Stix the level 12 Halfling Archer by slayero13

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassArcher
Level / Exp12 / 28%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 18)
Dexterity43 (base 37)
Constitution15 (base 10)
Magic10 (base 10)
Willpower21 (base 10)
Cunning33 (base 20)

Resources

Life370/420
Stamina74/88
Healing Factor1.12
Regeneration1.4

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Stealth10
See Invisible10
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage46
Accuracy55
Crit Chance30%
APR5
Speed0.89

Offense: Spell

Spellpower10
Crit Chance9%
Speed1

Offense: Mind

Mindpower29
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+3%
Mind+6%

Offense: Damage Penetration

Mind+10%
Nature+9%

Defense: Base

Armour (hardiness)23 (70.376569037657%)
Defense42
Ranged Defense44
Fatigue0
Physical Save12
Spell Save11
Mental Save32

Defense: Resistances

Lightning+ 18%( 70%)
Light+ 14%( 70%)
Temporal+ 11%( 70%)
Physical+ 7%( 70%)
Cold+ 18%( 70%)
All+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Bleed Resistance15%
Poison Resistance5%
Confusion Resistance21%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
3/5
0/5
0/5
Technique / Munitions1.30
3/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
4/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
4/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
5/5
3/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Stix the Halfling Archer level 10
2nd Flare 122nd year of Ascendancy at 14:25
see stats

Log

The shield around Stix crumbles.
Stix's awareness returns to normal.

Stix picks up (m.):
impenetrable steel plate armour of acid resistance (4 def, 14 armour).
Stix picks up (f.):
spellwoven woollen robe of power (0 def, 0 armour).
Stix picks up (d.):
blooming vined mindstar of balance (83% power, 18 apr, nature damage).
Stix picks up (e.):
horrifying vined mindstar of the jelly (83% power, 18 apr, mind damage).

There is an exit to the worldmap here (press '' or right click to use).
Talent Rune: Reflection Shield is ready to use.
Ran for 5 turns (stop reason: interesting terrain).


New shimmer option unlocked: hardened leather armour
Stix wears (replacing
rough leather armour 'Ivybeth' (1 def, 6 armour)): enlightening hardened leather armour of Eyal (3 def, 6 armour).

You gain 2.42 gold from the transmogrification of
steel shield of radiance (6 def, 2 armour, 44.5 block).
You gain 1.64 gold from the transmogrification of
impenetrable steel plate armour of acid resistance (4 def, 14 armour).
You gain 2.16 gold from the transmogrification of
spiked dwarven-steel mail armour of temporal resistance (3 def, 8 armour).
You gain 2.52 gold from the transmogrification of
aegis linen wizard hat (1 def, 0 armour).
You gain 2.52 gold from the transmogrification of
scholar's pair of iron boots of evasion (11 def, 3 armour).
You gain 1.85 gold from the transmogrification of
spellwoven woollen robe of power (0 def, 0 armour).
You gain 4.95 gold from the transmogrification of
ravager's rough leather belt.
You gain 1.87 gold from the transmogrification of
horrifying vined mindstar of the jelly (83% power, 18 apr, mind damage).
You gain 1.85 gold from the transmogrification of
blooming vined mindstar of balance (83% power, 18 apr, nature damage).
You gain 4.90 gold from the transmogrification of
balanced dwarven-steel longsword of the leech (128% power, 4 apr).
You gain 1.78 gold from the transmogrification of
insidious dwarven-steel dagger of massacre (126% power, 7 apr).
You gain 3.24 gold from the transmogrification of
balanced steel dagger of erosion (103% power, 6 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Stix deactivates Venomous Ammunition.

Stix deactivates Intuitive Shots.

Stix deactivates Precise Strikes.