Jakkrma the level 5 Drem Corruptor by JohnyD1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassCorruptor
Level / Exp5 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution13 (base 12)
Magic22 (base 20)
Willpower14 (base 13)
Cunning12 (base 10)

Resources

Life189/189
Vim123/143
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save9
Spell Save12
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Blood1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
3/5
0/5
0/5
0/5
Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Drem1.00
1/5
0/5
0/5
0/5
Corruption / Curses1.30
2/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.30
0/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Tool
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of rough leather sling.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.65 gold from the transmogrification of
mighty rough leather sling.
You gain 1.75 gold from the transmogrification of
iron dagger of phasing (10-14 power, 10 apr).
You gain 2.42 gold from the transmogrification of
balanced iron dagger (10-12 power, 5 apr).
You gain 2.25 gold from the transmogrification of
arcing iron dagger of phasing (10-13 power, 12 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
You gain 1.74 gold from the transmogrification of
iron waraxe of daylight (10-15 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (11-15 power, 2 apr).
You gain 2.13 gold from the transmogrification of
iron longsword of vileness (12-16 power, 2 apr).
You gain 2.81 gold from the transmogrification of
acidic iron greatsword of vileness (18-30 power, 1 apr).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 42; cd 11).
There is a portal to the Maggot here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 1 turns (stop reason: saving).

Saving game...


Resting starts...

Saving done.

Rested for 68 turns.


Resting starts...

Rested for 20 turns.


Resting starts...

Rested for 35 turns.


Saving game...

Saving done.