
Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
Addons | Escort Rescheduling 1.6.0Slightly adjust the random level selection for escort quests to avoid levels with zone bosses. CHN Addons for ToME 1.6.7The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Items Vault 1.6.0Donators/Buyers bonus! Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Possessor Bonus Class 1.6.6Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Select your Escorts 1.6.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Das Blinkenlights 1.6.0Adds visual feedback to the orbs in the Ruined Dungeon. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Improved player targetting 1.2.0Player's targetting improvements. Plenum Tooltip: Enhanced tooltips v 2.7 for ToME 1.5.0 1.5.0Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.6.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Female |
Race | Krog |
Class | Cursed |
Level / Exp | 11 / 46% |
Size | big |
Lifes / Deaths | Killed by large brown snake : 黑暗的傀儡 at level 6 on the 79th 派尔季 122nd year of Ascendancy at 13:33 0 / 5Killed by large brown snake : 梦幻叛徒 at level 9 on the 10th 狂欢旬 122nd year of Ascendancy at 10:05 Killed by large brown snake : 精致诗人 at level 10 on the 1st 夏至 122nd year of Ascendancy at 18:18 Killed by brown bear : 弑神的希望 at level 11 on the 2nd 夏至 122nd year of Ascendancy at 21:17 Killed by brown bear : 弑神的希望 at level 11 on the 2nd 夏至 122nd year of Ascendancy at 22:48 |
Antimagic | Follower |
Primary Stats
Strength | 44 (base 35) |
Dexterity | 11 (base 10) |
Constitution | 15 (base 10) |
Magic | 8 (base 10) |
Willpower | 30 (base 27) |
Cunning | 15 (base 10) |
Resources
Life | -46/417 |
Hate | 77/100 |
Equilibrium | 0 |
Healing Factor | 0.93499894678732 |
Regeneration | -8.5754477396764 |
Speed
Mental | +24.96095478911% |
Attack | +24.96095478911% |
Movement | +156.05236154044% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 2 |
Offense: Mainhand
Damage | 75 |
Accuracy | 23 |
Crit Chance | 4% |
APR | 2 |
Speed | 0.80 |
Offense: Spell
Spellpower | 8 |
Crit Chance | 4% |
Speed | 1 |
Offense: Mind
Mindpower | 27 |
Crit Chance | 4% |
Speed | 0.80024996742994 |
Offense: Damage Bonus
奥术 | +9% |
枯萎 | +6% |
物理 | +15% |
All | 0% |
时空 | +9% |
Offense: Damage Penetration
精神 | +15% |
酸性 | +15% |
枯萎 | +5% |
Defense: Base
Armour (hardiness) | 37.317011280365 (73.452380952381%) |
Defense | 23 |
Ranged Defense | 23 |
Fatigue | 19 |
Physical Save | 28 |
Spell Save | 13 |
Mental Save | 22 |
Defense: Resistances
闪电 | + 25%( 70%) |
奥术 | + 23%( 70%) |
寒冷 | + 19%( 70%) |
All | + 14%( 70%) |
暗影 | + 26%( 70%) |
酸性 | + 22%( 70%) |
物理 | + 15%( 70%) |
火焰 | + 47%( 70%) |
时空 | + 17%( 70%) |
Defense: Immunities
Disarm Resistance | 32% |
Teleport Resistance | 20% |
Stun Resistance | 87% |
Instadeath Resistance | 100% |
Knockback Resistance | 10% |
Inscriptions (3/3)
Infusions | 当前技能等级:1.0 纹身:回复使用模式:主动 作用范围:近身/单体 冷却时间:15 飞行时间:瞬间 使用速度:标准 (80% 回合) 这是: 一种自然之赐 描述: 激活纹身治疗你自己 210 生命值,持续 5 回合。 受你的 力量 影响,此效果按比例加成。 |
Infusions | 当前技能等级:1.0 纹身:狂暴使用模式:主动 作用范围:近身/单体 冷却时间:17 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种自然之赐 描述: 激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的 CT 效果(失去平衡、法术冲击和锁脑)。 |
Infusions | 当前技能等级:1.0 纹身:移动使用模式:主动 作用范围:近身/单体 冷却时间:17 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种自然之赐 描述: 激活这个纹身可以在 1 个游戏回合内提升移动速度 400% 。 同时免疫眩晕、震慑和定身效果。 除移动以外其他动作会取消这个效果。 注意:由于你的速度非常快,游戏回合会相对很慢。 |
Class Talents
Cursed / 黑暗光环系 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cursed / 暴走系 | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Cursed / 猎杀系 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Cursed / 无尽狩猎系 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cursed / 冲突系 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Cursed / 杀戮系 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / 战斗训练系 | 1.30 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 3/5 |
| 0/5 |
Wild-gift / 反魔法系 | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cursed / 诅咒形态系 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / 克罗格 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cursed / 诅咒光环系 | 1.00 |
| 4/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
talent | 黑暗光环 |
talent | 跟踪 |
talent | 凶残猎手 |
beneficial effect | 目标清醒并获得 60% 沉睡效果抵抗。 Insomnia |
detrimental effect | 你使用纹身的次数越多,纹身冷却时间越长 (+3 冷却时间 )。 Infusion Saturation |
beneficial effect | 目标进入暴走状态! (+156% 移动速度, +25% 攻击速度, +25% 精神速度, +15% 物理伤害, +7 物理豁免, +7 精神豁免, 29/29 本回合无视伤害) Rampaging |
beneficial effect | 目标忽视疼痛,减少所受伤害 14%。 Pain Suppression |
detrimental effect | Verfaparlbe is fed upon by Norgos, the Frozen. Fed Upon |
beneficial effect | 你获得 14% 暗影 抵抗。 Resolve |
Quests
You successfully escorted the lost defiler to the recall portal on level 1 of Trollmire. Escort: lost defiler (level 1 of Trollmire)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost tinker to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost tinker (level 2 of Ruins of Kor'Pul) | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * 'Needed: one xorn fragment. Avoid fragments that contained the xorn's eyes. You've no idea how unpleasant it is being watched by your ingredients.' * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' * You've found the needed sandworm tooth. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
On feet | ![]() 3.0 T1 feet armor [Rare] Master While equipped: ----- def ----- Armour +3 Defense +15 (+8 eff.) Fatigue +2% Resists +5% 火焰 +5% 奥术 +6% 寒冷 Mind.save +3 (+2 eff.) Heal.mod +5% Teleport- +20% Curse of Madness Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | ![]() 2.0 T1 lite [Rare] Nature While equipped: dps ---------- Res.pen +15% 酸性 On Hit (Melee): * 10%几率减少 13%护甲 * 10% 几率减少 19 闪避和豁免 ----- def ----- Resists +9% 酸性 Max.HP +43.00 ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() 3.0 T1 head armor [Rare] Master While equipped: dps ---------- Dmg.mod +3% 时空 ----- def ----- Armour +4 Fatigue +5% Resists +5% 奥术 Def/telep +15 Res/telep +15% Dur/telep +15% ---------- misc Infravis +2 Curse of Madness A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Tool | ![]() 2.0 T1 totem charm [Rare] Nature While equipped: Stats +1 Str dps ---------- Phys.pwr +5 (+2 eff.) Melee Ret 4 火焰 Summon a resilient tentacle up to 5 spaces away for 4 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 192 Base Damage: 95 Armor: 3 All Resist: 0 Puts all charms on 25 cooldown 100% to heal for 37. Natural totems are made by powerful wilders to store nature power. |
On fingers | ![]() 0.1 T1 ring jewelry [Ego] Master While equipped: ----- def ----- HP.reg +1.00 Stun/Frz- +22% Rings can have magical properties. |
On fingers | ![]() 0.1 T1 ring jewelry [Rare] Master While equipped: dps ---------- Spell.crit +1% Mind.crit +1% Dmg.mod +9% 奥术 Res.pen +5% 枯萎 ----- def ----- HP.reg +2.00 Stun/Frz- +24% Rings can have magical properties. |
Around waist | ![]() 1.0 T1 belt armor [Rare] Psionic While equipped: Stats +3 Str +1 Con dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +6% 枯萎 +6% 时空 ----- def ----- Crit.dmg- 15.00% Phys.save +6 (+3 eff.) Curse of Madness A belt that goes around your waist. |
In main hand | ![]() 3.0 T2 greatsword 2H weapon [Ego] Master Power 32.0 - 51.2 物理 Uses 120% Str Mastery 武器掌握 Acc+ +0.4% crit mult (max 40%) Apr +2 Crit +3.0% Atk.spd 100% While equipped: dps ---------- Acc +10 (+5 eff.) ----- def ----- Defense +9 (+5 eff.) Disarm- +32% Curse of Madness Massive two-handed swords. |
On hands | ![]() 1.0 T1 hands armor [Rare] Master While equipped: Stats +2 Dex dps ---------- Res.pen +15% 精神 Acc +12 (+6 eff.) ----- def ----- Armour +9 Resists +1% 物理 +3% 时空 Phys.save +3 (+1 eff.) Knockbk- +10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Shrouds Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | ![]() 14.0 T2 heavy armor [Ego] Nature/Master While equipped: ----- def ----- Armour +13 Defense +2 (+1 eff.) Fatigue +12% Max.HP +25.00 Curse of Corpses A suit of armour made of mail. |
Cloak | ![]() 2.0 T1 cloak armor [Ego] Nature/Master While equipped: Stats +2 Str +2 Con ----- def ----- Defense +1 (+1 eff.) Max.HP +30.00 Curse of Shrouds A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() 0.1 T1 amulet jewelry [Ego] Nature While equipped: Stats +3 Wil ----- def ----- Resists +13% 闪电 Stun/Frz- +21% Amulets can have magical properties. |
Inventory
![]() 0.1 T1 amulet jewelry [Normal] Amulets can have magical properties. |
![]() 3.0 T1 battleaxe 2H weapon [Normal] Power 13.5 - 20.3 物理 Uses 120% Str Mastery 武器掌握 Acc+ +0.3% crit chance (max 25%) Apr +1 Crit +4.5% Atk.spd 100% Curse of Corpses Massive two-handed battleaxes. |
![]() 5.0 T1 greatmaul 2H weapon [Ego] Master Power 17.0 - 25.5 物理 Uses 120% Str Mastery 武器掌握 Acc+ +0.2% base dam (max 20%) Apr +1 Crit +0.5% Atk.spd 100% While equipped: dps ---------- Acc +9 (+5 eff.) ----- def ----- Defense +7 (+4 eff.) Disarm- +28% Curse of Misfortune Massive two-handed mauls. |
![]() 3.0 T1 greatsword 2H weapon [Rare] Psionic Power 15.5 - 24.8 物理 Uses 120% Str Mastery 武器掌握 Acc+ +0.4% crit mult (max 40%) Apr +1 Crit +2.5% Atk.spd 100% Melee+ +9 暗影 +12 闪电 Against +9% Living While equipped: dps ---------- On Hit (Melee): * 10 法力燃烧 ----- def ----- Resists +5% 奥术 Curse of Misfortune Massive two-handed swords. |
![]() 1.0 T1 belt armor [Ego] Nature While equipped: ----- def ----- Resists +6% 闪电 +6% 时空 Max.HP +30.00 Curse of Nightmares A belt that goes around your waist. |
![]() 1.0 T1 belt armor [Rare] Master While equipped: dps ---------- Dmg.mod +3% 闪电 +3% 自然 +9% 暗影 On Hit (Melee): * 20%几率减速 44% * 10% 几率减少 16%伤害 ----- def ----- Defense +10 (+5 eff.) Stealth +6 Curse of Misfortune A belt that goes around your waist. |
![]() 2.0 T1 cloak armor [Ego] Nature While equipped: ----- def ----- Defense +1 (+1 eff.) Max.HP +33.00 Curse of Shrouds A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() 3.0 T1 feet armor [Rare] Master While equipped: Stats +1 Str +7 Dex +1 Con dps ---------- On Hit (Melee): * 10%几率减少 13%护甲 ----- def ----- Armour +3 Defense +2 (+1 eff.) Fatigue +2% Resists +3% 暗影 +3% 枯萎 Curse of Nightmares 闪避: (Instant) Puts all charms on 30 cooldown Level 2.0 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Description: 你的战斗技巧和反射神经让你能迅速躲闪攻击,获得 16% 几率躲闪近战与远程攻击,闪避增加 5 ,持续 4 回合。 躲闪几率和闪避加成受敏捷加成。 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() 3.0 T1 feet armor [Ego] Master While equipped: ----- def ----- Armour +4 Fatigue +2% ---------- misc Stam/turn +0.30 Max.stam +12.00 Infravis +1 Curse of Misfortune Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() 2.0 T1 feet armor [Rare] Master While equipped: Stats +1 Str +2 Wil dps ---------- Spell.pwr +5 (+5 eff.) Dmg.mod +6% 酸性 Phasing +30% ----- def ----- Armour +1 Fatigue -4% Phys.save +6 (+3 eff.) ---------- misc Max.enc +24 Curse of Misfortune A pair of boots made of leather. |
![]() 3.0 T1 head armor [Ego] Master While equipped: Stats +3 Con ----- def ----- Armour +3 Fatigue +5% Curse of Madness A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() 3.0 T1 head armor [Ego] Master While equipped: ----- def ----- Armour +5 Fatigue +5% ---------- misc Infravis +2 Curse of Misfortune A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() 2.0 T1 head armor [Ego] Master While equipped: Stats +3 Str ----- def ----- Armour +1 Fatigue +1% Phys.save +11 (+5 eff.) Curse of Madness A cap made of leather. |
![]() 2.0 T1 head armor [Rare] Nature While equipped: Stats +3 Str +1 Wil dps ---------- Phys.crit +1.0% Dmg.mod +11% 闪电 Melee Ret 2 物理 ----- def ----- Defense +26 (+13 eff.) Resists +16% 闪电 Curse of Corpses A pointy cloth hat, very wizardly... |
![]() 3.0 T1 head armor [Rare] Master While equipped: Stats +3 Str dps ---------- Mind.crit +1% Crit.mult +5.00% ----- def ----- Armour +3 Fatigue +5% Mind.save +6 (+3 eff.) ---------- misc Equi/ret +0.12 Max.hate +4.00 Curse of Madness 铁头功: Puts all charms on 20 cooldown Level 3.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: 你用前额猛击敌人头部(或者任意你能找到的有效位置),造成 175.90 物理伤害。如果 此次攻击命中,则目标会混乱( 26% 强度) 5 回合。 受头盔品质、力量和物理伤害影响,伤害有额外加成。 混乱强度受敏捷加成,几率受命中加成。 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() 2.0 T1 head armor [Rare] Nature While equipped: Stats +1 Dex +1 Wil dps ---------- Dmg.mod +11% 火焰 Melee Ret 4 时空 ----- def ----- Defense +1 (+1 eff.) Resists +6% 时空 +16% 火焰 Crit.dmg- 5.00% ---------- misc Light +2 Curse of Madness A pointy cloth hat, very wizardly... |
![]() 14.0 T1 heavy armor [Rare] Master While equipped: Stats +2 Str +4 Dex ----- def ----- Armour +4 Defense +2 (+1 eff.) Fatigue +12% Resists +16% 闪电 +1% 物理 Phys.save +3 (+1 eff.) Curse of Shrouds A suit of armour made of mail. |
![]() 14.0 T1 heavy armor [Normal] While equipped: ----- def ----- Armour +4 Defense +2 (+1 eff.) Fatigue +12% Curse of Madness A suit of armour made of mail. |
![]() 17.0 T1 massive armor [Rare] Nature While equipped: Stats +2 Wil dps ---------- Mind.crit +2% Dmg.mod +3% 闪电 ----- def ----- Armour +9 Fatigue +22% Resists +6% 酸性 +6% 寒冷 +3% 精神 +9% 闪电 Mind.save +3 (+2 eff.) ---------- misc Max.hate +2.00 Breathe water Curse of Corpses A suit of armour made of metal plates. |
![]() 7.0 T1 shield armor [Ego] Nature/Master When used to Attack: Power 7.5 - 9.0 物理 Uses 100% Str Acc+ +2.5% proc dam (max 250%) Crit +2.5% Block +20 On Hit: * 12%几率减少 13%护甲 While equipped: dps ---------- Melee+ 5 酸性 Melee Ret 3 酸性 ----- def ----- Armour +2 Fatigue +8% Resists +16% 寒冷 ---------- misc Talents +1 格挡 Curse of Misfortune Handheld deflection devices. |
![]() 0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: 酸性 Gems can be sold for money or used in arcane rituals. |
![]() 3.0 T1 digger tool [Rare] Nature While equipped: Stats +1 Str dps ---------- Dmg.mod +6% 自然 Res.pen +20% 闪电 ----- def ----- Resists +6% 闪电 +6% 寒冷 +10% 自然 While carried: ---------- misc Talents +1 挖掘 Allows you to dig a wall, remove a tree, create ways. |
![]() 0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: 自然 Gems can be sold for money or used in arcane rituals. |
![]() 2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() 1.0 orb [Plot Item] Unknown While carried: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 这只宝箱是伊尔克古尔的延伸,任何扔在里面的物品会被自动传送到湖底要塞,由核心驱动,当能量耗尽时会被破坏。这件物品的副作用是,由于金币对要塞是没用的,它会自动返还给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: 光系 Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: 光系 Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: 光系 Gems can be sold for money or used in arcane rituals. |
Achievements
By Verfaparlbe the Krog Cursed level 10
10th 狂欢旬 122nd year of Ascendancy at 13:40 see stats
By Verfaparlbe the Krog Cursed level 9
6th 狂欢旬 122nd year of Ascendancy at 16:48 see stats
Log
Verfaparlbe忍受伤害能力消失。
技能 纹身:移动 已经可以使用。
阴影 击中 Verfaparlbe 造成 0 物理 伤害。
近战报复 击中 阴影 造成 0 火焰 伤害。
巨型白蛇 未命中 Verfaparlbe。
Verfaparlbe能忍受伤害。
狼 : 长袍辘轳 击中 Verfaparlbe 造成 0 物理, 0 暗影, 5 物理, 3 自然 (8 合计伤害).
近战报复 击中 狼 : 长袍辘轳 造成 3 火焰, 3 火焰 (6 合计伤害).
精神体弓箭手的射击 击中 Verfaparlbe 造成 0 物理 伤害。
你睡着了无法移动!
精神体弓箭手射击!
Verfaparlbe豁免了29伤害,仍意犹未尽。
阴影 击中 Verfaparlbe 造成 7 物理 伤害。
近战报复 击中 阴影 造成 4 火焰 伤害。
狼 : 长袍辘轳 击中 Verfaparlbe 造成 0 物理, 0 暗影, 0 物理, 0 自然 (0 合计伤害).
近战报复 击中 狼 : 长袍辘轳 造成 3 火焰, 3 火焰 (6 合计伤害).
精神体弓箭手的射击 击中 Verfaparlbe 造成 2 物理 伤害。
棕熊 : 弑神的希望 使用了 心灵光束.
当你失去生命时,你的仇恨增长了!(+9仇恨)
棕熊 : 弑神的希望 击中 Verfaparlbe 造成 84 精神 伤害。
玩家Verfaparlbe 等级 11 克罗格 被诅咒者 过度兴奋 而死,杀死他(她)的是 棕熊 : 弑神的希望 ,死在第 3 层, 诺尔格斯巢穴。
Verfaparlbe从沉睡中清醒。
Verfaparlbe 取消了 跟踪.
Verfaparlbe 重新感受到疼痛。
Verfaparlbe不再失眠。
Verfaparlbe忍受伤害能力消失。
Verfaparlbe 取消了 凶残猎手.
Verfaparlbe 取消了 黑暗光环.
Verfaparlbe停止了暴走。