Aleil the level 10 Higher Necromancer by Malcolm Reynolds

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexFemale
RaceHigher
ClassNecromancer
Level / Exp10 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution16 (base 10)
Magic47 (base 34)
Willpower29 (base 24)
Cunning18 (base 11)

Resources

Life221/221
Mana258/258
Soul10/13
Healing Factor1.0545771506545
Regeneration0.26364428766362

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite3
Infravision1
See Invisible2
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage21
Accuracy7
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower38
Crit Chance13%
Speed1

Offense: Mind

Mindpower24
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+10%
Nature+5%
Blight+10%
Darkness+10%
Fire+10%
All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense24
Ranged Defense24
Fatigue0
Physical Save16
Spell Save25
Mental Save21

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 12%( 70%)
Nature+ 10%( 70%)
Mind+ 12%( 70%)
Fire+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Confusion Resistance44%
Instadeath Resistance100%
Knockback Resistance40%
Poison Resistance20%
Blind Resistance29%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
3/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Animus1.30
2/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
1/5
2/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
3/5
0/5
0/5
Race / Higher1.00
1/5
2/5
0/5
0/5
Spell / Necrosis1.30
1/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done
active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Aleil casts
Assemble.
Skeleton mage picks up the remains of its fallen comrade.

Armoured skeleton warrior picks up the remains of its fallen comrade.

Skeleton master archer picks up the remains of its fallen comrade.

Armoured skeleton warrior shatters!
Armoured skeleton warrior picks up the remains of its fallen comrade.

Armoured skeleton warrior shatters!
Skeleton master archer shatters!

Aleil casts
Call of the Crypt.

Resting starts...

Talent Call of the Crypt is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Assemble is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Skeleton mage drops its additional bones.

There is an exit to the worldmap here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).