Tteat the level 13 Cornac Anorithil by khaotom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassAnorithil
Level / Exp13 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity14 (base 10)
Constitution22 (base 10)
Magic44 (base 39)
Willpower10 (base 10)
Cunning30 (base 27)

Resources

Life292/292
Positive86/86
Negative86/86
Healing Factor1.1024166372473
Regeneration7.9925206200429

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell-1.1102230246252E-14%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth31.446758763835
See Invisible32.446758763835

Offense: Mainhand

Damage17
Accuracy14
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance22%
Speed1

Offense: Mind

Mindpower19
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness0%
Light+15%
Arcane+3%
Fire+3%
Physical+10%

Offense: Damage Penetration

Blight+20%
Light+10%
Mind+5%

Defense: Base

Armour (hardiness)15 (60%)
Defense4
Ranged Defense4
Fatigue0
Physical Save22
Spell Save22
Mental Save28

Defense: Resistances

Light+ 18%( 70%)
Fire+ 10%( 70%)
Cold+ 7%( 70%)
Physical+ 8%( 70%)
Mind+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance10%
Silence Resistance22%
Instadeath Resistance100%
Confusion Resistance0%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Circles1.30
2/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
1/5
3/5
0/5
Celestial / Star fury1.30
3/5
1/5
1/5
1/5
Celestial / Sunlight1.30
2/5
3/5
1/5
2/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
1/5
0/5
Celestial / Hymns1.30
1/5
1/5
1/5
1/5
Celestial / Light1.30
1/5
1/5
1/5
1/5
Celestial / Chants1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Tteat the Cornac Anorithil level 9
3rd Summertide 122nd year of Ascendancy at 23:50
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Tteat the Cornac Anorithil level 10
5th Flare 122nd year of Ascendancy at 22:35
see stats
Lost in translation (Insane (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Tteat the Cornac Anorithil level 4
77th Pyre 122nd year of Ascendancy at 19:18
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Tteat the Cornac Anorithil level 10
6th Flare 122nd year of Ascendancy at 17:26
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Tteat the Cornac Anorithil level 10
8th Flare 122nd year of Ascendancy at 04:48
see stats

Log

Fire drake's devouring flames area effect hits Bandit for 8 fire damage.
Bandit lord uses
Highborn's Bloom.
Something performs a melee critical strike against Tteat!
Something hits
Tteat for 41 physical, 5 nature, 11 physical (57 total damage).
Tteat the level 13 cornac anorithil was tortured to death by a rogue on level 2 of Ruins of Kor'Pul.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Something killed Tteat!
Tteat is moving at extreme speed!

Saving game...

Saving done.

Resting starts...

Talent Command Staff is ready to use.
Talent Track is ready to use.
Talent Jumpgate: Teleport To is ready to use.
Tteat slows down.

Talent Sun Flare is ready to use.
Talent Healing Light is ready to use.
Talent Hymn Nocturnalist is ready to use.
Talent Sunburst is ready to use.
Talent Hymn of Shadows is ready to use.
Talent Chant of Resistance is ready to use.
Talent Circle of Shifting Shadows is ready to use.
Talent Infusion: Movement is ready to use.
Talent Bathe in Light is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Infusion: Heroism is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).