wanderer the level 13 Skeleton Wanderer by lieven

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassWanderer
Level / Exp13 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength52 (base 23)
Dexterity35 (base 12)
Constitution14 (base 12)
Magic42 (base 37)
Willpower22 (base 12)
Cunning15 (base 12)

Resources

Life376/376
Insanity0/100
Vim148/148
Healing Factor1.4372895330003
Regeneration4.6711909822511

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage68
Accuracy40
Crit Chance3%
APR7
Speed1.00

Offense: Spell

Spellpower41
Crit Chance2%
Speed1

Offense: Mind

Mindpower37
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+3%
Blight+3%
Physical+8%
All0%
Nature+8%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)7 (35.65183292883%)
Defense30
Ranged Defense30
Fatigue0
Physical Save31
Spell Save21
Mental Save21

Defense: Resistances

Light+ 8%( 70%)
Temporal+ 6%( 70%)
Nature+ 9%( 70%)
Mind+ 8%( 70%)
Cold+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance16%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Vim1.00
5/5
1/5
0/5
0/5
Spell / Energy alchemy1.00
0/5
0/5
0/5
0/5
Demented / Path of horror1.00
5/5
5/5
1/5
1/5
Cunning / Trapping1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
4/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.00
0/5
0/5
0/5
0/5
Corruption / Oppression1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

done
done
done
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By wanderer the Skeleton Wanderer level 10
9th Mirth 122nd year of Ascendancy at 22:59
see stats
The Arena Unlocked Arena mode.
By wanderer the Skeleton Wanderer level 10
9th Mirth 122nd year of Ascendancy at 23:00
see stats

Log

Ran for 6 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Wanderer picks up (q.):
spellwoven linen robe of fire (+7%) (0 def, 0 armour).
There is a next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
soothing elm wand of shielding [power 110] (20 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 4.00 gold from the transmogrification of
spinel.
You gain 4.00 gold from the transmogrification of
agate.
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 6.00 gold from the transmogrification of
Duvyrohell the Poxreek (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 6.29 gold from the transmogrification of
pair of rough leather boots 'Armerach' (0 def, 1 armour).
You gain 1.22 gold from the transmogrification of
linen cloak of battle (1 def, 0 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.33 gold from the transmogrification of
spellwoven linen robe of fire (+7%) (0 def, 0 armour).
You gain 1.10 gold from the transmogrification of
mindwoven linen robe of fire (+7%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 20 block).
You gain 1.20 gold from the transmogrification of
gifted mossy mindstar of balance (2-2 power, 12 apr, nature damage).
You gain 2.60 gold from the transmogrification of
balanced iron dagger of massacre (15-19 power, 5 apr).
You gain 0.75 gold from the transmogrification of
arcing iron mace (12-16 power, 2 apr).
You gain 1.86 gold from the transmogrification of
hateful iron longsword of massacre (17-24 power, 2 apr).
You gain 3.15 gold from the transmogrification of
hateful iron longsword of daylight (11-16 power, 2 apr).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 16).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; physical; dur 4; cd 14).
You gain 0.80 gold from the transmogrification of
regeneration infusion (heal 101; 13 cd).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 404%; cd 9).