Brumel the level 7 Higher Argosine by brumeln

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassArgosine
Level / Exp7 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity14 (base 13)
Constitution16 (base 16)
Magic31 (base 30)
Willpower12 (base 11)
Cunning10 (base 10)

Resources

Life189/189
Mana100/100
Hands100/100
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth4.514148047077
See Invisible10.491694037095

Offense: Mainhand

Damage12
Accuracy8
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance10%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)14.010634867563 (35.65183292883%)
Defense25
Ranged Defense25
Fatigue0
Physical Save28
Spell Save20
Mental Save23

Defense: Resistances

Lightning+ 14%( 70%)
Temporal+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Veiled Shepherd1.30
2/5
1/5
0/5
0/5
Spell / Watcher1.30
1/5
0/5
0/5
0/5
Spell / Hale Hands1.30
0/5
0/5
0/5
0/5
Spell / Headless Horror1.30
5/5
1/5
0/5
0/5
Spell / Sybarite1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Otherside1.00
2/5
2/5
0/5
0/5
Spell / Divination1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

On feet
Around waist
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Brumel picks up (c.): iron dagger (10-13 power, 5 apr).
Brumel picks up (i.):
spinel.
There is a way to the previous level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Brumel deactivates
Wandering Eyes.
Brumel activates
Wandering Eyes.
Resting starts...

Brumel starts regenerating health quickly.

Your summoned wandering eye disappears.
Your summoned wandering eye disappears.
Your summoned wandering eye disappears.
Brumel stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


Brumel activates
Keen Senses.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
There is a way to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.