Much More Adventurous
Gives adventurers every talent tree in the game. This includes things like object talents, talents from summons (golem, mecharachnid, etc), npc only talents (horrors, soul eater, etc), talents mostly removed from the game (old paradox mage and archer talents, etc), partially implemented talents (like the unavailable celestial class), and hidden talents not normally available on their own (individual poisons, traps, hymns, etc).
Many of these are very unbalanced, and while I have removed every buggy talent I could find, combining talents that aren't normally available together on the player may cause a bad reaction. If you find something like this please let me know, I'm doing my best to modify every talent that needs it to work properly on the player.
Much More Adventurous forum discussion thread
Much More Adventurous on Steam's Workshop
See addon usage in the character's vault.
Name | Module Version Required | Released | File |
---|---|---|---|
Much More Adventurous [1.2.1] | 1.7.0 | 2020-11-05 21:31 |
tome-every_tree.teaa |
Much More Adventurous [1.2.0] | 1.6.6 | 2020-11-05 21:01 |
tome-every_tree.teaa |
Much More Adventurous 1.1.1 | 1.6.6 | 2020-04-15 19:48 |
tome-every_tree.teaa |
Much More Adventurous 1.1.0 | 1.6.6 | 2020-04-09 00:21 |
tome-every_tree.teaa |
Much More Adventurous | 1.6.6 | 2020-01-20 07:22 |
tome-every_tree.teaa |
This is an interesting addon,
This is an interesting addon, but there are several addons that it doesn't want to play nice with that I've found: ZOmnibus and Inferno Race Pack. The first one is a huge issue, because a LOT of people use ZOmni as it's a great QoL addon, so fixing that could get a lot more people using it. Otherwise, I do like being able to use a lot of skills we 'shouldn't' be able to use normally. ^_^
Thanks for letting me know!
Thanks for letting me know! It's possible I fixed this in the version I just released without realizing it, but I can't find any conflicts with those addons. Could you send me the error report if it happens again?
Could you clarify
what this does? Does it give you access to racial talents? Talents that would otherwise be contraindicated by your race (e.g.. wilder trees for undead or stone warden trees for non-dwarves)?
Some classes aren’t allowed
Some classes aren’t allowed on random bosses, and normally adventurer doesn’t have access to talents from those classes. This addon gives adventurers access to these talents, plus other talents adventurers don’t normally have access to, like ones hat are available to enemies but not available to players.