Connor the level 13 Ghoul Writhing One by taishici2005

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassWrithing One
Level / Exp13 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength64 (base 39)
Dexterity33 (base 32)
Constitution66 (base 39)
Magic42 (base 39)
Willpower14 (base 10)
Cunning14 (base 15)

Resources

Life860/860
Insanity0/100
Healing Factor1.3559322033898
Regeneration3.0372881355932

Speed

Mental+5.7999999999999%
Attack+5.7999999999999%
Movement+52.266143361868%
Spell+5.7999999999999%
Global+84.15%

Vision

Sight10
Lite7
Infravision1
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage60
Accuracy40
Crit Chance21%
APR4
Speed0.95

Offense: Spell

Spellpower54
Crit Chance10%
Speed0.94517958412098

Offense: Mind

Mindpower35
Crit Chance10%
Speed0.94517958412098

Offense: Damage Bonus

Lightning+12%
Blight+8%
All0%
Mind+6%
Nature+4%

Defense: Base

Armour (hardiness)29.321305378697 (74.117647058824%)
Defense22
Ranged Defense22
Fatigue4
Physical Save35
Spell Save20
Mental Save10

Defense: Resistances

Cold+ 34%( 70%)
Light+ 18%( 70%)
Temporal+ 18%( 70%)
Mind+ 20%( 70%)
All+ 15%( 70%)
Fire+ 20%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance71%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
4/5
5/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
5/5
2/5
2/5
1/5
Demented / Path of horror1.50
2/5
5/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.30
5/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.00
5/5
4/5
0/5
1/5
2/5
0/5

Effects

talent
beneficial effect

Quests

done
failed
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Connor the Ghoul Writhing One level 10
8th Flare 122nd year of Ascendancy at 15:34
see stats
The Arena Unlocked Arena mode.
By Connor the Ghoul Writhing One level 5
9th Mirth 122nd year of Ascendancy at 12:07
see stats
The secret city Discovered the truth about mages.
By Connor the Ghoul Writhing One level 7
1st Flare 122nd year of Ascendancy at 17:23
see stats

Log

Ran for 2 turns (stop reason: interesting terrain).

There is a teleporting circle to the surface here (press '' or right click to use).

You gain 10.25 gold from the transmogrification of
overpowered ash totem of summon tentacle [power 305] (37 cooldown).
You gain 7.35 gold from the transmogrification of
The Jolt.
You gain 0.55 gold from the transmogrification of
pouch of steel shots of accuracy (22/22, 20.5-24.6 power, 2 apr).
You gain 3.30 gold from the transmogrification of
steel shield of shrapnel (0 def, 4 armour, 35.5 block).
You gain 1.25 gold from the transmogrification of
steel plate armour (0 def, 9 armour).
You gain 5.80 gold from the transmogrification of
rejuvenating cured leather armour of resilience (6 def, 4 armour).
You gain 3.81 gold from the transmogrification of
defender's rough leather cap of strength (+3) (5 def, 6 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 1.73 gold from the transmogrification of
radiant rough leather gloves of magic (+3) (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 4.55 gold from the transmogrification of
pair of iron boots of speed (0 def, 3 armour).
You gain 3.06 gold from the transmogrification of
shimmering ash vilestaff of might (15-18 power, 3 apr, darkness element).
You gain 2.64 gold from the transmogrification of
shimmering ash vilestaff (15-18 power, 3 apr, acid element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, acid element).
You gain 1.90 gold from the transmogrification of
ash starstaff of might (15-18 power, 3 apr, physical element).
You gain 3.87 gold from the transmogrification of
balanced steel mace of erosion (13-18.2 power, 3 apr).
You gain 1.36 gold from the transmogrification of
flaming steel greatmaul (30.5-45.75 power, 2 apr).
You gain 1.00 gold from the transmogrification of
arcing steel greatmaul (29.5-44.25 power, 2 apr).
You gain 3.80 gold from the transmogrification of
steel battleaxe of shearing (22.5-33.75 power, 2 apr).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Connor deactivates
Chaos Orbs.