Doroma the level 21 Krog Wyrmic by fiadd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceKrog
ClassWyrmic
Level / Exp21 / 5%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength62 (base 44)
Dexterity16 (base 10)
Constitution25 (base 11)
Magic8 (base 10)
Willpower71 (base 50)
Cunning19 (base 10)

Resources

Life887/887
Equilibrium40
Healing Factor1.4545178243369
Regeneration20.7040861948

Speed

Mental+5.96386969525%
Attack+5.96386969525%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage85
Accuracy54
Crit Chance16%
APR10
Speed0.94

Offense: Offhand

Damage40
Accuracy54
Crit Chance16%
APR10
Speed0.94

Offense: Spell

Spellpower4
Crit Chance4%
Speed1

Offense: Mind

Mindpower43
Crit Chance12%
Speed0.94371789448232

Offense: Damage Bonus

Light+10%
Fire+5%
Nature+4%
Physical+28%
Mind+3%
All0%

Offense: Damage Penetration

Mind+30%
Physical+8%

Defense: Base

Armour (hardiness)35.217978686882 (47.857809501309%)
Defense13
Ranged Defense13
Fatigue23
Physical Save38
Spell Save33
Mental Save40

Defense: Resistances

Acid+ 18%( 70%)
Blight+ 25%( 70%)
Arcane+ 14%( 70%)
Cold+ 16%( 70%)
All+ 4%( 70%)
Lightning+ 21%( 70%)
Light+ 33%( 70%)
Physical+ 23%( 70%)
Mind+ 15%( 70%)
Darkness+ 18%( 70%)
Fire+ 14%( 70%)
Nature+ 22%( 70%)

Defense: Immunities

Silence Resistance10%
Disarm Resistance49%
Knockback Resistance20%
Confusion Resistance40%
Stun Resistance85%
Pinning Resistance10%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Cold drake aspect1.30
1/5
1/5
1/5
1/5
Wild-gift / Sand drake aspect1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
1/5
1/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
2/5
1/5
1/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
4/5
3/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
1/5
2/5

Generic Talents

Wild-gift / Fungus1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.30
1/5
1/5
0/5
3/5
2/5
0/5
Wild-gift / Call of the wild1.30
1/5
1/5
1/5
3/5
Wild-gift / Harmony1.00
1/5
1/5
0/5
0/5
Race / Krog1.00
1/5
2/5
1/5
0/5
Wild-gift / Antimagic1.30
1/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active
done
done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Insane (Adventure) difficulty) Completed antimagic training in the Ziguranth camp.
By Doroma the Krog Wyrmic level 21
75th Dusk 122nd year of Ascendancy at 04:27
see stats
Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Doroma the Krog Wyrmic level 11
12nd Dusk 122nd year of Ascendancy at 06:02
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Doroma the Krog Wyrmic level 10
9th Mirth 122nd year of Ascendancy at 01:47
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Doroma the Krog Wyrmic level 20
68th Dusk 122nd year of Ascendancy at 02:54
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Doroma the Krog Wyrmic level 11
3rd Summertide 122nd year of Ascendancy at 00:36
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Doroma the Krog Wyrmic level 14
44th Dusk 122nd year of Ascendancy at 11:00
see stats

Log

Infusion: Healing is still on cooldown for 1 turns.
Talent Infusion: Healing is ready to use.
Infusion: Healing is still on cooldown for 15 turns.

Infusion: Healing is still on cooldown for 14 turns.

Infusion: Healing is still on cooldown for 13 turns.

Infusion: Healing is still on cooldown for 12 turns.

Doroma stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 80 turns (stop reason: all resources and life at maximum).


Doroma deactivates
Icy Skin.
Doroma activates
Icy Skin.
Doroma deactivates
Antimagic Shield.
Doroma activates
Antimagic Shield.
Resting starts...

Talent Elemental Harmony is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


You gain 0.50 gold from the transmogrification of
steel shield (0 def, 4 armour, 109% power, 39 block).
There is a Zigur (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 76th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:01.