Chamodunavon the level 9 Skeleton Berserker by khaotom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassBerserker
Level / Exp9 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 32)
Dexterity20 (base 11)
Constitution17 (base 17)
Magic11 (base 10)
Willpower14 (base 10)
Cunning15 (base 13)

Resources

Life366/366
Stamina94/94
Healing Factor1.0629415192739
Regeneration6.5557417533787

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth23.097534654637
See Invisible24.097534654637

Offense: Mainhand

Damage58
Accuracy31
Crit Chance8%
APR7
Speed1.11

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+12%
Fire+5%
Cold+6%

Defense: Base

Armour (hardiness)20.317011280365 (72.903125182002%)
Defense15
Ranged Defense15
Fatigue0
Physical Save22
Spell Save8
Mental Save10

Defense: Resistances

Nature+ 6%( 70%)
Darkness+ 11%( 70%)
Light+ 10%( 70%)
Cold+ 15%( 70%)
Blight+ 5%( 70%)
Mind+ 3%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Knockback Resistance60%
Poison Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
1/5
0/5
Technique / Two-handed assault1.30
2/5
1/5
1/5
0/5
Technique / Combat techniques1.30
1/5
1/5
1/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
1/5
1/5
0/5

Effects

talent
talent

Quests

failed
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 6 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of iron (1).
You gain 5.01 gold from the melting of
scholar's pair of iron boots of speed (0 def, 3 armour).
You gain 2.39 gold from the melting of
insulating pair of rough leather boots of tirelessness (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.66 gold from the melting of
iron plate armour of acid resistance (0 def, 7 armour).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (3-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 1.70 gold from the melting of
iron mace of daylight (12-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron greatsword of massacre (24-38 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.39 gold from the melting of
arcing iron greatsword of daylight (14-22 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 4.87 gold from the melting of
iron battleaxe 'Dairavon' (12-17 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.