
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Doctornull's Tweak Pack 1.1.6A collection of tweaks for existing ToME content. Items Vault 1.1.2Donators/Buyers bonus! Midnight 1.1.0Adds two new shadowy Celestial classes. Now with a new starting zone: Save the Sunwall crops from a worm infestation. Currently there are nine new categories. It also grants Sun and Glyphs to Sun Paladin at 1.3 mastery. Infinite500 v2.2: Revised high level play for ToME 1.1.4Version 3.0: Compatible with ToME 1.5.0 This addon supports game play for character levels higher than 50, primarily for the infinite dungeon (I.D.). This implements a number of subtle changes, rescaling game mechanics and balance for character levels above 50 in the Maj'Eyal, Infinite, and Arena campaigns for ToME. The intent is to make it possible (though certainly not easy) to reach level 500 of the Infinite Dungeon. This is not a nerf or a buff to game difficulty per se, but, rather, an extension of the well-balanced game play from the Maj'Eyal campaign to higher levels. Some talents and status effects have been adjusted to accommodate the higher character levels possible. You can see a summary of these by checking the "Infinite500" tab in Game Options. Once a character enters the I.D., the level 50 cap is removed and normal stats-per-level progression is enabled from level 51 onward. The limit on how high primary stats may be trained is removed (limited by character level as normal) and dependent computed value limits are also appropriately increased. No additional Prodigies are gained automatically after level 50. (Note that additional category points and (rarely) Prodigies can be gained by completing I.D. challenges.) Talent mastery levels can be improved more than once, and talent levels are unlearnable as normal in the I.D. NPC levels in the I.D. have been adjusted to be compatible with higher game difficulty settings. Most monsters and bosses from the Maj'Eyal campaign are imported into the I.D. along with their respective unique drops. Traps have been added back to the I.D. Isolated shops can appear randomly in the I.D. There is guaranteed to be at least one shop on level 1, and they become more common for the first few levels, and then more rare with depth. Random escorts may be randomly generated on each level in the I.D. unless a challenge has been started, until the normal number (9) have been attempted. The lichform quest is completed in the I.D. with a new random drop instead of automatically being completed at the appropriate step. There is a new greater vault in the I.D. that affects this quest. The Corruption/Hexes tree can be learned from a new random drop. Most major events from the Maj'Eyal campaign are enabled in the I.D., and there is a new event that can award the cursed-aura tree. Undead characters starting in the I.D. begin with an artefact cloak. This is similar to the Cloak of Deception, but its stats scale with character level and it can spawn randomly for other characters. This addon incorporates some modified game mechanics: Modified checkHit and checkHitOld functions are employed that allow for wider level differences between opponents (see http://forums.te4.org/viewtopic.php?f=36&t=35229). Things planned for the future: scaling of world artefacts with character level, map effects with dungeon level. CORE CODE CHANGES Engine: TOME Module: Other addons that affect these files might not be compatible. Ignore Race/Class Locks 1.0.6Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: New Gem Types 1.1.6Adds several new gem types and attempts to fill in some gaps in Tiered gem colors; also adds the Crystal race. This is a continuation of jayseesee's original addon. It's my hope that the gems in this release are balanced, consistent across tiers, and useful to a variety of different characters. Also hopefully all the Crystal's balance issues have been worked out: it should be an interesting tactical challenge to make best use of its unique mobility, find the right time to exploit its Runic Saturation status clear Stasis talent, and optimal self-imbued gemstone for each dungeon. As always, please let me know if you find any issues in terms of bugs, game mechanics, or interface! Necromancy+ 1.1.5Features: Spell/Charnel - class category available to Necromancer only. Tweaked Categories: Spell/Advanced Necrotic Minions Spell/Necrotic Minions Spell/Necrosis Spell/Shades Tweaked the talent levels granted by Blighted Summoning. Also adds in a new class called the Spiritmancer: The dead do not always rest easy, even free from fell influences. Categories: Karma Life Giver Ghosts Dawn Justice Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! ZOmnibus Addon Pack 1.1.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Doctornull's Class Pack 1.1.6This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Thalore |
| Class | Cursed |
| Level / Exp | 50 / 431% |
| Size | medium |
| Lifes / Deaths | Killed by Velildanor the great wolf at level 9 on the 1st Summertide 122nd year of Ascendancy at 18:53 / 443Killed by Polunn the dire wolf at level 10 on the 3rd Summertide 122nd year of Ascendancy at 14:49 Killed by thief at level 10 on the 2nd Flare 122nd year of Ascendancy at 03:26 Killed by bandit lord at level 10 on the 2nd Flare 122nd year of Ascendancy at 03:39 Killed by rogue at level 11 on the 9th Flare 122nd year of Ascendancy at 15:50 Killed by rogue at level 11 on the 9th Flare 122nd year of Ascendancy at 16:04 Killed by Elin the Invoker at level 12 on the 3rd Dusk 122nd year of Ascendancy at 03:54 Killed by oozing horror at level 13 on the 7th Dusk 122nd year of Ascendancy at 00:58 Killed by oozing horror at level 13 on the 7th Dusk 122nd year of Ascendancy at 01:27 Killed by oozing horror at level 13 on the 8th Dusk 122nd year of Ascendancy at 10:24 Killed by bloated horror at level 13 on the 8th Dusk 122nd year of Ascendancy at 10:38 Killed by oozing horror at level 13 on the 8th Dusk 122nd year of Ascendancy at 12:03 Killed by oozing horror at level 13 on the 8th Dusk 122nd year of Ascendancy at 12:34 Killed by oozing horror at level 13 on the 8th Dusk 122nd year of Ascendancy at 12:49 Killed by Weirdling Beast at level 13 on the 8th Dusk 122nd year of Ascendancy at 22:02 Killed by Weirdling Beast at level 13 on the 8th Dusk 122nd year of Ascendancy at 22:13 Killed by Isluthra the shadow claw at level 13 on the 12nd Dusk 122nd year of Ascendancy at 19:26 Killed by corrupted war dog at level 14 on the 14th Dusk 122nd year of Ascendancy at 17:58 Killed by Kyless at level 14 on the 14th Dusk 122nd year of Ascendancy at 19:42 Killed by Companion Warrior at level 15 on the 15th Dusk 122nd year of Ascendancy at 08:45 Killed by multi-hued drake at level 15 on the 35th Dusk 122nd year of Ascendancy at 19:14 Killed by snow giant chieftain at level 15 on the 36th Dusk 122nd year of Ascendancy at 08:00 Killed by multi-hued drake hatchling at level 15 on the 36th Dusk 122nd year of Ascendancy at 08:35 Killed by snow giant chieftain at level 15 on the 36th Dusk 122nd year of Ascendancy at 09:08 Killed by Mayelle the Guardian at level 16 on the 36th Dusk 122nd year of Ascendancy at 12:49 Killed by Mayelle the Guardian at level 16 on the 36th Dusk 122nd year of Ascendancy at 12:57 Killed by Mayelle the Guardian at level 16 on the 36th Dusk 122nd year of Ascendancy at 13:21 Killed by Mayelle the Guardian at level 16 on the 36th Dusk 122nd year of Ascendancy at 13:45 Killed by Mayelle the Guardian at level 16 on the 36th Dusk 122nd year of Ascendancy at 17:33 Killed by Mayelle the Guardian at level 16 on the 36th Dusk 122nd year of Ascendancy at 17:53 Killed by ultimate gwelgoroth at level 16 on the 37th Dusk 122nd year of Ascendancy at 10:03 Killed by storm drake hatchling at level 16 on the 37th Dusk 122nd year of Ascendancy at 11:21 Killed by storm drake hatchling at level 16 on the 37th Dusk 122nd year of Ascendancy at 13:07 Killed by cold drake at level 16 on the 37th Dusk 122nd year of Ascendancy at 21:25 Killed by multi-hued drake hatchling at level 16 on the 37th Dusk 122nd year of Ascendancy at 21:35 Killed by cold drake hatchling at level 16 on the 37th Dusk 122nd year of Ascendancy at 21:46 Killed by cold drake hatchling at level 16 on the 37th Dusk 122nd year of Ascendancy at 22:11 Killed by enthralled slave at level 16 on the 48th Dusk 122nd year of Ascendancy at 03:19 Killed by Chdir the Invoker at level 16 on the 48th Dusk 122nd year of Ascendancy at 05:30 Killed by Daelim the Bringer of Doom at level 16 on the 48th Dusk 122nd year of Ascendancy at 06:35 Killed by Daelim the Bringer of Doom at level 16 on the 48th Dusk 122nd year of Ascendancy at 07:51 Killed by mucus ooze at level 16 on the 48th Dusk 122nd year of Ascendancy at 08:11 Killed by Daelim the Bringer of Doom at level 16 on the 48th Dusk 122nd year of Ascendancy at 08:37 Killed by Daelim the Bringer of Doom at level 16 on the 48th Dusk 122nd year of Ascendancy at 09:37 Killed by mucus ooze at level 16 on the 48th Dusk 122nd year of Ascendancy at 09:47 Killed by Daelim the Bringer of Doom at level 16 on the 48th Dusk 122nd year of Ascendancy at 09:57 Killed by slaver at level 16 on the 48th Dusk 122nd year of Ascendancy at 10:07 Killed by Daelim the Bringer of Doom at level 16 on the 48th Dusk 122nd year of Ascendancy at 10:53 Killed by Coiraon the human at level 16 on the 53rd Dusk 122nd year of Ascendancy at 15:47 Killed by Velywyn the sand-drake at level 17 on the 76th Dusk 122nd year of Ascendancy at 17:35 Killed by Asuka at level 17 on the 76th Dusk 122nd year of Ascendancy at 19:38 Killed by Asuka at level 17 on the 77th Dusk 122nd year of Ascendancy at 07:36 Killed by Zubeyara the vampire at level 18 on the 36th Haze 122nd year of Ascendancy at 19:30 Killed by storm drake at level 18 on the 37th Haze 122nd year of Ascendancy at 16:38 Killed by cold drake hatchling at level 18 on the 37th Haze 122nd year of Ascendancy at 19:19 Killed by snow giant boulder thrower at level 19 on the 38th Haze 122nd year of Ascendancy at 01:30 Killed by Belunne the snow giant chieftain at level 19 on the 38th Haze 122nd year of Ascendancy at 01:57 Killed by Belunne the snow giant chieftain at level 19 on the 38th Haze 122nd year of Ascendancy at 03:15 Killed by Belunne the snow giant chieftain at level 19 on the 38th Haze 122nd year of Ascendancy at 03:28 Killed by Belunne the snow giant chieftain at level 19 on the 38th Haze 122nd year of Ascendancy at 04:48 Killed by Emelossra the teluvorta at level 20 on the 39th Haze 122nd year of Ascendancy at 00:17 Killed by shadow at level 20 on the 39th Haze 122nd year of Ascendancy at 01:09 Killed by ultimate teluvorta at level 20 on the 39th Haze 122nd year of Ascendancy at 02:34 Killed by dredge at level 20 on the 39th Haze 122nd year of Ascendancy at 17:57 Killed by dredge at level 20 on the 39th Haze 122nd year of Ascendancy at 18:26 Killed by dredge at level 20 on the 39th Haze 122nd year of Ascendancy at 18:42 Killed by Emeyarin the dredge at level 20 on the 40th Haze 122nd year of Ascendancy at 01:28 Killed by Chronolith Twin at level 20 on the 41st Haze 122nd year of Ascendancy at 00:04 Killed by Chronolith Twin at level 20 on the 41st Haze 122nd year of Ascendancy at 01:42 Killed by ritch flamespitter at level 21 on the 50th Haze 122nd year of Ascendancy at 03:29 Killed by Yvelle the blade horror at level 21 on the 55th Haze 122nd year of Ascendancy at 16:04 Killed by Yvelle the blade horror at level 21 on the 55th Haze 122nd year of Ascendancy at 16:15 Killed by skeleton mage at level 21 on the 55th Haze 122nd year of Ascendancy at 17:10 Killed by Yvelle the blade horror at level 21 on the 55th Haze 122nd year of Ascendancy at 17:51 Killed by Yvelle the blade horror at level 21 on the 55th Haze 122nd year of Ascendancy at 19:23 Killed by Yvelle the blade horror at level 21 on the 55th Haze 122nd year of Ascendancy at 20:50 Killed by Yvarevea the skeleton mage at level 22 on the 32nd Regrowth 123rd year of Ascendancy at 14:20 Killed by armoured skeleton warrior at level 22 on the 33rd Regrowth 123rd year of Ascendancy at 02:37 Killed by Vorabrelaith the skeleton warrior at level 22 on the 34th Regrowth 123rd year of Ascendancy at 05:12 Killed by Ce'Nudatira the elder vampire at level 22 on the 42nd Regrowth 123rd year of Ascendancy at 22:28 Killed by Ce'Nydath the lich at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 00:49 Killed by Xanariamina the elder vampire at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 02:45 Killed by Xanariamina the elder vampire at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 04:03 Killed by Xanariamina the elder vampire at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 04:41 Killed by Xanariamina the elder vampire at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 05:45 Killed by skeleton warrior at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 06:49 Killed by Xanariamina the elder vampire at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 08:19 Killed by bone giant at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 09:49 Killed by Xanariamina the elder vampire at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 12:17 Killed by Cyrama the vampire lord at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 16:59 Killed by Cyrama the vampire lord at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 18:27 Killed by Silymida the vampire at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 21:40 Killed by Silymida the vampire at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 23:09 Killed by Silymida the vampire at level 23 on the 44th Regrowth 123rd year of Ascendancy at 00:13 Killed by Silymida the vampire at level 23 on the 44th Regrowth 123rd year of Ascendancy at 00:55 Killed by Isadassra the bone giant at level 23 on the 44th Regrowth 123rd year of Ascendancy at 06:34 Killed by Celia at level 23 on the 44th Regrowth 123rd year of Ascendancy at 08:41 Killed by Cyrikira the ghoulking at level 23 on the 44th Regrowth 123rd year of Ascendancy at 10:03 Killed by Cyrikira the ghoulking at level 23 on the 44th Regrowth 123rd year of Ascendancy at 11:02 Killed by armoured skeleton warrior at level 23 on the 49th Regrowth 123rd year of Ascendancy at 03:24 Killed by armoured skeleton warrior at level 23 on the 49th Regrowth 123rd year of Ascendancy at 04:32 Killed by armoured skeleton warrior at level 23 on the 49th Regrowth 123rd year of Ascendancy at 05:50 Killed by armoured skeleton warrior at level 23 on the 49th Regrowth 123rd year of Ascendancy at 07:14 Killed by armoured skeleton warrior at level 23 on the 49th Regrowth 123rd year of Ascendancy at 07:24 Killed by armoured skeleton warrior at level 23 on the 49th Regrowth 123rd year of Ascendancy at 07:49 Killed by Borfast the Broken at level 23 on the 49th Regrowth 123rd year of Ascendancy at 08:06 Killed by Borfast the Broken at level 23 on the 49th Regrowth 123rd year of Ascendancy at 09:15 Killed by Borfast the Broken at level 23 on the 49th Regrowth 123rd year of Ascendancy at 10:51 Killed by Borfast the Broken at level 23 on the 49th Regrowth 123rd year of Ascendancy at 11:56 Killed by armoured skeleton warrior at level 23 on the 49th Regrowth 123rd year of Ascendancy at 16:26 Killed by oozing horror at level 24 on the 50th Regrowth 123rd year of Ascendancy at 04:08 Killed by skeleton warrior at level 24 on the 50th Regrowth 123rd year of Ascendancy at 08:29 Killed by armoured skeleton warrior at level 24 on the 50th Regrowth 123rd year of Ascendancy at 16:53 Killed by Velilaith the skeleton warrior at level 24 on the 51st Regrowth 123rd year of Ascendancy at 06:41 Killed by Velilaith the skeleton warrior at level 24 on the 51st Regrowth 123rd year of Ascendancy at 06:59 Killed by Velilaith the skeleton warrior at level 24 on the 51st Regrowth 123rd year of Ascendancy at 08:15 Killed by Velilaith the skeleton warrior at level 24 on the 51st Regrowth 123rd year of Ascendancy at 08:53 Killed by Velilaith the skeleton warrior at level 24 on the 51st Regrowth 123rd year of Ascendancy at 09:24 Killed by Velilaith the skeleton warrior at level 24 on the 51st Regrowth 123rd year of Ascendancy at 10:06 Killed by wretchling at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 09:56 Killed by worm that walks at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 11:07 Killed by worm that walks at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 11:52 Killed by worm that walks at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 13:42 Killed by worm that walks at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 14:08 Killed by worm that walks at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 14:56 Killed by worm that walks at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 16:04 Killed by venom wyrm at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 17:22 Killed by venom wyrm at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 18:07 Killed by venom drake at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 18:25 Killed by venom drake at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 19:26 Killed by venom wyrm at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 22:04 Killed by venom wyrm at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 22:36 Killed by skeleton warrior at level 24 on the 53rd Regrowth 123rd year of Ascendancy at 08:56 Killed by Xerynne the armoured skeleton warrior at level 24 on the 54th Regrowth 123rd year of Ascendancy at 15:52 Killed by multi-hued drake at level 25 on the 55th Regrowth 123rd year of Ascendancy at 07:38 Killed by multi-hued drake at level 25 on the 55th Regrowth 123rd year of Ascendancy at 07:52 Killed by skeleton archer at level 25 on the 59th Regrowth 123rd year of Ascendancy at 08:06 Killed by skeleton warrior at level 26 on the 60th Regrowth 123rd year of Ascendancy at 07:35 Killed by The Master at level 26 on the 60th Regrowth 123rd year of Ascendancy at 08:32 Killed by grave wight at level 26 on the 60th Regrowth 123rd year of Ascendancy at 11:31 Killed by ritch flamespitter at level 26 on the 60th Regrowth 123rd year of Ascendancy at 19:41 Killed by skeleton master archer at level 27 on the 61st Regrowth 123rd year of Ascendancy at 19:48 Killed by skeleton mage at level 27 on the 61st Regrowth 123rd year of Ascendancy at 21:00 Killed by dredge at level 27 on the 61st Regrowth 123rd year of Ascendancy at 21:29 Killed by orc fighter at level 27 on the 62nd Regrowth 123rd year of Ascendancy at 01:02 Killed by elven cultist at level 27 on the 70th Regrowth 123rd year of Ascendancy at 11:40 Killed by elven corruptor at level 27 on the 70th Regrowth 123rd year of Ascendancy at 18:31 Killed by elven blood mage at level 27 on the 71st Regrowth 123rd year of Ascendancy at 05:33 Killed by Lisenor the elven guard at level 27 on the 71st Regrowth 123rd year of Ascendancy at 08:59 Killed by elven blood mage at level 27 on the 71st Regrowth 123rd year of Ascendancy at 12:10 Killed by elven mage at level 27 on the 71st Regrowth 123rd year of Ascendancy at 19:54 Killed by Geldath the mean looking elven guard at level 27 on the 72nd Regrowth 123rd year of Ascendancy at 03:30 Killed by elven blood mage at level 28 on the 72nd Regrowth 123rd year of Ascendancy at 09:18 Killed by elven warrior at level 28 on the 72nd Regrowth 123rd year of Ascendancy at 09:57 Killed by orc corruptor at level 29 on the 30th Pyre 123rd year of Ascendancy at 10:35 Killed by skeleton master archer at level 29 on the 33rd Pyre 123rd year of Ascendancy at 00:33 Killed by Forgery of Haze (orc necromancer) at level 29 on the 35th Pyre 123rd year of Ascendancy at 08:15 Killed by void horror at level 29 on the 36th Pyre 123rd year of Ascendancy at 18:54 Killed by orc soldier at level 30 on the 70th Pyre 123rd year of Ascendancy at 08:34 Killed by Kra'Tor the Gluttonous at level 30 on the 70th Pyre 123rd year of Ascendancy at 16:21 Killed by Kra'Tor the Gluttonous at level 30 on the 70th Pyre 123rd year of Ascendancy at 18:20 Killed by Kra'Tor the Gluttonous at level 30 on the 70th Pyre 123rd year of Ascendancy at 19:44 Killed by Kra'Tor the Gluttonous at level 30 on the 70th Pyre 123rd year of Ascendancy at 21:14 Killed by Golbug the Destroyer at level 31 on the 71st Pyre 123rd year of Ascendancy at 21:09 Killed by orc soldier at level 31 on the 71st Pyre 123rd year of Ascendancy at 22:16 Killed by Ce'Nobrenn the skeleton warrior at level 31 on the 72nd Pyre 123rd year of Ascendancy at 22:14 Killed by orc necromancer at level 31 on the 7th Flare 123rd year of Ascendancy at 21:07 Killed by orc high pyromancer at level 32 on the 16th Dusk 123rd year of Ascendancy at 06:51 Killed by orc necromancer at level 32 on the 2nd Haze 123rd year of Ascendancy at 15:05 Killed by orc master wyrmic at level 32 on the 2nd Haze 123rd year of Ascendancy at 15:24 Killed by orc necromancer at level 32 on the 2nd Haze 123rd year of Ascendancy at 15:48 Killed by orc pyromancer at level 32 on the 8th Haze 123rd year of Ascendancy at 20:26 Killed by orc pyromancer at level 32 on the 9th Haze 123rd year of Ascendancy at 09:10 Killed by orc necromancer at level 32 on the 9th Haze 123rd year of Ascendancy at 09:26 Killed by skeleton mage at level 32 on the 9th Haze 123rd year of Ascendancy at 09:34 Killed by skeleton mage at level 32 on the 9th Haze 123rd year of Ascendancy at 09:47 Killed by orc cryomancer at level 32 on the 9th Haze 123rd year of Ascendancy at 12:23 Killed by orc high pyromancer at level 32 on the 9th Haze 123rd year of Ascendancy at 18:07 Killed by orc high pyromancer at level 32 on the 9th Haze 123rd year of Ascendancy at 18:24 Killed by orc high pyromancer at level 32 on the 9th Haze 123rd year of Ascendancy at 18:45 Killed by orc high pyromancer at level 32 on the 9th Haze 123rd year of Ascendancy at 20:07 Killed by Xubretira the orc pyromancer at level 32 on the 10th Haze 123rd year of Ascendancy at 04:47 Killed by orc high cryomancer at level 32 on the 10th Haze 123rd year of Ascendancy at 10:30 Killed by orc pyromancer at level 32 on the 10th Haze 123rd year of Ascendancy at 11:02 Killed by orc high cryomancer at level 32 on the 10th Haze 123rd year of Ascendancy at 16:28 Killed by Vorivena the orc cryomancer at level 32 on the 11st Haze 123rd year of Ascendancy at 13:11 Killed by Vorivena the orc cryomancer at level 32 on the 11st Haze 123rd year of Ascendancy at 13:34 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 07:42 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 09:05 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 09:53 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 11:39 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 12:22 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 12:31 Killed by orc cryomancer at level 32 on the 12nd Haze 123rd year of Ascendancy at 13:03 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 14:26 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 14:47 Killed by The Fragmented Essence of Harkor'Zun at level 32 on the 12nd Haze 123rd year of Ascendancy at 15:04 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 16:07 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 17:20 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 18:39 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 20:07 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 20:42 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 21:51 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 22:15 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 12nd Haze 123rd year of Ascendancy at 23:31 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 13rd Haze 123rd year of Ascendancy at 01:00 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 13rd Haze 123rd year of Ascendancy at 01:11 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 13rd Haze 123rd year of Ascendancy at 02:27 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 13rd Haze 123rd year of Ascendancy at 02:39 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 13rd Haze 123rd year of Ascendancy at 03:56 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 13rd Haze 123rd year of Ascendancy at 05:38 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 13rd Haze 123rd year of Ascendancy at 07:05 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 13rd Haze 123rd year of Ascendancy at 07:30 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 13rd Haze 123rd year of Ascendancy at 08:35 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 13rd Haze 123rd year of Ascendancy at 09:10 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 13rd Haze 123rd year of Ascendancy at 13:35 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 13rd Haze 123rd year of Ascendancy at 14:53 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 13rd Haze 123rd year of Ascendancy at 16:28 Killed by Xanevena the blade horror at level 32 on the 13rd Haze 123rd year of Ascendancy at 23:49 Killed by orc soldier at level 32 on the 14th Haze 123rd year of Ascendancy at 00:20 Killed by Xanevena the blade horror at level 32 on the 14th Haze 123rd year of Ascendancy at 00:36 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 14th Haze 123rd year of Ascendancy at 02:19 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 14th Haze 123rd year of Ascendancy at 04:32 Killed by orc soldier at level 32 on the 14th Haze 123rd year of Ascendancy at 07:36 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 14th Haze 123rd year of Ascendancy at 07:50 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 14th Haze 123rd year of Ascendancy at 08:57 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 14th Haze 123rd year of Ascendancy at 09:53 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 14th Haze 123rd year of Ascendancy at 10:58 Killed by Poruth the orc cryomancer at level 32 on the 14th Haze 123rd year of Ascendancy at 11:27 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 14th Haze 123rd year of Ascendancy at 11:55 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 14th Haze 123rd year of Ascendancy at 20:56 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 14th Haze 123rd year of Ascendancy at 21:11 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 14th Haze 123rd year of Ascendancy at 21:57 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 14th Haze 123rd year of Ascendancy at 23:36 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 15th Haze 123rd year of Ascendancy at 00:10 Killed by Bethyldalle the orc high cryomancer at level 32 on the 15th Haze 123rd year of Ascendancy at 01:27 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 15th Haze 123rd year of Ascendancy at 01:39 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 15th Haze 123rd year of Ascendancy at 02:38 Killed by lava floor at level 32 on the 15th Haze 123rd year of Ascendancy at 03:24 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 15th Haze 123rd year of Ascendancy at 04:23 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 15th Haze 123rd year of Ascendancy at 04:54 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 15th Haze 123rd year of Ascendancy at 05:23 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 15th Haze 123rd year of Ascendancy at 06:48 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 15th Haze 123rd year of Ascendancy at 08:03 Killed by Glavena the spitting spider at level 33 on the 21st Haze 123rd year of Ascendancy at 13:16 Killed by orc blood mage at level 34 on the 25th Haze 123rd year of Ascendancy at 03:15 Killed by orc corruptor at level 34 on the 28th Haze 123rd year of Ascendancy at 07:23 Killed by assassin at level 34 on the 58th Haze 123rd year of Ascendancy at 12:22 Killed by bandit at level 34 on the 58th Haze 123rd year of Ascendancy at 13:12 Killed by assassin at level 34 on the 58th Haze 123rd year of Ascendancy at 20:05 Killed by minotaur at level 34 on the 59th Haze 123rd year of Ascendancy at 02:39 Killed by assassin at level 34 on the 59th Haze 123rd year of Ascendancy at 06:11 Killed by assassin at level 34 on the 59th Haze 123rd year of Ascendancy at 19:02 Killed by shadow at level 34 on the 61st Haze 123rd year of Ascendancy at 00:52 Killed by fiery orc wyrmic at level 34 on the 61st Haze 123rd year of Ascendancy at 05:02 Killed by dredge at level 34 on the 61st Haze 123rd year of Ascendancy at 08:56 Killed by Ak'Gishil at level 34 on the 61st Haze 123rd year of Ascendancy at 09:42 Killed by worm that walks at level 35 on the 61st Haze 123rd year of Ascendancy at 11:09 Killed by worm that walks at level 35 on the 61st Haze 123rd year of Ascendancy at 12:45 Killed by worm that walks at level 35 on the 61st Haze 123rd year of Ascendancy at 12:52 Killed by worm that walks at level 35 on the 61st Haze 123rd year of Ascendancy at 13:58 Killed by worm that walks at level 35 on the 61st Haze 123rd year of Ascendancy at 14:07 Killed by worm that walks at level 35 on the 61st Haze 123rd year of Ascendancy at 15:18 Killed by worm that walks at level 35 on the 61st Haze 123rd year of Ascendancy at 19:00 Killed by worm that walks at level 35 on the 61st Haze 123rd year of Ascendancy at 20:20 Killed by worm that walks at level 35 on the 61st Haze 123rd year of Ascendancy at 20:31 Killed by radiant horror at level 35 on the 61st Haze 123rd year of Ascendancy at 22:14 Killed by Fyrk, Faeros High Guard at level 35 on the 64th Haze 123rd year of Ascendancy at 09:34 Killed by orc soldier at level 36 on the 71st Haze 123rd year of Ascendancy at 18:09 Killed by orc cryomancer at level 36 on the 71st Haze 123rd year of Ascendancy at 19:31 Killed by overpowered greater multi-hued wyrm at level 36 on the 71st Haze 123rd year of Ascendancy at 23:56 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 01:04 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 01:39 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 01:50 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 03:06 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 03:57 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 04:05 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 05:46 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 06:09 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 06:51 Killed by multi-hued drake at level 36 on the 72nd Haze 123rd year of Ascendancy at 06:57 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 07:15 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 07:57 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 10:18 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 11:49 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 12:12 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 13:45 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 15:03 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 16:48 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 18:09 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 18:31 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 19:34 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 21:06 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Haze 123rd year of Ascendancy at 22:36 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 00:37 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 01:42 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 02:07 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 03:45 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 04:43 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 05:59 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 07:24 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 08:58 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 09:19 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 11:31 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 12:38 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 14:17 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 15:36 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 16:16 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 17:51 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 19:49 Killed by overpowered greater multi-hued wyrm at level 36 on the 73rd Haze 123rd year of Ascendancy at 23:21 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 00:59 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 02:31 Killed by orc high cryomancer at level 36 on the 74th Haze 123rd year of Ascendancy at 04:11 Killed by orc pyromancer at level 36 on the 74th Haze 123rd year of Ascendancy at 04:27 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 05:12 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 06:38 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 06:44 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 07:01 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 13:14 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 13:32 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 13:46 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 14:04 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 14:10 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 14:49 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 15:10 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 15:33 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 15:49 Killed by orc high cryomancer at level 36 on the 74th Haze 123rd year of Ascendancy at 17:20 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 18:38 Killed by overpowered greater multi-hued wyrm at level 36 on the 74th Haze 123rd year of Ascendancy at 18:49 Killed by orc pyromancer at level 36 on the 3rd Decay 123rd year of Ascendancy at 17:59 Killed by orc cryomancer at level 36 on the 6th Decay 123rd year of Ascendancy at 10:16 Killed by orc high cryomancer at level 37 on the 6th Decay 123rd year of Ascendancy at 12:02 Killed by orc soldier at level 37 on the 6th Decay 123rd year of Ascendancy at 13:07 Killed by orc cryomancer at level 37 on the 6th Decay 123rd year of Ascendancy at 14:50 Killed by overpowered greater multi-hued wyrm at level 37 on the 6th Decay 123rd year of Ascendancy at 19:52 Killed by overpowered greater multi-hued wyrm at level 37 on the 6th Decay 123rd year of Ascendancy at 19:57 Killed by multi-hued drake at level 37 on the 6th Decay 123rd year of Ascendancy at 20:01 Killed by multi-hued drake at level 37 on the 6th Decay 123rd year of Ascendancy at 20:07 Killed by overpowered greater multi-hued wyrm at level 37 on the 6th Decay 123rd year of Ascendancy at 20:14 Killed by overpowered greater multi-hued wyrm at level 37 on the 6th Decay 123rd year of Ascendancy at 20:23 Killed by multi-hued drake at level 37 on the 6th Decay 123rd year of Ascendancy at 20:31 Killed by multi-hued drake at level 37 on the 6th Decay 123rd year of Ascendancy at 20:35 Killed by multi-hued drake at level 37 on the 6th Decay 123rd year of Ascendancy at 20:45 Killed by multi-hued drake at level 37 on the 6th Decay 123rd year of Ascendancy at 21:10 Killed by multi-hued drake at level 37 on the 6th Decay 123rd year of Ascendancy at 21:15 Killed by overpowered greater multi-hued wyrm at level 37 on the 6th Decay 123rd year of Ascendancy at 21:20 Killed by overpowered greater multi-hued wyrm at level 37 on the 6th Decay 123rd year of Ascendancy at 21:25 Killed by armoured skeleton warrior at level 37 on the 1st Wintertide 124th year of Ascendancy at 23:00 Killed by skeleton warrior at level 37 on the 2nd Wintertide 124th year of Ascendancy at 02:50 Killed by orc pyromancer at level 37 on the 2nd Wintertide 124th year of Ascendancy at 04:42 Killed by orc pyromancer at level 37 on the 2nd Wintertide 124th year of Ascendancy at 05:14 Killed by multi-hued drake at level 37 on the 2nd Wintertide 124th year of Ascendancy at 11:38 Killed by overpowered greater multi-hued wyrm at level 37 on the 2nd Wintertide 124th year of Ascendancy at 12:14 Killed by multi-hued drake at level 37 on the 2nd Wintertide 124th year of Ascendancy at 12:23 Killed by overpowered greater multi-hued wyrm at level 37 on the 2nd Wintertide 124th year of Ascendancy at 12:47 Killed by overpowered greater multi-hued wyrm at level 37 on the 2nd Wintertide 124th year of Ascendancy at 12:53 Killed by overpowered greater multi-hued wyrm at level 37 on the 2nd Wintertide 124th year of Ascendancy at 13:32 Killed by overpowered greater multi-hued wyrm at level 37 on the 2nd Wintertide 124th year of Ascendancy at 14:06 Killed by overpowered greater multi-hued wyrm at level 37 on the 2nd Wintertide 124th year of Ascendancy at 14:12 Killed by orc pyromancer at level 37 on the 10th Allure 124th year of Ascendancy at 11:52 Killed by orc cryomancer at level 37 on the 10th Allure 124th year of Ascendancy at 12:35 Killed by orc cryomancer at level 37 on the 10th Allure 124th year of Ascendancy at 13:20 Killed by orc high pyromancer at level 37 on the 10th Allure 124th year of Ascendancy at 13:30 Killed by orc assassin at level 37 on the 10th Allure 124th year of Ascendancy at 14:29 Killed by orc high pyromancer at level 37 on the 10th Allure 124th year of Ascendancy at 16:33 Killed by overpowered greater multi-hued wyrm at level 37 on the 10th Allure 124th year of Ascendancy at 20:20 Killed by overpowered greater multi-hued wyrm at level 37 on the 10th Allure 124th year of Ascendancy at 21:46 Killed by overpowered greater multi-hued wyrm at level 37 on the 10th Allure 124th year of Ascendancy at 21:51 Killed by overpowered greater multi-hued wyrm at level 37 on the 10th Allure 124th year of Ascendancy at 21:55 Killed by overpowered greater multi-hued wyrm at level 37 on the 10th Allure 124th year of Ascendancy at 21:59 Killed by multi-hued drake at level 37 on the 10th Allure 124th year of Ascendancy at 22:33 Killed by multi-hued drake at level 37 on the 10th Allure 124th year of Ascendancy at 22:39 Killed by overpowered greater multi-hued wyrm at level 37 on the 10th Allure 124th year of Ascendancy at 22:49 Killed by overpowered greater multi-hued wyrm at level 37 on the 10th Allure 124th year of Ascendancy at 23:18 Killed by overpowered greater multi-hued wyrm at level 37 on the 1st Regrowth 124th year of Ascendancy at 00:06 Killed by overpowered greater multi-hued wyrm at level 37 on the 1st Regrowth 124th year of Ascendancy at 00:13 Killed by overpowered greater multi-hued wyrm at level 37 on the 1st Regrowth 124th year of Ascendancy at 00:24 Killed by overpowered greater multi-hued wyrm at level 37 on the 1st Regrowth 124th year of Ascendancy at 01:10 Killed by overpowered greater multi-hued wyrm at level 37 on the 1st Regrowth 124th year of Ascendancy at 01:14 Killed by orc blood mage at level 37 on the 3rd Regrowth 124th year of Ascendancy at 12:41 Killed by Utfla the Crusher at level 38 on the 19th Regrowth 124th year of Ascendancy at 16:29 Killed by Utfla the Crusher at level 38 on the 19th Regrowth 124th year of Ascendancy at 17:42 Killed by Utfla the Crusher at level 38 on the 19th Regrowth 124th year of Ascendancy at 19:15 Killed by Utfla the Crusher at level 38 on the 19th Regrowth 124th year of Ascendancy at 20:21 Killed by Utfla the Crusher at level 38 on the 19th Regrowth 124th year of Ascendancy at 20:45 Killed by Utfla the Crusher at level 38 on the 19th Regrowth 124th year of Ascendancy at 21:45 Killed by Utfla the Crusher at level 38 on the 19th Regrowth 124th year of Ascendancy at 22:30 Killed by Utfla the Crusher at level 38 on the 19th Regrowth 124th year of Ascendancy at 23:34 Killed by Utfla the Crusher at level 38 on the 20th Regrowth 124th year of Ascendancy at 01:09 Killed by Utfla the Crusher at level 38 on the 20th Regrowth 124th year of Ascendancy at 02:42 Killed by Utfla the Crusher at level 38 on the 20th Regrowth 124th year of Ascendancy at 04:39 Killed by Utfla the Crusher at level 38 on the 20th Regrowth 124th year of Ascendancy at 07:18 Killed by Utfla the Crusher at level 38 on the 20th Regrowth 124th year of Ascendancy at 09:14 Killed by Utfla the Crusher at level 38 on the 20th Regrowth 124th year of Ascendancy at 12:53 Killed by orc necromancer at level 38 on the 33rd Regrowth 124th year of Ascendancy at 10:54 Killed by skeleton mage at level 38 on the 33rd Regrowth 124th year of Ascendancy at 11:07 Killed by orc necromancer at level 38 on the 33rd Regrowth 124th year of Ascendancy at 12:36 Killed by runed bone giant at level 38 on the 35th Regrowth 124th year of Ascendancy at 02:53 Killed by bone giant at level 38 on the 35th Regrowth 124th year of Ascendancy at 05:53 Killed by orc blood mage at level 38 on the 35th Regrowth 124th year of Ascendancy at 06:56 Killed by ruin banshee at level 38 on the 35th Regrowth 124th year of Ascendancy at 08:19 Killed by Heavy Sentinel at level 38 on the 35th Regrowth 124th year of Ascendancy at 10:21 Killed by Heavy Sentinel at level 38 on the 35th Regrowth 124th year of Ascendancy at 14:50 Killed by skeleton mage at level 39 on the 35th Regrowth 124th year of Ascendancy at 17:44 Killed by skeleton warrior at level 39 on the 35th Regrowth 124th year of Ascendancy at 19:44 Killed by skeleton warrior at level 39 on the 35th Regrowth 124th year of Ascendancy at 20:30 Killed by orc blood mage at level 39 on the 35th Regrowth 124th year of Ascendancy at 21:10 Killed by skeleton warrior at level 39 on the 35th Regrowth 124th year of Ascendancy at 22:51 Killed by dredge at level 39 on the 36th Regrowth 124th year of Ascendancy at 23:21 Killed by Velarin the orc summoner at level 39 on the 43rd Regrowth 124th year of Ascendancy at 19:14 Killed by luminous horror at level 40 on the 44th Regrowth 124th year of Ascendancy at 04:35 Killed by luminous horror at level 40 on the 44th Regrowth 124th year of Ascendancy at 08:01 Killed by blade horror at level 40 on the 44th Regrowth 124th year of Ascendancy at 09:03 Killed by luminous horror at level 40 on the 44th Regrowth 124th year of Ascendancy at 11:45 Killed by blade horror at level 40 on the 44th Regrowth 124th year of Ascendancy at 12:18 Killed by blade horror at level 40 on the 44th Regrowth 124th year of Ascendancy at 13:49 Killed by worm that walks at level 40 on the 44th Regrowth 124th year of Ascendancy at 16:00 Killed by orc pyromancer at level 40 on the 46th Regrowth 124th year of Ascendancy at 08:09 Killed by Corrupted Oozemancer at level 41 on the 43rd Pyre 124th year of Ascendancy at 21:24 Killed by mucus ooze at level 41 on the 43rd Pyre 124th year of Ascendancy at 21:55 Killed by Corrupted Oozemancer at level 41 on the 43rd Pyre 124th year of Ascendancy at 23:19 Killed by Corrupted Oozemancer at level 41 on the 44th Pyre 124th year of Ascendancy at 00:27 Killed by Grand Corruptor at level 42 on the 10th Mirth 124th year of Ascendancy at 07:15 Killed by overpowered greater multi-hued wyrm at level 43 on the 77th Dusk 124th year of Ascendancy at 08:35 Killed by overpowered greater multi-hued wyrm at level 44 on the 77th Dusk 124th year of Ascendancy at 09:42 Killed by overpowered greater multi-hued wyrm at level 44 on the 77th Dusk 124th year of Ascendancy at 10:55 Killed by overpowered greater multi-hued wyrm at level 44 on the 77th Dusk 124th year of Ascendancy at 12:01 Killed by overpowered greater multi-hued wyrm at level 44 on the 77th Dusk 124th year of Ascendancy at 13:32 Killed by overpowered greater multi-hued wyrm at level 44 on the 77th Dusk 124th year of Ascendancy at 14:51 Killed by overpowered greater multi-hued wyrm at level 44 on the 77th Dusk 124th year of Ascendancy at 15:53 Killed by overpowered greater multi-hued wyrm at level 44 on the 77th Dusk 124th year of Ascendancy at 17:32 Killed by Amainzu the daelach at level 45 on the 17th Haze 124th year of Ascendancy at 05:20 Killed by carrion worm mass at level 46 on the 18th Haze 124th year of Ascendancy at 03:45 Killed by skeleton mage at level 46 on the 18th Haze 124th year of Ascendancy at 05:27 Killed by orc cryomancer at level 46 on the 18th Haze 124th year of Ascendancy at 07:02 Killed by daelach at level 46 on the 19th Haze 124th year of Ascendancy at 03:16 Killed by Velavea the bloated horror at level 47 on the 20th Haze 124th year of Ascendancy at 12:48 Killed by daelach at level 47 on the 20th Haze 124th year of Ascendancy at 21:21 Killed by champion of Urh'Rok at level 47 on the 21st Haze 124th year of Ascendancy at 09:51 Killed by lava floor at level 47 on the 21st Haze 124th year of Ascendancy at 11:13 Killed by champion of Urh'Rok at level 47 on the 21st Haze 124th year of Ascendancy at 12:57 |
Primary Stats
| Strength | 161 (base 60) |
| Dexterity | 46 (base 15) |
| Constitution | 94 (base 60) |
| Magic | 28 (base 10) |
| Willpower | 89 (base 60) |
| Cunning | 53 (base 27) |
Resources
| Life | 1703/1703 |
| Positive | 0/197 |
| Hate | 15/100 |
| Healing Factor | 0.57271777564422 |
| Regeneration | 0.14317944391117 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 9 |
| Infravision | 4 |
| See Stealth | 21 |
| See Invisible | 28 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 378 |
| Accuracy | 64 |
| Crit Chance | 92% |
| APR | 71 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 28 |
| Crit Chance | 30% |
| Speed | 1 |
Offense: Mind
| Mindpower | 73.5 |
| Crit Chance | 29% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +53% |
| Nature | +27% |
| All | +7% |
Offense: Damage Penetration
| Physical | +20% |
Defense: Base
| Armour (hardiness) | 93.4 (98.681318681319%) |
| Defense | 43.533333333333 |
| Ranged Defense | 43.866666666667 |
| Fatigue | 0 |
| Physical Save | 73.96875 |
| Spell Save | 41.191666666667 |
| Mental Save | 65.059117879747 |
Defense: Resistances
| Acid | + 41%( 70%) |
| Blight | + 48%( 70%) |
| Physical | + 24%( 72%) |
| Cold | + 40%( 70%) |
| All | + 22%( 70%) |
| Lightning | + 24%( 70%) |
| Light | + 34%( 70%) |
| Mind | + 63%( 70%) |
| Darkness | + 47%( 70%) |
| Arcane | + 26%( 70%) |
| Fire | + 34%( 70%) |
| Nature | + 38%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Pinning Resistance | 100% |
| Bleed Resistance | 15% |
| Confusion Resistance | 100% |
| Fear Resistance | 100% |
| Stun Resistance | 100% |
| Poison Resistance | 10% |
| Knockback Resistance | 15% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 736 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 29 for 9 turns. Also while Heroism is active, you will only die when reaching -1101 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ReconstructionUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to heal yourself for 469 life, and cure one cut or wound effect. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 595 damage for 5 turns. Its effects scale with your Strength stat. |
Class Talents
| Cursed / Gloom | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cursed / Rampage | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Cursed / Strife | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Cursed / Slaughter | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Cursed / Endless hunt | 1.50 |
| 5/5 |
| 1/5 |
| 1/5 |
| 3/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Technique / Conditioning | 0.80 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Gloom |
| talent | Cleave |
| talent | Stalk |
| beneficial effect | You feel your grip on reality slipping. Curse of Madness (power 1.0)Penalty : Fractured Sanity: -3% Mind Resistance, -4% Confusion Immunity Power 1+: Unleashed: +3% critical damage, +4% off-hand weapon damage Power 2+: -1 Luck, +3 Dexterity Power 3+: Conspirator: When you are confused, any foe that hits you or that you hit in melee becomes confused. Power 4+: Mania: Any time you lose more than 18.7% of your life over a single turn, the remaining cooldown of one of your talents is reduced by 1. |
| beneficial effect | An aura of death surrounds you. Curse of Corpses (power 3.0)Penalty : Fear of Death: -6% resistance against damage from the undead. Power 1+: Power over Death: +8% damage against the undead. Power 2+: -1 Luck, +3 Strength, +3 Magic Power 3+: Corpselight: Each death you cause leaves behind a trace of itself, an eerie light of radius 4. Power 4+: Reprieve from Death: Humanoids you slay have a 35% chance to rise to fight beside you as ghouls for 6 turns. |
| beneficial effect | Horrible visions fill your mind. Curse of Nightmares (power 2.0)Penalty : Plagued by Visions: Your mental save has a 20% chance to be reduced by 14% when tested. Power 1+: Removed from Reality: +3 Physical Resistance, +2 Maximum Physical Resistance Power 2+: -1 Luck, +3 Willpower Power 3+: Suffocate: Your touch instills a horror that suffocates any weak, non-elite foe that hits you or that you hit in melee. At 3 levels below yours they lose 11 air and an additional 5 air for each level below that. Power 4+: Nightmare: Each time you are damaged by a foe there is a chance (currently 0%) of triggering a radius 5 nightmare (slow effects, hateful whispers, and summoned Terrors) for 8 turns. This chance grows each time you are struck but fades over time. |
| beneficial effect | Mayhem and destruction seem to follow you. Curse of Misfortune (power 1.0)Penalty : Lost Fortune: You seem to find less gold in your journeys. Power 1+: Missed Opportunities: +2 Defense, +1 Ranged Defense Power 2+: -1 Luck, +3 Cunning Power 3+: Devious Mind: You have an affinity for seeing the devious plans of others (+35% chance to avoid traps). Power 4+: Unfortunate End: There is a 30% chance that the damage you deal will increase by 30% if the increase would be enough to kill your opponent. |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by skeleton warrior. Escort: injured seer (level 3 of Dreadfell) | failed |
You successfully escorted the lost anorithil to the recall portal on level 3 of Norgos Lair. Escort: lost anorithil (level 3 of Norgos Lair)As a reward you improved talent Healing Light (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 8 of Dreadfell. Escort: lost sun paladin (level 8 of Dreadfell)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 7 of Dreadfell. Escort: lost warrior (level 7 of Dreadfell)As a reward you gained talent category Technique / Conditioning (at mastery 0.80). | done |
You successfully escorted the temporal explorer to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: temporal explorer (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Spin Fate (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: temporal explorer (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Spin Fate (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Old Forest. Escort: temporal explorer (level 2 of Old Forest)As a reward you improved talent Spin Fate (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 5 of Dreadfell. Escort: temporal explorer (level 5 of Dreadfell)As a reward you improved talent Spin Fate (+1 level(s)). | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You have begun to look for a way to overcome the curse that afflicts you. KeepsakeYou have found a small iron acorn which you keep as a reminder of your past You have destroyed the merchant caravan that you once considered family. Kyless, the one who brought the curse, is dead by your hand. Berethh is dead, may he rest in peace. Your curse has defiled the iron acorn which now serves as a reminder of your vile nature. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 896. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of precision. Marus of Elvala has completed an elixir of mysticism without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mastery. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of serendipity. Agrimley the hermit has completed an elixir of focus without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Boots of the Hunter (2 def, 12 armour) (Nightmares) Boots of the Hunter (2 def, 12 armour) (Nightmares)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 Armour: +12 Defense: +2 Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 Mental save: +10 Stun/Freeze immunity: +40% Maximum life: +80.00 Curse of Nightmares It can be used to boost movement speed by 300% for 4 turns (does not use a turn), costing 32 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
| Quiver | Arkul's Seige Arrows (11/14, 68-95.2 power, 100 apr) Arkul's Seige Arrows (11/14, 68-95.2 power, 100 apr)Requires: - Strength 30 - Dexterity 20 Crafted by a master 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 68.0 - 95.2 Uses stats: 70% Str, 50% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +100 Physical crit. chance: +10.0% Capacity: 14 25% of all damage splashes in a radius of 1 around the target. These titanic double-helical arrows seem to have been designed more for knocking down towers than for use in regular combat. They'll no doubt make short work of most foes. |
| Light source | Xeredhebeth XeredhebethInfused by nature Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Physical crit. chance: +4.0% Physical power: +8 Changes stats: +6 Wil Damage when the wearer is hit: 8 blight Critical mult.: +20.00% Mental save: +9 Mana when firing critical spell: +4.00 Spellpower: +8 Spell crit. chance: +2% Light radius: +7 See stealth: +9 See invisible: +16 New effects duration reduction after a teleport: +20% Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | thaloren voratun helm of the bounder (0 def, 5 armour) (Misfortune) thaloren voratun helm of the bounder (0 def, 5 armour) (Misfortune)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +9 Str / +8 Dex / +10 Wil Changes resistances: +13% blight Mental save: +15 Curse of Misfortune A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 Armour penetration: +12 Defense: +12 Changes stats: +10 Lck / +5 Cun Physical save: +10 Spell save: +10 Mental save: +10 See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 28 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
| On fingers | Ring of the War Master Ring of the War MasterCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 Changes stats: +3 Str / +3 Dex / +3 Con Talent masteries: +0.30 Technique / Unarmed discipline +0.30 Technique / Warcries +0.30 Technique / Dual techniques +0.30 Technique / Archery excellence +0.30 Technique / Archery training +0.30 Technique / Archery - slings +0.30 Technique / Archery prowess +0.30 Technique / Thuggery +0.30 Technique / Shield offense +0.30 Technique / Two-handed weapons +0.30 Technique / Combat techniques +0.30 Technique / Grappling +0.30 Technique / Combat veteran +0.30 Technique / Combat training +0.30 Technique / Superiority +0.30 Technique / Archery - bows +0.30 Technique / Two-handed maiming +0.30 Technique / Shield defense +0.30 Technique / Pugilism +0.30 Technique / Unarmed training +0.30 Technique / Finishing moves +0.30 Technique / Dual weapons A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
| On fingers | Bloomseam BloomseamInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour: +18 Changes stats: +9 Str / +10 Con Damage when the wearer hits(melee): 4 arcane Damage when the wearer is hit: 8 arcane Changes resistances: +21% nature / +5% arcane Changes damage: +20% nature Physical save: +20 Rings can have magical properties. |
| Around waist | Compassion (Nightmares) Compassion (Nightmares)Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +15.0% Armour: +6 Defense: +19 Changes stats: +6 Cun / +6 Dex Changes resistances: +15% fire / +14% cold / +3% lightning / +9% acid / +3% darkness Changes resistances penetration: +20% physical Changes damage: +24% physical Stealth bonus: +15 Physical save: +6 Poison immunity: +10% Cut immunity: +15% Stun/Freeze immunity: +15% Mental crit. chance: +11% Curse of Nightmares A belt that goes around your waist. |
| In main hand | Trauer (82.5-132 power, 4 apr) (Corpses) Trauer (82.5-132 power, 4 apr) (Corpses)Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 82.5 - 132.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% Special effect when this weapon crits: wounds the target Damage when this weapon hits: +21 darkness Burst (radius 1) on hit: +4 light Burst (radius 2) on crit: +8 light Damage against: +36% Humanoid When wielded/worn: Armour penetration: +18 Physical crit. chance: +36.0% Physical power: +15 Changes resistances: +9% darkness / +9% cold Critical mult.: +22.00% Light radius: +2 Curse of Corpses Massive two-handed swords. |
| On hands | Dakhtun's Gauntlets (0 def, 6 armour) (Corpses) Dakhtun's Gauntlets (0 def, 6 armour) (Corpses)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Changes stats: +6 Str / +6 Mag Changes damage: +10% physical Critical mult.: +50.00% Spell crit. chance: +10% Curse of Corpses Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
| Main armor | Plate of the Blackened Mind (15 def, 20 armour) (Madness) Plate of the Blackened Mind (15 def, 20 armour) (Madness)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +20 Defense: +15 Fatigue: +17% Changes stats: +6 Wil / +4 Cun / +3 Con Damage when the wearer is hit: 14 gloom Changes resistances: +15% acid / +20% blight / +15% light / +20% darkness / +25% mind Talent mastery: +0.20 Cursed / Gloom Physical save: +15 Mental save: +25 Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 Light radius: -2 Infravision radius: +4 Curse of Madness It can be used to activate talent Dominate (costing 15 power out of 25/25) : Effective talent level: 2.6 Power cost: 15 out of 25/25. Range: 2.5 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 15 Armour, 23 Defense and your attacks will gain 46% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. |
| Cloak | marshal's cashmere cloak of implacability (2 def, 0 armour) (Corpses) marshal's cashmere cloak of implacability (2 def, 0 armour) (Corpses)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes stats: +3 Str / +3 Con Physical save: +15 Mental save: +8 Only die when reaching: -50.00 life Maximum life: +62.00 Curse of Corpses A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Garkul's Teeth Garkul's TeethCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 It is part of a set of items. When wielded/worn: Changes stats: +10 Str / +6 Con Talent masteries: +0.10 Technique / Two-handed maiming +0.10 Technique / Bloodthirst +0.10 Technique / Warcries +0.10 Technique / Two-handed weapons Physical save: +18 Mental save: +18 Pinning immunity: +100% It can be used to activate talent Shattering Shout (costing 10 power out of 48/48) : Effective talent level: 5.6 Power cost: 10 out of 48/48. Range: melee/personal Travel Speed: instantaneous Description: Release a powerful shout, doing 534.97 physical damage in a radius 8 cone in front of you. The damage increases with your Strength. Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals. |
Inventory
regeneration infusion of the wizard (heal 609 over 5 turns) regeneration infusion of the wizard (heal 609 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 609 life over 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the warrior (resist 32%; cure physical) wild infusion of the warrior (resist 32%; cure physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 32% for 5 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
adaptation infusion of the titan (cure 2 afflictions; duration 13, 36% resist, 63% recovery) adaptation infusion of the titan (cure 2 afflictions; duration 13, 36% resist, 63% recovery)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 32 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to adapt your body, curing yourself of up to 2 poisons or diseases. For 13 turns, you gain water breathing, 36% fire and cold resistance, and have a 63% chance each turn to lower the duration of each hostile poison, disease, fire or cold effect. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion of the warrior (1359% speed; 6 turns) movement infusion of the warrior (1359% speed; 6 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 1359% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
predatory infusion of the psychic (253 deadly poison (36.13/turn); +7% damage to undead) predatory infusion of the psychic (253 deadly poison (36.13/turn); +7% damage to undead)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 28 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: These infusions are a distillation of the potency of a wide variety of natural predators, granting the target a measure of their strengths and senses. Upon using the infusion, your predatory senses allow you to immediately reveal the terrain in a radius 11 around you. In addition, for the duration (11 turns): - You gain infravision out to range 10. - You deal +7% extra damage to chosen prey (creatures of type undead). - Your attacks are have a 48% chance to inflict a deadly poison. The poison inflicts 45.89 nature damage per turn for 7 turns (321.23 total), and every application of the poison stacks. Using this infusion never breaks Stealth. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
teleportation rune of the titan (range 137) teleportation rune of the titan (range 137)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 137 with a minimum range of 15. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Rune of the Rift (506.00 temporal damage, removed from time 4 turns) Rune of the Rift (506.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.0 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 541.42 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
controlled phase door rune of the psychic (range 11) controlled phase door rune of the psychic (range 11)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 4 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport in a range of 11. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Taint of Telepathy (Range 10 telepathy for 5 turns) Taint of Telepathy (Range 10 telepathy for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Plot Item] Type: scroll / taint ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10.0 Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Strip the protective barriers from your mind for 5 turns, allowing in the thoughts all creatures within 10 squares but reducing mind save by 10 and increasing your mindpower by 35 for 10 turns. It can be used to inscribe your skin with the taint.. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
Daneth's Neckguard Daneth's NeckguardCrafted by a master 2.00 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con It can be used to activate talent Juggernaut (costing 30 power out of 60/60) : Effective talent level: 2.6 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 25% for 20 turns. A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. |
Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Belobrewyn BelobrewynInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +7 Changes stats: +4 Cun Damage when the wearer hits(melee): 4 acid Damage when the wearer is hit: 4 acid / 4 temporal Changes damage: +7% physical Physical save: +13 Spell save: +10 Mental save: +10 Combat speed: +10% Amulets can have magical properties. |
Mirror Shards Mirror ShardsPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when the wearer is hit: 10 blinding Changes resistances: +25% light Changes damage: +12% light Light radius: +1 It can be used to create a reflective shield (50% reflection rate), costing 24 power out of 24/24. Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror. |
Pendant of the Sun and Moons Pendant of the Sun and MoonsPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: +10% darkness / +10% light Changes resistances cap: +5% darkness / +5% light Changes resistances penetration: +15% darkness / +15% light Changes damage: +8% darkness / +8% light Spellpower: +8 Spell crit. chance: +5% All your damage is converted and split into light and darkness. It can be used to activate talent Circle of Sanctity (costing 30 power out of 60/60) : Effective talent level: 3.0 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius, and silences everyone else who enters. The circle lasts 6 turns. This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders. |
Unflinching Eye Unflinching EyePowered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: -25% light Changes resistances cap: -25% light Change telepathy range by : +10 Grants telepathy: Horror Blindness immunity: +100% Confusion immunity: +50% Infravision radius: +3 It can be used to activate talent Arcane Eye (costing 60 power out of 60/60) : Effective talent level: 2.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
Emith EmithCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +10 Str / +10 Dex / +10 Wil Changes resistances penetration: +5% arcane / +10% blight Changes damage: +9% arcane Equilibrium when hit: +0.08 Psi when hit: +0.16 Mana when firing critical spell: +2.00 Vim when firing critical spell: +2.00 Amulets can have magical properties. |
Erelirafang the voratun amulet Erelirafang the voratun amuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -18% Changes stats: +10 Dex / +1 Mag / +1 Wil / +10 Cun / +10 Con Damage when the wearer is hit: 12 mind / 12 blight Changes damage: +6% mind Talent mastery: +0.30 Cursed / Endless hunt Critical mult.: +5.00% Life regen: +5.10 Stamina each turn: +1.50 Maximum vim: +10.00 Movement speed: +10% Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to not be of this world, switching rapidly. If used near a portal it could probably activate it. |
Inertial Twine Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 Knockback immunity: +100% It can be used to activate talent Bind (costing 25 power out of 28/28) : Effective talent level: 2.0 Power cost: 25 out of 28/28. Range: 5.0 Travel Speed: instantaneous Is: a mind power Description: Bind the target in crushing bands of telekinetic force, immobilizing it for 6 turns. The duration will improve with your Mindpower. The use of a telekinetically-wielded gem or mindstar as a focus will improve the effects of this talent considerably. This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
Yvoritira the gold ring Yvoritira the gold ringCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +10 Changes stats: +7 Dex / +12 Wil / +19 Cun Damage when the wearer hits(melee): 2 blight Changes resistances: +3% temporal / +6% blight Changes resistances penetration: +15% temporal / +5% blight Mindpower: +17 Rings can have magical properties. |
Polelle PolellePowered by arcane forces Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -9% Changes stats: +9 Cun Damage when the wearer hits(melee): 33 bleed / 18 gloom / 6 temporal Damage when the wearer is hit: 8 blight Changes resistances: +36% darkness / +3% blight Changes damage: +6% arcane / +18% darkness / +9% temporal Maximum encumbrance: +32 Hate when firing a critical mind attack: +3.00 Maximum hate: +13.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 29%. Rings can have magical properties. |
Glory of the Pride Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 Physical power: +10 Armour: +10 Defense: +5 Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
Mnemonic MnemonicInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +8 Wil Changes resistances: +25% mind Talent mastery: +0.20 Psionic / Mentalism Mental save: +20 Confusion immunity: +40% Psi each turn: +0.50 Mindpower: +12 When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns. Talent on hit(mindpower): Mental Refresh (10% chance level 1). It can be used to activate talent Mental Shielding (costing 30 power out of 30/30) : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 2 mental effects will be affected. This talent takes no time to use. As long as you wear this ring, you will never forget who you are. |
savage's voratun ring of life savage's voratun ring of lifeInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +3 Con Spell save: +14 Life regen: +1.20 Maximum life: +74.00 Maximum stamina: +32.00 Healing mod.: +16% Rings can have magical properties. |
Mercy (35-45.5 power, 9 apr) (Corpses) Mercy (35-45.5 power, 9 apr) (Corpses)Requires: - Dexterity 42 Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 55% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +20.0% Attack speed: 100% Special effect when this weapon hits: deals physical damage up to 15% of foe's missing health, based on enemy rank When wielded/worn: Changes stats: +6 Str / +6 Dex Critical mult.: +25.00% Curse of Corpses This dagger was used by a nameless healer during the Age of Dusk. The plagues that ravaged his town were beyond the ability of mortal man to treat, so he took to using his dagger to as an act of mercy when faced with hopeless patients. Despite his good intentions, it is now cursed with dark power, letting it kill in a single stroke against those already weakened. |
Colaryem (48-76.8 power, 12 apr) (Misfortune) Colaryem (48-76.8 power, 12 apr) (Misfortune)Requires: - Strength 10 Powered by arcane forces 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Physical crit. chance: +11.0% Attack speed: 50% When wielded/worn: Fatigue: -12% Changes stats: +7 Dex Changes resistances: +7% lightning Changes damage: +7% lightning Maximum encumbrance: +50 Movement speed: +10% Avoid Pressure Traps: The wearer never triggers traps that require pressure. Attack speed improves with your strength and size category. Curse of Misfortune This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. |
Latafayn (68-108.8 power, 5 apr) (Misfortune) Latafayn (68-108.8 power, 5 apr) (Misfortune)Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 68.0 - 108.8 Uses stat: 125% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Physical crit. chance: +10.0% Attack speed: 100% Lifesteal (this weapon only): +8% Damage conversion: 50% fire burn / 10% blight When wielded/worn: Changes stats: +3 Cun / +5 Str Changes resistances: +15% fire Changes damage: +10% darkness / +15% fire Curse of Misfortune It can be used to accelerate burns, instantly inflicting 125% of all burn damage, costing 25 power out of 25/25. This massive, flame coated greatsword was stolen by the adventurer Kestin Highfin, during the Age of Dusk. It originally belonged to a demon named Frond'Ral the Red. It roars with vile flames and its very existence seems to be a blight upon the lands. |
Borosk's Hate (60-96 power, 22 apr) (Shrouds) Borosk's Hate (60-96 power, 22 apr) (Shrouds)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +22 Physical crit. chance: +10.0% Attack speed: 100% Special effect when this weapon hits: 25% chance to strike the target again When wielded/worn: Changes stats: +10 Str / +5 Dex Talent mastery: +0.20 Technique / Two-handed maiming Curse of Shrouds This impressive looking sword features two massive blades aligned in parallel. They seem weighted remarkably well. |
Corpathus (40-56 power, 12 apr) (Shrouds) Corpathus (40-56 power, 12 apr) (Shrouds)Requires: - Strength 40 Crafted by a master Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Physical crit. chance: +15.0% Attack speed: 100% Special effect when this weapon crits: grows in power Special effect when this weapon kills: grows dramatically in power Damage when this weapon hits: +18 draining blight When wielded/worn: Changes damage: +5% blight Critical mult.: +18.00% Cut immunity: -25% Maximum vim: +20.00 Curse of Shrouds Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. |
Everpyre Blade (38-53.2 power, 10 apr) (Misfortune) Everpyre Blade (38-53.2 power, 10 apr) (Misfortune)Requires: - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 38.0 - 53.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +10 Physical crit. chance: +18.0% Attack speed: 100% Damage conversion: 50% fire When wielded/worn: Changes stats: +7 Str / +7 Wil Changes resistances: +10% nature / +15% fire Changes resistances penetration: +15% fire Changes damage: +20% fire Curse of Misfortune It can be used to activate talent Fire Breath (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 327.92 fire damage over 3 turns. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. This ornate blade is carved from the wood of a tree said to burn eternally. Its hilt is encrusted with gems, suggesting it once belonged to a figure of considerable status. The flames seem to bend to the will of the sword's holder. |
Blood-Edge (46-64.4 power, 7 apr) (Nightmares) Blood-Edge (46-64.4 power, 7 apr) (Nightmares)Requires: - Magic 20 - Strength 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 46.0 - 64.4 Uses stats: 10% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Special effect when this weapon hits: 15% chance to animate a bleeding foe's blood Lifesteal (this weapon only): +5% Damage conversion: 50% blight When wielded/worn: Changes damage: +15% physical / +15% blight Grants telepathy: Undead/Blood Maximum vim: +25.00 Spellpower: +21 Spell crit. chance: +8% Curse of Nightmares It can be used to activate talent Bleeding Edge (costing 20 power out of 20/20) : Effective talent level: 4.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 44%. This deep red sword weeps blood continuously. It was born in the labs of the orcish corrupter Hurik, who sought to make a crystal that would house his soul after death. But his plans were disrupted by a band of sun paladins, and though most died purging his keep of dread minions, their leader Raasul fought through to Hurik's lab, sword in hand. There the two did battle, blade against blood magic, till both fell to the floor with weeping wounds. The orc with his last strength crawled towards his fashioned phylactery, hoping to save himself, but Raasul saw his plans and struck the crystal with his light-bathed sword. It shattered, and in the sudden impulse of energies the steel, crystal and blood were fused into one. Now the broken fragments of Raasul's soul are trapped in this terrible artifact, his mind warped beyond all sanity by decades of imprisonment. Only the taste of blood calls him forth, his soul stealing the lifeblood of others to take on physical form again, that he may thrash and wail against the living. |
Butcher (48-67.2 power, 12 apr) (Corpses) Butcher (48-67.2 power, 12 apr) (Corpses)Requires: - Strength 40 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 48.0 - 67.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Physical crit. chance: +10.0% Attack speed: 100% Special effect when this weapon hits: Attempt to devour a low HP enemy, striking again and possibly killing instantly. Special effect when this weapon kills: Enter a Rampage(Shared 30 turn cooldown). When wielded/worn: Accuracy: +18 Changes stats: +10 Str / +10 Wil / +7 Cun Talent masteries: +0.20 Cursed / Rampage +0.20 Cursed / Slaughter Enter Rampage if HP falls under 20% (Shared 30 turn cooldown) Current Cooldown: 30 Curse of Corpses "Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took up to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared. Only the blade remained, stuck fast in bloodied block. Beneath, a carving said "This was fun, let's do it again some time.". |
Dawn's Blade (50-70 power, 7 apr) (Shrouds) Dawn's Blade (50-70 power, 7 apr) (Shrouds)Requires: - Magic 18 - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 It is part of a set of items. Base power: 50.0 - 70.0 Uses stats: 25% Mag, 80% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +5.0% Attack speed: 100% Damage conversion: 30% light Damage against: +25% Undead / +25% Demon When wielded/worn: Changes resistances penetration: +25% light Changes damage: +18% light Talent masteries: +0.20 Celestial / Sun +0.10 Celestial / Light Talents cooldown: Healing Light (-2 turns) Barrier (-2 turns) Providence (-4 turns) Sun Flare (-2 turns) Spellpower: +10 Spell crit. chance: +4% Light radius: +2 Curse of Shrouds It can be used to invoke dawn, costing 35 power out of 35/35. Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows. |
Emeratira (37.5-52.5 power, 5 apr) (Madness) Emeratira (37.5-52.5 power, 5 apr) (Madness)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 4 Base power: 37.5 - 52.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Physical crit. chance: +2.5% Attack speed: 111% When wielded/worn: Accuracy: +8 Armour penetration: +18 Physical crit. chance: +10.0% Changes stats: +4 Dex / +1 Con Damage when the wearer is hit: 8 physical Changes resistances penetration: +8% physical Changes damage: +19% physical Critical mult.: +14.00% Curse of Madness Blunt and deadly. |
Core of the Forge (24-26.4 power, 40 apr, dreamforge damage) (Madness) Core of the Forge (24-26.4 power, 40 apr, dreamforge damage) (Madness)Requires: - Willpower 40 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 24.0 - 26.4 Uses stats: 60% Wil, 20% Cun Damage type: Dreamforge Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +10 Physical power: +10 Changes stats: +3 Cun / +6 Wil Damage when the wearer hits(melee): 30 dreamforge Changes resistances: +5% physical / +15% fire / +5% mind Changes resistances penetration: +10% mind / +10% physical Changes damage: +10% physical / +10% fire / +10% mind Talent masteries: +0.20 Psionic / Dream Forge +0.20 Psionic / Dream Smith Mindpower: +14 Mental crit. chance: +8% Curse of Madness It can be used to activate talent Forge Bellows (costing 24 power out of 30/30) : Effective talent level: 3.0 Power cost: 24 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Release the bellows of the forge upon your surroundings, inflicting 38.15 mind damage, 38.15 burning damage, and knocking back your enemies in a radius 4 cone. Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 3.36 mind and 3.36 fire damage on nearby enemies. The damage and knockback chance will scale with your Mindpower. This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike. |
Erelydrakor the living mindstar (17-18.7 power, 40 apr, mind damage) (Madness) Erelydrakor the living mindstar (17-18.7 power, 40 apr, mind damage) (Madness)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 It is part of a set of items. Base power: 17.0 - 18.7 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Defense: +2 Changes stats: +4 Str / +4 Dex / +3 Mag / +4 Wil / +4 Cun / +4 Con Damage when the wearer hits(melee): 2 arcane Damage when the wearer is hit: 16 lightning Changes resistances: +2% physical / +17% lightning / +11% nature / +9% darkness Changes resistances penetration: +13% lightning / +8% nature Changes damage: +25% mind / +18% lightning / +3% nature Talent mastery: +0.20 Wild-gift / Harmony Mental save: +3 Stun/Freeze immunity: +20% Knockback immunity: +10% Equilibrium when hit: +2.30 Mindpower: +10 Mental crit. chance: +10% Curse of Madness It can be used to completes a nature powered mindstar set, placing all other charms into a 20 cooldown. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Eyal's Will (22-24.2 power, 40 apr, nature damage) (Shrouds) Eyal's Will (22-24.2 power, 40 apr, nature damage) (Shrouds)Requires: - Willpower 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 22.0 - 24.2 Uses stats: 60% Wil, 20% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +5 Cun / +10 Wil Changes resistances: +15% nature / +25% blight Changes resistances penetration: +20% nature / +10% acid Changes damage: +20% nature / +10% acid Talent mastery: +0.10 Wild-gift / Mindstar mastery Talent granted: +3 Ooze Spit Mindpower: +20 Mental crit. chance: +9% Curse of Shrouds It can be used to activate talent Slime Wave (costing 30 power out of 30/30) : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 8, doing 79.89 slime damage for 13 turns. The damage and duration will increase with your Mindpower. This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall. |
Nexus of the Way (22-24.2 power, 40 apr, mind damage) (Shrouds) Nexus of the Way (22-24.2 power, 40 apr, mind damage) (Shrouds)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 22.0 - 24.2 Uses stats: 60% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +6 Wil Changes resistances: +20% mind Changes resistances penetration: +20% mind Changes damage: +20% mind Confusion immunity: +30% Mindpower: +20 Mental crit. chance: +9% Curse of Shrouds It can be used to activate talent Wayist (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: 4.0 Travel Speed: instantaneous Is: a mind power Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side for 6 turns. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage) Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% arcane / +30% fire / +30% cold / +30% lightning Changes damage: +60% arcane / +60% fire / +60% cold / +60% lightning Talent granted: +1 Command Staff Maximum mana: +100.00 Spellpower: +48 Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb energies, costing 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago. Yet it bears no signs of tarnishment. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
Star Shot (7/7, 32-38.4 power, 15 apr) Star Shot (7/7, 32-38.4 power, 15 apr)Requires: - Dexterity 28 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 32.0 - 38.4 Uses stats: 50% Cun, 70% Dex Damage type: Fire Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Physical crit. chance: +10.0% Capacity: 7 Special effect when this weapon hits: sets off a powerful explosion Intense heat radiates from this powerful shot. |
Neira's Memory (Shrouds) Neira's Memory (Shrouds)Powered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +2 Cun / +5 Wil Confusion immunity: +30% Stun/Freeze immunity: +30% Mana when firing critical spell: +3.00 Curse of Shrouds It can be used to generate a personal shield, costing 20 power out of 20/20. Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira. |
monstrous hardened leather belt of magery (Nightmares) monstrous hardened leather belt of magery (Nightmares)Powered by arcane forces Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical power: +7 Changes stats: +5 Str / +3 Mag / +5 Wil / +4 Con Physical save: +7 Spell crit. chance: +4% Size category: +1 Curse of Nightmares A belt that goes around your waist. |
Emblem of Evasion (Misfortune) Emblem of Evasion (Misfortune)Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% Curse of Misfortune It can be used to activate talent Evasion (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 32% chance to completely evade them and granting you 27 defense for 14 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
Oluthel (11 def, 7 armour) (Madness) Oluthel (11 def, 7 armour) (Madness)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Armour: +7 Defense: +11 Changes stats: +2 Str / +2 Mag / +3 Con Changes resistances: +22% cold Physical save: +5 Maximum vim: +10.00 Spellpower: +4 Damage Shield penetration: +10% Curse of Madness A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Wind's Whisper (4 def, 0 armour) (Madness) Wind's Whisper (4 def, 0 armour) (Madness)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +4 Changes stats: +3 Dex Silence immunity: +30% Deflect projectiles away: +25% Slows Projectiles: +20% Curse of Madness It can be used to activate talent Evasion (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 28% chance to completely evade them and granting you 16 defense for 14 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west. |
Wanderer's Rest (4 def, 0 armour) (Shrouds) Wanderer's Rest (4 def, 0 armour) (Shrouds)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Pinning immunity: +100% Movement speed: +10% Curse of Shrouds It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 5.0 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 5 squares away. This talent receives a reduced benefit from the Reach talent. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
restorative pair of voratun boots of massiveness (0 def, 5 armour) (Shrouds) restorative pair of voratun boots of massiveness (0 def, 5 armour) (Shrouds)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Changes stats: +8 Str / +10 Con Changes damage: +8% physical Life regen: +5.40 Healing mod.: +30% Size category: +1 Curse of Shrouds It can be used to activate talent Heave, placing all other charms into a 15 cooldown : Effective talent level: 2.0 Power cost: 15 out of 15/15. Range: melee/personal Travel Speed: instantaneous Description: A mighty kick that pushes your target away 4 grids. If another creature is in the way, it will also be pushed away. The Knockback chance increase with your Accuracy or your Physical Power, whichever is greater. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Hand of the World-Shaper (0 def, 12 armour) (Corpses) Hand of the World-Shaper (0 def, 12 armour) (Corpses)Requires: - Talent Armour Training Powered by arcane forces Infused by nature 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +12 Changes stats: +6 Str / +6 Mag Changes resistances: +10% physical Changes resistances penetration: +15% physical Changes damage: +12% physical Talent masteries: +0.20 Spell / Stone +0.10 Wild-gift / Sand drake aspect +0.10 Spell / Earth Spellpower: +10 Spell crit. chance: +10% Curse of Corpses It can be used to activate talent Earthquake (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Causes a violent earthquake that deals 47.26 physical damage in a radius of 4 each turn for 7 turns, and potentially stuns any and all creatures it affects. The damage will increase with your Spellpower. These heavy stone gauntlets make the very ground beneath you bend and warp as they move. |
Scabfame the voratun gauntlets (0 def, 9 armour) (Misfortune) Scabfame the voratun gauntlets (0 def, 9 armour) (Misfortune)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +9 Armour: +9 Changes stats: +6 Con Damage when the wearer hits(melee): 2 nature Changes resistances: +12% fire Changes resistances penetration: +10% nature Physical save: +40 Spell save: +7 Mental save: +29 Maximum life: +80.00 Curse of Misfortune It can be used to activate talent Juggernaut, placing all other charms into a 30 cooldown : Effective talent level: 5.2 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 36% for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. |
Spellhunt Remnants (6 def, 8 armour) (Corpses) Spellhunt Remnants (6 def, 8 armour) (Corpses)Requires: - Talent Armour Training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +8 Defense: +6 Spell save: +15 Mindpower: +12 Mental crit. chance: +5% Light radius: +1 Curse of Corpses It can be used to destroy magic in a radius 5 cone, costing 100 power out of 150/150. These brilliant voratun gauntlets shine with an almost otherworldly glow. Originally used in the spellhunt, it was often used to destroy arcane artifacts, curing the world of their influence. You feel proud of having fulfilled this ancient duty. |
Crown of Eternal Night (0 def, 3 armour) (Madness) Crown of Eternal Night (0 def, 3 armour) (Madness)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. When wielded/worn: Armour: +3 Fatigue: +3% Reduce damage by fixed amount: +10 all Curse of Madness This crown looks useless, yet you can feel it woven with fell magics of undeath. Maybe it has a use. |
dwarven-steel helm 'Torchjam' (7 def, 10 armour) (Misfortune) dwarven-steel helm 'Torchjam' (7 def, 10 armour) (Misfortune)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +10 Defense: +7 Fatigue: +4% Changes stats: +5 Str Changes resistances: +9% blight / +12% mind / +5% all / +3% darkness / +3% acid Changes resistances penetration: +10% fire Physical save: +8 Mental save: +18 Curse of Misfortune A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Dragon-helm of Kroltar (5 def, 9 armour) (Corpses) Dragon-helm of Kroltar (5 def, 9 armour) (Corpses)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It is part of a set of items. When wielded/worn: Armour: +9 Defense: +5 Fatigue: +10% Changes stats: +5 Str / -4 Lck / +5 Con Curse of Corpses It can be used to activate talent Warshout (costing 45 power out of 45/45) : Effective talent level: 2.8 Power cost: 45 out of 45/45. Range: melee/personal Travel Speed: instantaneous Description: Shout your warcry in a frontal cone of radius 6. Any targets caught inside will be confused for 6 turns. A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes. |
bladed voratun helm of precognition (12 def, 5 armour) (Misfortune) bladed voratun helm of precognition (12 def, 5 armour) (Misfortune)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Accuracy: +10 Armour: +5 Defense: +12 Fatigue: +5% Changes stats: +7 Cun / +4 Str Damage when the wearer is hit: 8 physical Curse of Misfortune It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.9 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 1309.98 physical damage. If the attack hits, the target is confused for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
eldritch elven-silk wizard hat of madness (3 def, 0 armour) (Madness) eldritch elven-silk wizard hat of madness (3 def, 0 armour) (Madness)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Changes stats: +9 Cun / +5 Wil Mental save: +23 Confusion immunity: -20% Fear immunity: -20% Mana each turn: +1.20 Mana when hit: +1.90 Maximum mana: +61.00 Spellpower: +10 Mental crit. chance: +6% Curse of Madness It can be used to activate talent Hateful Whisper, placing all other charms into a 15 cooldown : Effective talent level: 3.0 Power cost: 15 out of 15/15. Range: 5.0 Travel Speed: instantaneous Is: a mind power Description: Send a whisper filled with hate to spread throughout your foes. When the whisper is first heard, they will suffer 231 mind damage and feed you 2 hate. For the first 3 turns, the whisper will travel from the original victim to a new one within a range of 2.4. Every victim of the whisper has a 26% chance of spreading it to another victim every turn. 25% chance of cross tier effects. The damage increases with your Mindpower. A pointy cloth hat, very wizardly... |
Halumnir the Blindspire (5 def, 10 armour) (Shrouds) Halumnir the Blindspire (5 def, 10 armour) (Shrouds)Requires: - Strength 48 - Talent Armour Training Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 Fatigue: +16% Changes stats: +17 Str / +7 Con Damage when the wearer hits(melee): 4 mind Damage when the wearer is hit: 12 mind Changes resistances: +15% physical / +30% fire / +15% darkness Changes resistances penetration: +5% darkness Changes damage: +9% darkness / +3% temporal Psi when hit: +0.04 Hate per kill: +3.00 Maximum life: +71.00 Mindpower: +8 Light radius: +2 Curse of Shrouds It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 28 for 5 turns. The radius will increase with your Cunning. A suit of armour made of mail. |
The Untouchable (14 def, 12 armour) (Shrouds) The Untouchable (14 def, 12 armour) (Shrouds)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to double the damage taken. Curse of Shrouds This rugged jacket is subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
Death's Embrace (18 def, 18 armour) (Shrouds) Death's Embrace (18 def, 18 armour) (Shrouds)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +18 Armour Hardiness: +15% Defense: +18 Changes stats: +5 Dex / +5 Mag / +5 Cun Damage when the wearer is hit: 15 darkness / 15 cold Changes resistances: +30% cold / +30% darkness / +30% temporal Changes damage: +20% darkness / +20% cold Talent masteries: +0.10 Spell / Phantasm +0.10 Spell / Shades +0.10 Cunning / Stealth Critical mult.: +20.00% Stealth bonus: +10 Spellpower: +10 Healing mod.: -15% Curse of Shrouds It can be used to turn yourself invisible for 10 turns, costing 50 power out of 50/50. This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
Cuirass of the Thronesmen (20 def, 29 armour) (Corpses) Cuirass of the Thronesmen (20 def, 29 armour) (Corpses)Requires: - Strength 44 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +29 Armour Hardiness: +10% Defense: +20 Fatigue: +15% Changes stats: +6 Con Changes resistances: +25% darkness / +25% fire Physical save: +40 Stun/Freeze immunity: +40% Knockback immunity: +40% Healing mod.: -30% Curse of Corpses This heavy dwarven-steel armour was created in the deepest forges of the Iron Throne. While it grants incomparable protection, it demands that you rely only on your own strength. |
Titanic (20 def, 18 armour, 320 block) (Shrouds) Titanic (20 def, 18 armour, 320 block) (Shrouds)Requires: - Strength 37 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 Ranged Defense: +10 Fatigue: +30% Talent granted: +4 Block Curse of Shrouds This shield made of the darkest stralite is huge, heavy and very solid. This item has been sent to the Item's Vault. |
Piercing Gaze (5 def, 25 armour, 100 block) (Misfortune) Piercing Gaze (5 def, 25 armour, 100 block) (Misfortune)Requires: - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When wielded/worn: Armour: +25 Defense: +5 Ranged Defense: +10 Fatigue: +12% Changes resistances: +10% physical / +10% fire / +10% lightning / +10% acid Talent granted: +4 Block When you block an attack, there is a 30% of petrifying the attacker. Curse of Misfortune This gigantic shield has a stone eye embedded in it. This item has been sent to the Item's Vault. |
Lunar Shield (12 def, 7 armour, 250 block) (Nightmares) Lunar Shield (12 def, 7 armour, 250 block) (Nightmares)Requires: - Strength 35 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +7 Defense: +12 Ranged Defense: +5 Fatigue: +2% Changes resistances: +25% darkness Changes damage: +15% darkness Talent masteries: +0.20 Celestial / Star fury +0.10 Celestial / Twilight Talent granted: +5 Block Spellpower: +10 Light radius: +1 Talent on hit(spell): Moonlight Ray (10% chance level 2). Curse of Nightmares A large section of chitin removed from Nimisil. It continues to give off a strange white glow. |
Summertide (17 def, 5 armour, 260 block) (Corpses) Summertide (17 def, 5 armour, 260 block) (Corpses)Requires: - Willpower 28 - Strength 20 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +5 Defense: +17 Ranged Defense: +17 Fatigue: +12% Changes stats: +3 Cun / +5 Wil Changes resistances: +12% mind / +20% light / +15% darkness / +10% fire Changes resistances penetration: +10% mind / +10% light / +10% fire Changes damage: +15% mind / +15% light / +10% fire Talent granted: +5 Block Mental save: +18 Blindness immunity: +100% Confusion immunity: +25% Maximum psi: +20.00 Mindpower: +8 Light radius: +3 Curse of Corpses It can be used to send out a beam of light, costing 12 power out of 30/30. A bright light shines from the center of this shield. Holding it clears your mind. |
5 nuummite 5 nuummite0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Stun/Freeze immunity: +10% When used to imbue an object: Stun/Freeze immunity: +10% Gems can be sold for money or used in arcane rituals. |
4 agate 4 agate0.00 Encumbrance. Type: gem / blue ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
4 verdite 4 verdite0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
7 spinel 7 spinel0.00 Encumbrance. Type: gem / red ; tier 1 When wielded/worn: Combat speed: +2% Casting speed: +2% Mental speed: +2% When used to imbue an object: Combat speed: +2% Casting speed: +2% Mental speed: +2% Gems can be sold for money or used in arcane rituals. |
6 tiny geode 6 tiny geode0.00 Encumbrance. Type: gem / stone ; tier 1 When wielded/worn: Life regen: +0.50 Stamina each turn: +0.20 Mana each turn: +0.20 Psi each turn: +0.20 Healing mod.: +10% When used to imbue an object: Life regen: +0.50 Stamina each turn: +0.20 Mana each turn: +0.20 Psi each turn: +0.20 Healing mod.: +10% Gems can be sold for money or used in arcane rituals. |
8 ametrine 8 ametrine0.00 Encumbrance. Type: gem / violet ; tier 1 When wielded/worn: Changes resistances penetration: +2% all Critical mult.: +2.00% When used to imbue an object: Changes resistances penetration: +2% all Critical mult.: +2.00% Gems can be sold for money or used in arcane rituals. |
2 quartz 2 quartz0.00 Encumbrance. Type: gem / white ; tier 1 When wielded/worn: Armour: +5 Changes resistances: +1% all When used to imbue an object: Armour: +5 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
7 citrine 7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
16 hematite 16 hematite0.00 Encumbrance. Type: gem / black ; tier 2 When wielded/worn: Stun/Freeze immunity: +15% When used to imbue an object: Stun/Freeze immunity: +15% Gems can be sold for money or used in arcane rituals. |
15 aquamarine 15 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
13 malachite 13 malachite0.00 Encumbrance. Type: gem / green ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
4 carnelian 4 carnelian0.00 Encumbrance. Type: gem / red ; tier 2 When wielded/worn: Combat speed: +4% Casting speed: +4% Mental speed: +4% When used to imbue an object: Combat speed: +4% Casting speed: +4% Mental speed: +4% Gems can be sold for money or used in arcane rituals. |
11 small geode 11 small geode0.00 Encumbrance. Type: gem / stone ; tier 2 When wielded/worn: Life regen: +1.00 Stamina each turn: +0.40 Mana each turn: +0.40 Psi each turn: +0.40 Healing mod.: +10% When used to imbue an object: Life regen: +1.00 Stamina each turn: +0.40 Mana each turn: +0.40 Psi each turn: +0.40 Healing mod.: +10% Gems can be sold for money or used in arcane rituals. |
14 amethyst 14 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Changes resistances penetration: +4% all Critical mult.: +4.00% When used to imbue an object: Changes resistances penetration: +4% all Critical mult.: +4.00% Gems can be sold for money or used in arcane rituals. |
10 zircon 10 zircon0.00 Encumbrance. Type: gem / white ; tier 2 When wielded/worn: Armour: +8 Changes resistances: +2% all When used to imbue an object: Armour: +8 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
12 topaz 12 topaz0.00 Encumbrance. Type: gem / yellow ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
3 onyx 3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli 5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
6 jade 6 jade0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
11 garnet 11 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Combat speed: +6% Casting speed: +6% Mental speed: +6% When used to imbue an object: Combat speed: +6% Casting speed: +6% Mental speed: +6% Gems can be sold for money or used in arcane rituals. |
15 geode 15 geode0.00 Encumbrance. Type: gem / stone ; tier 3 When wielded/worn: Life regen: +1.50 Stamina each turn: +0.60 Mana each turn: +0.60 Psi each turn: +0.60 Healing mod.: +10% When used to imbue an object: Life regen: +1.50 Stamina each turn: +0.60 Mana each turn: +0.60 Psi each turn: +0.60 Healing mod.: +10% Gems can be sold for money or used in arcane rituals. |
6 sugilite 6 sugilite0.00 Encumbrance. Type: gem / violet ; tier 3 When wielded/worn: Changes resistances penetration: +6% all Critical mult.: +6.00% When used to imbue an object: Changes resistances penetration: +6% all Critical mult.: +6.00% Gems can be sold for money or used in arcane rituals. |
8 opal 8 opal0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Armour: +12 Changes resistances: +3% all When used to imbue an object: Armour: +12 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
8 tiger's eye 8 tiger's eye0.00 Encumbrance. Type: gem / yellow ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
7 obsidian 7 obsidian0.00 Encumbrance. Type: gem / black ; tier 4 When wielded/worn: Stun/Freeze immunity: +45% When used to imbue an object: Stun/Freeze immunity: +45% Gems can be sold for money or used in arcane rituals. |
12 sapphire 12 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
14 turquoise 14 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
10 ruby 10 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Combat speed: +8% Casting speed: +8% Mental speed: +8% When used to imbue an object: Combat speed: +8% Casting speed: +8% Mental speed: +8% Gems can be sold for money or used in arcane rituals. |
12 large geode 12 large geode0.00 Encumbrance. Type: gem / stone ; tier 4 When wielded/worn: Life regen: +2.00 Stamina each turn: +0.80 Mana each turn: +0.80 Psi each turn: +0.80 Healing mod.: +10% When used to imbue an object: Life regen: +2.00 Stamina each turn: +0.80 Mana each turn: +0.80 Psi each turn: +0.80 Healing mod.: +10% Gems can be sold for money or used in arcane rituals. |
9 kunzite 9 kunzite0.00 Encumbrance. Type: gem / violet ; tier 4 When wielded/worn: Changes resistances penetration: +8% all Critical mult.: +8.00% When used to imbue an object: Changes resistances penetration: +8% all Critical mult.: +8.00% Gems can be sold for money or used in arcane rituals. |
10 moonstone 10 moonstone0.00 Encumbrance. Type: gem / white ; tier 4 When wielded/worn: Armour: +16 Changes resistances: +4% all When used to imbue an object: Armour: +16 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
10 amber 10 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
13 black pearl 13 black pearl0.00 Encumbrance. Type: gem / black ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
5 pearl 5 pearl0.00 Encumbrance. Type: gem / blue ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
9 emerald 9 emerald0.00 Encumbrance. Type: gem / green ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
10 bloodstone 10 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Combat speed: +10% Casting speed: +10% Mental speed: +10% When used to imbue an object: Combat speed: +10% Casting speed: +10% Mental speed: +10% Gems can be sold for money or used in arcane rituals. |
4 enormous geode 4 enormous geode0.00 Encumbrance. Type: gem / stone ; tier 5 When wielded/worn: Life regen: +2.50 Stamina each turn: +1.00 Mana each turn: +1.00 Psi each turn: +1.00 Healing mod.: +10% When used to imbue an object: Life regen: +2.50 Stamina each turn: +1.00 Mana each turn: +1.00 Psi each turn: +1.00 Healing mod.: +10% Gems can be sold for money or used in arcane rituals. |
16 tanzanite 16 tanzanite0.00 Encumbrance. Type: gem / violet ; tier 5 When wielded/worn: Changes resistances penetration: +10% all Critical mult.: +10.00% When used to imbue an object: Changes resistances penetration: +10% all Critical mult.: +10.00% Gems can be sold for money or used in arcane rituals. |
9 diamond 9 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +22 Changes resistances: +5% all When used to imbue an object: Armour: +22 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
3 fire opal 3 fire opal0.00 Encumbrance. Type: gem / yellow ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times a normal sized one, that glitters in infinite colours, with slight patterns ever shifting away. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
389 alchemist agate 389 alchemist agate0.00 Encumbrance. Type: alchemist-gem / blue ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
44 alchemist bloodstone 44 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Additional 90 fire burn damage Gems can be sold for money or used in arcane rituals. |
Relgedunavor the alchemist's lamp Relgedunavor the alchemist's lampInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Accuracy: +2 Physical crit. chance: +2.0% Physical power: +2 Changes stats: +2 Dex Damage when the wearer hits(melee): 17 dreamforge / 2 temporal Damage when the wearer is hit: 21 dreamforge Changes resistances: +7% mind / +6% fire Physical save: +6 Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
Guidance GuidanceInfused by nature Infused by arcane disrupting forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +6 Cun / +6 Wil Changes resistances: +20% blight Changes resistances cap: +10% blight Talent masteries: +0.20 Wild-gift / Call of the wild +0.10 Wild-gift / Antimagic Physical save: +6 Spell save: +6 Mental save: +6 Light radius: +4 Said to have once belonged to Inquisitor Marcus Dunn during the Spellhunt this fist sized quartz crystal glows constantly with a soft white light and was rumoured to be a great aid in meditation, helping focus the mind, body, and soul of the owner as well as protecting them from the foulest of magics. It seems somebody well versed in antimagic could use it to its fullest potential. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Cold Iron Acorn Cold Iron AcornInfused by psionic forces 0.00 Encumbrance. [Plot Item] Type: misc / trinket ; tier 1 When carried: Changes resistances: +30% mind Changes damage: +12% physical Movement speed: +20% A small acorn, crafted crudely out of iron. It once belonged to Bander, but now it is yours. The acorn serves as a reminder of who and what you are. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
The Bladed Rift The Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage when the wearer hits(melee): 25 physical bleed Damage when the wearer is hit: 25 physical bleed Changes resistances: +15% temporal Changes damage: +5% physical / +10% temporal Spellpower: +10 Mindpower: +10 This item does not take a turn to use. It can be used to activate talent Animate Blade (costing 25 power out of 25/25) : Effective talent level: 1.0 Power cost: 25 out of 25/25. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animate blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 Mindpower: +3 It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 136 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
The Guardian's Totem The Guardian's TotemInfused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 5 When wielded/worn: Changes stats: +10 Wil Damage when the wearer is hit: 18 nature slow Changes resistances: +20% arcane / +20% blight Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic Spell save: +20 Mindpower: +8 It can be used to call an antimagic pillar, costing 35 power out of 35/35. This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it. |
Lightbringer's Rod Lightbringer's RodPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when the wearer is hit: 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 Light radius: +2 It can be used to summon a shining orb, costing 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Asuka the Thalore Cursed level 30
64th Pyre 123rd year of Ascendancy at 00:33 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Asuka the Thalore Cursed level 32
13rd Haze 123rd year of Ascendancy at 20:50 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Asuka the Thalore Cursed level 34
22nd Haze 123rd year of Ascendancy at 01:52 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Asuka the Thalore Cursed level 36
71st Haze 123rd year of Ascendancy at 22:20 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Asuka the Thalore Cursed level 43
54th Dusk 124th year of Ascendancy at 23:53 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Asuka the Thalore Cursed level 32
15th Dusk 123rd year of Ascendancy at 18:52 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Asuka the Thalore Cursed level 12
3rd Dusk 122nd year of Ascendancy at 07:30 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Asuka the Thalore Cursed level 40
54th Regrowth 124th year of Ascendancy at 03:00 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Asuka the Thalore Cursed level 27
65th Regrowth 123rd year of Ascendancy at 21:20 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Asuka the Thalore Cursed level 31
71st Pyre 123rd year of Ascendancy at 22:00 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Asuka the Thalore Cursed level 40
45th Regrowth 124th year of Ascendancy at 09:54 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Asuka the Thalore Cursed level 32
13rd Haze 123rd year of Ascendancy at 00:52 see stats
Evil denied (Exploration mode)
Won ToME by preventing the Void portal from opening.By Asuka the Thalore Cursed level 50
21st Haze 124th year of Ascendancy at 15:16 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Asuka the Thalore Cursed level 16
47th Dusk 122nd year of Ascendancy at 21:09 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Asuka the Thalore Cursed level 41
60th Pyre 124th year of Ascendancy at 03:08 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Asuka the Thalore Cursed level 36
71st Haze 123rd year of Ascendancy at 05:18 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Asuka the Thalore Cursed level 45
16th Haze 124th year of Ascendancy at 00:01 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Asuka the Thalore Cursed level 43
69th Dusk 124th year of Ascendancy at 13:02 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Asuka the Thalore Cursed level 13
9th Dusk 122nd year of Ascendancy at 03:29 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Asuka the Thalore Cursed level 44
77th Dusk 124th year of Ascendancy at 18:33 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Asuka the Thalore Cursed level 10
1st Summertide 122nd year of Ascendancy at 20:20 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Asuka the Thalore Cursed level 20
38th Haze 122nd year of Ascendancy at 15:52 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Asuka the Thalore Cursed level 30
37th Pyre 123rd year of Ascendancy at 00:42 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Asuka the Thalore Cursed level 40
43rd Regrowth 124th year of Ascendancy at 23:05 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Asuka the Thalore Cursed level 50
21st Haze 124th year of Ascendancy at 14:40 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By Asuka the Thalore Cursed level 42
43rd Dusk 124th year of Ascendancy at 05:18 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Asuka the Thalore Cursed level 41
44th Pyre 124th year of Ascendancy at 02:22 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Asuka the Thalore Cursed level 40
45th Regrowth 124th year of Ascendancy at 20:09 see stats
Overpowered! (Exploration mode)
Did over 6000 damage in one attack.By Asuka the Thalore Cursed level 50
47th Haze 124th year of Ascendancy at 10:43 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Asuka the Thalore Cursed level 35
64th Haze 123rd year of Ascendancy at 09:10 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Asuka the Thalore Cursed level 21
60th Haze 122nd year of Ascendancy at 16:45 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Asuka the Thalore Cursed level 28
73rd Regrowth 123rd year of Ascendancy at 11:35 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Asuka the Thalore Cursed level 37
10th Allure 124th year of Ascendancy at 12:04 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Asuka the Thalore Cursed level 21
55th Haze 122nd year of Ascendancy at 19:02 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Asuka the Thalore Cursed level 31
72nd Pyre 123rd year of Ascendancy at 02:21 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Asuka the Thalore Cursed level 50
21st Haze 124th year of Ascendancy at 15:14 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Asuka the Thalore Cursed level 42
33rd Dusk 124th year of Ascendancy at 21:01 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Asuka the Thalore Cursed level 37
2nd Wintertide 124th year of Ascendancy at 02:42 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Asuka the Thalore Cursed level 11
6th Flare 122nd year of Ascendancy at 06:58 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Asuka the Thalore Cursed level 38
18th Regrowth 124th year of Ascendancy at 18:51 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Asuka the Thalore Cursed level 16
48th Dusk 122nd year of Ascendancy at 12:47 see stats
The Sun Still Shines (Exploration mode)
Aeryn survived the last battle.By Asuka the Thalore Cursed level 50
21st Haze 124th year of Ascendancy at 15:16 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Asuka the Thalore Cursed level 41
71st Regrowth 124th year of Ascendancy at 12:54 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Asuka the Thalore Cursed level 10
3rd Summertide 122nd year of Ascendancy at 06:08 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Asuka the Thalore Cursed level 41
63rd Regrowth 124th year of Ascendancy at 00:37 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Asuka the Thalore Cursed level 29
29th Pyre 123rd year of Ascendancy at 11:30 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Asuka the Thalore Cursed level 18
35th Haze 122nd year of Ascendancy at 19:56 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Asuka the Thalore Cursed level 26
60th Regrowth 123rd year of Ascendancy at 15:37 see stats
Log
Today is the 23rd Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:36.
Today is the 24th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.
Today is the 25th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 05:01.
Ran for 6 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).
Today is the 26th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 08:56.
Today is the 27th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:45.
You don't see how to get there...
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
Today is the 28th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:10.
Today is the 29th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:10.
Ran for 16 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).
Today is the 30th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:31.
There is a A path into the Old Forest here (press '' or right click to use).
Saving done.
There is an exit to the worldmap here (press '' or right click to use).
Saving done.
Saving done.
Saving game...
You don't see how to get there...
