MadWitch the level 5 Shalore Archmage by mriceag

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp5 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic27 (base 25)
Willpower20 (base 17)
Cunning13 (base 12)

Resources

Life-8/234
Mana178/178
Healing Factor1
Regeneration1.05

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+102%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save10
Spell Save20
Mental Save15

Defense: Resistances

All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Madness (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By MadWitch the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 08:26
see stats

Log

You gain 2.38 gold from the transmogrification of slime-covered iron greatsword of erosion (15-24 power, 1 apr).
You gain 2.77 gold from the transmogrification of
hateful iron battleaxe of erosion (16-25 power, 1 apr).
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

There is a A gate into the Maze here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

MadWitch picks up (a.):
stabilizing copper amulet of magic (+3).
Ran for 8 turns (stop reason: detrimental status effect).

MadWitch is on fire!


Burning from Eilinuldakira the red jelly hits
MadWitch for 28 fire damage.
Ran for 2 turns (stop reason: taken damage).

MadWitch slows down.

Eilinuldakira the red jelly's Slime Spit hits
MadWitch for 44 fire damage.

Burning from Eilinuldakira the red jelly hits
MadWitch for 28 fire damage.
Giant venus flytrap uses
Spit Poison.
Ran for 2 turns (stop reason: taken damage).

MadWitch is poisoned!

Giant venus flytrap hits MadWitch for 40 nature damage.
Something hits
MadWitch for 76 fire damage.
Burning from Eilinuldakira the red jelly hits
MadWitch for 28 fire damage.
MadWitch the level 5 shalore archmage was flamed to death by Eilinuldakira the red jelly on level 1 of The Maze.