Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignArena
ModeNightmare Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp35 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 11)
Dexterity15 (base 10)
Constitution16 (base 14)
Magic67 (base 60)
Willpower18 (base 14)
Cunning50 (base 50)

Resources

Life417/417
Mana333/333
Soul12/13
Healing Factor1.0545771506545
Regeneration1.3182214383181

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision6
See Stealth33.595095619122
See Invisible33.595095619122
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage32
Accuracy17
Crit Chance22%
APR4
Speed1.00

Offense: Spell

Spellpower59
Crit Chance33%
Speed1

Offense: Mind

Mindpower31
Crit Chance18%
Speed1

Offense: Damage Bonus

Darkness+5%
Light+10%
Physical+20%
Arcane+4%
Cold+12%
All0%

Defense: Base

Armour (hardiness)10 (30%)
Defense19
Ranged Defense19
Fatigue7
Physical Save23
Spell Save45
Mental Save27

Defense: Resistances

Arcane+ 30%( 70%)
Lightning+ 17%( 70%)
Cold+ 29%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Spell / Glacial waste1.30
4/5
1/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
4/5
1/5
0/5
0/5
Spell / Eradication1.30
3/5
2/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
1/5
4/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Master necromancer1.30
4/5
1/5
1/5
0/5
Spell / Animus1.30
2/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
1/5
5/5
1/5
1/5
Race / Higher1.00
1/5
1/5
5/5
1/5
Spell / Spectre1.30
1/5
1/5
1/5
1/5
Spell / Necrosis1.30
4/5
2/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent

Quests

completed

Equipment

On feet
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

WINNER!

Well done! You have won the Arena: Challenge of the Master

You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.


Achievements

Almost Master of Arena (Nightmare (Adventure) difficulty) Became the new master of the arena in 30-wave mode.
By
77th Pyre 122nd year of Ascendancy at 12:23
see stats
Arena Battler 20 (Nightmare (Adventure) difficulty) Got to wave 20 in the arena.
By
76th Pyre 122nd year of Ascendancy at 06:55
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By
74th Pyre 122nd year of Ascendancy at 19:51
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By
75th Pyre 122nd year of Ascendancy at 17:33
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By
76th Pyre 122nd year of Ascendancy at 18:10
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By
77th Pyre 122nd year of Ascendancy at 00:56
see stats

Log

Armoured skeleton warrior uses Block.
Lord of Skulls (mage) casts
Manathrust.
Quest 'The Arena' completed! (Press 'j' to see the quest log)
Personal New Achievement: Almost Master of Arena (Nightmare (Adventure) difficulty)!
Lord of Skulls (mage) hits Armoured skeleton warrior for (82 blocked), 0 arcane (0 total damage).
Lord of Skulls (mage) hits Rej Arkatis for 249 arcane damage.
Lord of Skulls (mage) killed Rej Arkatis!
Talent Invoke Darkness is ready to use.
Talent Black Ice is ready to use.

The shield around eternal bone giant crumbles.

Talent Born into Magic is ready to use.

Resting starts...

Talent Chill of the Tomb is ready to use.
Your hiemal shield regenerates to full!
Rested for 57 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 2.50 gold pieces.

Ran for 7 turns (stop reason: at object).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.