Silicor the level 6 Draconian Brawler by Leonard Wolfe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Dark Priest 1.4.2
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDraconian
ClassBrawler
Level / Exp6 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 14)
Dexterity25 (base 24)
Constitution22 (base 11)
Magic12 (base 10)
Willpower13 (base 10)
Cunning29 (base 28)

Resources

Life282/282
Stamina122/122
Healing Factor1.09375
Regeneration0.2734375

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth26.003878189685
See Invisible26.003878189685

Offense: Barehand

Damage33
Accuracy36
Crit Chance9%
APR3
Speed1.00

Offense: Spell

Spellpower12
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)3 (46.274970622797%)
Defense29
Ranged Defense29
Fatigue0
Physical Save17
Spell Save9
Mental Save15

Defense: Resistances

Fire+ 6%( 70%)
Cold+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Pugilism1.30
5/5
1/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
5/5
3/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
2/5
2/5
0/5
0/5
Race / Draconian1.20
1/5
Technique / Conditioning1.10
2/5
1/5
0/5
0/5
Technique / Mobility1.20
0/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
2/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done
active
active

Equipment

Tool
Around neck
Main armor
On hands
Light source
Cloak
Around waist

Inventory

Achievements

Log

--------------------------------
Space around you starts to dissolve...


--------------------------------

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


--------------------------------

There is nowhere left to explore.

Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


--------------------------------

You are yanked out of this place!

There is nowhere left to explore.

You gain 2.07 gold from the transmogrification of
bright brass lantern.
You gain 0.67 gold from the transmogrification of
mage's sandstone wardstone.
You gain 0.25 gold from the transmogrification of
small tauntlets (0 def, 2 armour).
You gain 0.80 gold from the transmogrification of
pair of iron boots of uncanny dodging (2 def, 3 armour).
You gain 1.70 gold from the transmogrification of
hateful iron waraxe (10-14 power, 2 apr).
You gain 1.63 gold from the transmogrification of
iron longsword of dampening (10.5-14.7 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 3.27 gold from the transmogrification of
balanced iron battleaxe of massacre (22.5-33.75 power, 1 apr).
You gain 2.48 gold from the transmogrification of
potent elm starstaff of hiking (12-14.4 power, 2 apr, darkness element).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Silicor deactivates Striking Stance.