Caol the level 7 Cornac Divinity by ezhekiel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassDivinity
Level / Exp7 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength60 (base 60)
Dexterity65 (base 60)
Constitution62 (base 60)
Magic67 (base 60)
Willpower60 (base 60)
Cunning60 (base 60)

Resources

Life10301/10301
Stamina10143/10143
Healing Factor1.3398029716162
Regeneration4.3543596577525

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage69
Accuracy51
Crit Chance19%
APR2
Speed1.00

Offense: Spell

Spellpower21.5
Crit Chance18%
Speed1

Offense: Mind

Mindpower42
Crit Chance18%
Speed1

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense45
Ranged Defense45
Fatigue0
Physical Save33
Spell Save32
Mental Save33

Defense: Resistances

Blight+ 5%( 70%)
Temporal+ 6%( 70%)
Nature+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Divine / Misc1.30
1/5
1/5
1/1
1/1
Divine / Assault1.30
5/5
5/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
5/5
0/5
0/5

Effects

Quests

done
done
done
active

Equipment

Tool
On fingers
Around neck
In main hand
Around waist
Light source
On head
Main armor

Inventory

Achievements

Size is everything Did over 1500 damage in one attack.
By Caol the Cornac Divinity level 1
74th Pyre 122nd year of Ascendancy at 20:33
see stats
Size matters Did over 600 damage in one attack.
By Caol the Cornac Divinity level 1
74th Pyre 122nd year of Ascendancy at 11:11
see stats

Log

There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 69 turns (stop reason: at exit).


You have no more inscription slots.

You are now inscribed with Rune: Shatter Afflictions.

You have no more inscription slots.

You are now inscribed with Rune: Blink.

You have no more inscription slots.

You are now inscribed with Infusion: Movement.

Resting starts...

Talent Infusion: Movement is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Rune: Blink is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 28 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

You cannot do that on the world map.