Beoyein the level 2 Cornac Mind Knight by ThePugPaladin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Convenient Digging 1.5.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassMind Knight
Level / Exp2 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic17 (base 17)
Willpower18 (base 18)
Cunning12 (base 10)

Resources

Life112/112
Stamina94/94
Psi104/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage18
Accuracy15
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower28
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save23
Spell Save12
Mental Save27

Defense: Resistances

Arcane-12%( 58%)
Mind+ 36%( 88%)
Darkness+ 15%( 70%)

Defense: Immunities

Disarm Resistance18%
Instadeath Resistance100%
Confusion Resistance18%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.10
0/5
0/5
0/5
0/5
Psionic / Psychic Gifts1.30
1/5
0/5
0/5
0/5
Psionic / Psychic Body1.30
3/5
0/5
0/5
0/5
Psionic / Psychic Attack1.30
3/5
0/5
0/5
0/5

Generic Talents

Technique / Combat Casting1.00
3/5
1/5
2/5
0/5
Technique / Weapons Master1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
0/5
1/5
0/5
0/5
Psionic / Mentalism1.20
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active

Equipment

Around neck
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Rested for 4 turns (stop reason: all resources and life at maximum).

Beoyein picks up (b.):
sun infusion (rad 5; power 20; turns 3; dispels darkness).
Beoyein picks up (c.):
wild infusion of the warrior (resist 18%; cure mental).
Beoyein picks up (d.):
phase door rune (range 6; power 17; dur 4).
Beoyein picks up (b.):
regeneration infusion of the warrior (heal 101 over 5 turns).
There is a way to the next level here (press '' or right click to use).
Ran for 60 turns (stop reason: at exit).


Beoyein wears (offslot):
iron waraxe of dampening (11-15.4 power, 2 apr).
Beoyein deactivates Eldritch Combat.

Beoyein activates Eldritch Combat.


Beoyein deactivates Eldritch Combat.

Beoyein activates Eldritch Combat.


You gain 0.76 gold from the transmogrification of
rough leather armour of cold resistance (1 def, 2 armour).
You gain 1.79 gold from the transmogrification of
spiked iron mail armour of lightning resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.65 gold from the transmogrification of
phase door rune (range 6; power 17; dur 4).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 18%; cure mental).
You gain 0.62 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 3; dispels darkness).
There is a way to the previous level here (press '' or right click to use).
Beoyein deactivates Anime Style.

Beoyein deactivates Telepathic Focus.

Beoyein deactivates Fortress of Will.

Beoyein deactivates Eldritch Combat.

Beoyein deactivates Eldritch Aura.