Isildin the level 6 Star Elf Archmage by isildin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceStar Elf
ClassArchmage
Level / Exp6 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 29)
Dexterity12 (base 10)
Constitution20 (base 20)
Magic29 (base 29)
Willpower29 (base 29)
Cunning17 (base 14)

Resources

Life223/223
Mana230/230
Stamina162/162
Healing Factor1.0789473684211
Regeneration0.48552631578947

Speed

Mental+1.4999999999999%
Attack+1.4999999999999%
Movement+7.5%
Spell+1.4999999999999%
Global+100.75%

Vision

Sight10
Lite2

Offense: Mainhand

Damage24
Accuracy17
Crit Chance7%
APR8
Speed0.99

Offense: Spell

Spellpower29
Crit Chance5%
Speed0.98522167487685

Offense: Mind

Mindpower28
Crit Chance5%
Speed0.98522167487685

Defense: Base

Armour (hardiness)2.25 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save17
Spell Save20
Mental Save16

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Earth1.50
5/5
0/5
0/5
0/5
Spell / Fire1.70
5/5
1/5
0/5
0/5
Spell / Water1.30
5/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Spell / Air1.70
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.40
5/5
0/5
0/5
0/5
Race / Star elf1.00
4/5
0/5
0/5
0/5
Spell / Conveyance1.50
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On feet
Main armor
On hands
In main hand
Light source

Inventory

Achievements

Log


Ran for 3 turns (stop reason: interesting terrain).


Ran for 3 turns (stop reason: interesting terrain).


Ran for 3 turns (stop reason: interesting terrain).


Ran for 4 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


Ran for 3 turns (stop reason: didn't move).


The staff carver spends some time with you, teaching you the basics of staff combat.


There is a Jumpgate to the Gates of Morning here (press '' or right click to use).

There is a Jumpgate to Midnight here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...

Ran for 1 turns (stop reason: didn't move).


Saving done.


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).