Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Possessor Bonus Class 1.7.4Donators/Buyers bonus! Alchemist Notifications 1.7.0Pops up a notification when you collect all the ingredients for an elixir in the Brotherhood of Alchemists quest. Also available as part of the ZOmnibus Addon Pack. Verbose Crystal Resonance 1.7.0Improves the description of the Crystal Resonance effect triggered by Mindslayers' Matter is Energy talent, adding a description of the actual effects conferred based on the consumed gem. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Inventory Keys 1.7.0Some improvements to key handling in the inventory dialog and related dialogs used by the 'd'rop command and various item-using talents:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. ¹ Disclaimer: This functionality is actually already present in the main module, if the right subsection of the dialog is focused; we merely arrange for said subsection to have focus when the dialog is initially created and displayed, so that letter selection works without further user action. More Generous Levels 1.5.10Is a lot more generous with talents, types and stat points for each level gained. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Tinker Stores in Last Hope 1.4.9Adds tinker, steamsaw, steamgun and schematic stores to Last Hope. Big thanks to Razakai's Improved Stores mod for showing me how to create shops, and to Housepet for pretty much writing this addon. Items Vault 1.7.0Donators/Buyers bonus! Inventory Sort Order 1.7.0Improves the default sort order of items in the player's inventory. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Prodigious Progress 1.7.0Include information in certain prodigies' requirement descriptions about how much progress you've made thereto. Also available as part of the ZOmnibus Addon Pack. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Use Item Shortcuts 1.7.0Adds some additional entries to the inventory's use-item dialog to more conveniently apply some talents to items in inventory. Current added entries are:
In addition, if you have turned off the "Object & Creature links" chat message filter under Game Options, the "Link item in chat" entry is removed from the dialog. (new in v3) Also adds game option "[ZOmnibus] | Allow object actions in stores", which will allow some item actions (like tagging) to be performed on items in your inventory from within the store dialog. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
Campaign | Infinite |
Mode | Insane Roguelike |
Sex | Male |
Race | Yeek |
Class | Solipsist |
Level / Exp | 51 / 89% |
Size | small |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 64 (base 60) |
Dexterity | 65 (base 60) |
Constitution | 61 (base 61) |
Magic | 36 (base 33) |
Willpower | 93.942648264509 (base 61) |
Cunning | 100.94264826451 (base 61) |
Resources
Life | 998/998 |
Equilibrium | 18 |
Psi | 493/493 |
Healing Factor | 1.3549470706755 |
Regeneration | 20.391953413666 |
Speed
Mental | 0% |
Attack | +28.434639084931% |
Movement | +84.26536336564% |
Spell | 0% |
Global | +181.52346658365% |
Vision
Sight | 10 |
Lite | 8 |
Infravision | 10 |
See Stealth | 92.745957327932 |
See Invisible | 92.745957327932 |
Offense: Mainhand
Damage | 160 |
Accuracy | 49 |
Crit Chance | 42% |
APR | 83 |
Speed | 1.00 |
Offense: Offhand
Damage | 154 |
Accuracy | 49 |
Crit Chance | 42% |
APR | 66 |
Speed | 1.00 |
Offense: Spell
Spellpower | 58 |
Crit Chance | 43% |
Speed | 1 |
Offense: Mind
Mindpower | 124 |
Crit Chance | 68% |
Speed | 0.77860615105456 |
Offense: Damage Bonus
Arcane | +12% |
Cold | +20% |
All | 0% |
Lightning | +4% |
Light | +21% |
Physical | +13% |
Mind | +83% |
Darkness | +43% |
Nature | +3% |
Offense: Damage Penetration
Darkness | +34% |
Nature | +35% |
Lightning | +27% |
Mind | +62% |
All | +20% |
Defense: Base
Armour (hardiness) | 51.31956187875 (50%) |
Defense | 56 |
Ranged Defense | 56 |
Fatigue | 5 |
Physical Save | 78 |
Spell Save | 78 |
Mental Save | 78 |
Defense: Resistances
Acid | + 40%( 70%) |
Blight | + 19%( 70%) |
Arcane | + 36%( 70%) |
Mind | + 48%( 70%) |
All | + 32%( 70%) |
Lightning | + 39%( 70%) |
Light | + 38%( 70%) |
Physical | + 44%( 70%) |
Darkness | + 44%( 70%) |
Nature | + 31%( 70%) |
Defense: Immunities
Stun Resistance | 20% |
Confusion Resistance | 94% |
Pinning Resistance | 100% |
Silence Resistance | 59% |
Instadeath Resistance | 100% |
Knockback Resistance | 0% |
Inscriptions (4/5)
Infusions | Effective talent level: 2.5 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 278 life over 5 turns. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 2.5 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 162 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 2.5 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 234 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 2.5 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 303 life over 5 turns. |
Class Talents
Psionic / Psychic Assault | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Solipsism | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Thought-Forms | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Psionic / Dream Smith | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Slumber | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Discharge | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Nightmare | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Distortion | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Cunning / Survival | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Wild-gift / Mindstar mastery | 1.20 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Psionic / Mentalism | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Psionic / Feedback | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Dream Forge | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Psionic / Augmented mobility | 1.40 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat training | 1.20 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Yeek | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Dreaming | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
talent | Mental Tyranny |
talent | Thought-Form: Bowman |
talent | Forge Shield |
talent | Skate |
talent | Range Amplification Device |
talent | Psiblades |
talent | Lucid Dreamer |
talent | Night Terror |
beneficial effect | The target is wide awake and has 20% resistance to sleep effects. Insomnia |
detrimental effect | Zone-wide effect: +10% critical chance, +20% critical damage, -20% nature and blight resistance. Sinister Aura |
beneficial effect | The creature has found a state of clarity and sees the world for what it is (+49% global speed). Clarity |
Quests
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 17): Pacifist | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 18): PacifistYou completed the challenge and received: +3 Stat Points and +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 19): ExterminatorYou completed the challenge and received: Random Artifact: Blindwill (20-28 power, 4 apr) | done |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 20): Near SightedYou completed the challenge and received: Random Artifact: Deepsoblivion (10-15 power, 2 apr) | done |
All foes have the multiply talent! Infinite Dungeon Challenge (Level 23): MultiplicityTurns left: 0 You completed the challenge and received: Random Artifact: Gluta (0 def, 0 armour) | done |
Proceed directly to the next Infinite Dungeon level in less than 239 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 24): Rush Hour (239)Turns left: 58 You completed the challenge and received: Random Artifact: Murkgrit (11 def, 14 armour) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 26): ExterminatorYou completed the challenge and received: +1 Class Point | done |
Proceed directly to the next Infinite Dungeon level in less than 143 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 29): Rush Hour (143)Turns left: 39 You completed the challenge and received: Random Artifact: Gleamzephyr (9-13 power, 5 apr) | done |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 30): Near SightedYou completed the challenge and received: Random Artifact: Blindviper (0 def, 3 armour) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 31): Exterminator | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 35): ExterminatorYou completed the challenge and received: Random Artifact: Lightningwrither (0 def, 4 armour) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 36): Exterminator | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 37): ExterminatorYou completed the challenge and received: +1 Category Point | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 38): Pacifist | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 39): Exterminator | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 4): ExterminatorYou completed the challenge and received: +1 Class Point | done |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 8): Mirror Match | failed |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
On feet | Wanderer's Rest (4 def, 0 armour) Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 (+1 eff.) Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Talent mastery: +0.20 Psionic / Augmented mobility Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 11 power out of 20/20) : Effective talent level: 6.3 Power cost: 11 out of 20/20. Range: 10 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 10 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
Quiver | Quiver of Domination (20/20, 24-34 power, 8 apr) Quiver of Domination (20/20, 24-34 power, 8 apr)Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 24.0 - 33.6 Uses stats: 20% Wil, 60% Dex, 50% Str Damage type: Mind Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +8 Crit. chance: +2.0% Capacity: 20 On weapon crit: * dominate the target Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain. |
Light source | dreamer's dwarven lantern dreamer's dwarven lanternInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Mental save: +5 (+1 eff.) Mindpower: +5 (+0 eff.) Mental crit. chance: +6% Light radius: +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
On head | Artheneg the Toxinseam (3 def, 0 armour) Artheneg the Toxinseam (3 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +5 Cun / +6 Wil Changes resistances: +3% lightning / +13% physical / +17% mind / +18% nature Changes resistances penetration: +15% nature Changes damage: +13% physical / +17% mind / +3% nature Mindpower: +5 (+0 eff.) A pointy cloth hat, very wizardly... |
On hands | Ruthless Grip (0 def, 5 armour) Ruthless Grip (0 def, 5 armour)Requires: - Heavy armour training Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour: +5 Damage (Melee): 15 darkness / 15 cold Changes damage: +20% darkness / +20% cold Only die when reaching: -100.00 life Maximum hate: +20.00 Healing mod.: -10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Instill Fear (costing 11 power out of 30/30) : Effective talent level: 4.5 Power cost: 11 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a mind power Description: Instill fear in your foes within 2 radius of a target location dealing 95.16 mind and 74.36 darkness damage and causing one of 4 possible fears that last for 8 turns. The targets can save vs your Mindpower to resist the effect. Fear effects improve with your Mindpower. Possible fears are: Paranoid: Gives the target an 50% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. Despair: Reduces mind resist, mindsave, armour and defence by 54. Terrified: Deals 23.79 mind and 18.59 darkness damage per turn and increases cooldowns by 80%. Haunted: Causes the target to suffer 36.76 mind and 28.73 darkness damage for each detrimental mental effect every turn. Crafted for a warlord who wanted to keep his subjects under a stralite grip. Dark thoughts went into the making of these gauntlets, literally. |
Tool | Oludrahad the steel torque of gale force [power 160] (8 cooldown) Oludrahad the steel torque of gale force [power 160] (8 cooldown)Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: charm / torque ; tier 2 When wielded/worn: Changes resistances: +6% mind Changes resistances penetration: +5% mind Changes damage: +9% mind It can be used to project a gust of wind in a cone knocking all creatures back 8 spaces and dealing 181 physical damage Activation puts all charms on cooldown for 8 turns. When used: * Heal for 39. * Increase the duration of 2 beneficial effects by 1. Torques are made by powerful psionics to store psionic powers. |
On fingers | Hurorak HurorakInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +5 Cun Changes resistances: +5% arcane Changes damage: +12% mind Life regen: +12.00 Maximum life: +40.00 Maximum psi: +30.00 Mindpower: +30 (+4 eff.) Healing mod.: +12% Rings make your fingers look great! |
On fingers | Yvimitta the Arcward Yvimitta the ArcwardInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +5 Cun / +5 Wil Changes resistances: +12% acid / +3% darkness / +3% lightning Stun/Freeze immunity: +20% Mindpower: +26 (+3 eff.) Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% Rings make your fingers look great! |
Around neck | Delykath the gold amulet Delykath the gold amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -5% Changes stats: +5 Cun Changes damage: +12% mind Mental save: +18 (+4 eff.) Life regen: +2.00 Mindpower: +20 (+2 eff.) Mental crit. chance: +3% Amulets make your neck look great! |
In main hand | epiphanous living mindstar of life (16-17 power, 83 apr, mind damage) epiphanous living mindstar of life (16-17 power, 83 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 15.5 - 17.1 Uses stats: 99% Wil, 59% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +83 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +11% mind Talent granted: +1 Attune Mindstar Life regen: +0.80 Psi when firing a critical mind attack: +3.00 Maximum life: +36.00 Mindpower: +26 (+3 eff.) Mental crit. chance: +8% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Around waist | drakeskin leather belt 'Cyragavea' drakeskin leather belt 'Cyragavea'Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Damage when hit (Melee): 8 arcane Changes stats: +2 Str Changes resistances: +6% light Changes damage: +12% arcane Physical save: +10 (+0 eff.) Spell crit. chance: +5% Mindpower: +11 (+1 eff.) Infravision radius: +2 A belt that goes around your waist. |
In off hand | hateful pulsing mindstar of storms (14-15 power, 66 apr, mind damage) hateful pulsing mindstar of storms (14-15 power, 66 apr, mind damage)Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 13.5 - 14.9 Uses stats: 99% Wil, 59% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +66 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Damage (Melee): 10 lightning Changes stats: +3 Str / +4 Dex / +3 Mag / +6 Wil / +6 Cun / +3 Con Changes resistances: +4% lightning Changes resistances penetration: +7% lightning / +7% mind / +8% darkness Changes damage: +4% lightning / +12% mind / +10% darkness Talent granted: +1 Attune Mindstar Maximum hate: +3.00 Mindpower: +16 (+2 eff.) Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | Shinelace (2 def, 0 armour) Shinelace (2 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Damage when hit (Melee): 4 cold Changes stats: +2 Str / +2 Con Changes resistances: +14% darkness / +3% light Changes resistances penetration: +6% darkness Changes damage: +13% darkness / +21% light Stealth bonus: +13 Physical save: +7 (+0 eff.) Mental save: +10 (+2 eff.) Only die when reaching: -50.00 life Light radius: +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | Crimson Robe (12 def, 0 armour) Crimson Robe (12 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Defense: +12 (+4 eff.) Damage (Melee): 35 mind / 10 % chance of gloom effects Damage when hit (Melee): 35 mind / 10 % chance of gloom effects Changes stats: +10 Cun / +10 Wil Changes resistances: +15% all Changes resistances penetration: +20% all Talent masteries: +0.20 Psionic / Focus +0.20 Cursed / Slaughter +0.10 Psionic / Solipsism +0.20 Cursed / Punishments Psi each turn: +0.20 Hate when firing a critical mind attack: +4.00 Psi when firing a critical mind attack: +4.00 Hate per kill: +2.00 Mindpower: +20 (+2 eff.) Mental crit. chance: +9% Global speed: +15% Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn. Talent on hit(mindpower): Agony (8% chance level 2). Talent on hit(mindpower): Hateful Whisper (8% chance level 2). This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind. |
Inventory
regeneration infusion (heal 308; 15 cd) regeneration infusion (heal 308; 15 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 2.5 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 308 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! |
Void Quiver (0/0, 45-63 power, 120 apr) Void Quiver (0/0, 45-63 power, 120 apr)Requires: - Dexterity 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 45.0 - 63.0 Uses stats: 70% Dex, 40% Mag, 50% Str Damage type: Temporal darkness Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +120 Crit. chance: +6.0% When this weapon hits: Spatial Tether (15% chance level 1). When this weapon hits: Dimensional Anchor (15% chance level 1). An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. |
restful drakeskin leather gloves of war-making (0 def, 3 armour) restful drakeskin leather gloves of war-making (0 def, 3 armour)Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Physical crit. chance: +11.0% Armour: +3 Critical mult.: +9.00% Life regen: +8.00 Stamina each turn: +1.10 Maximum stamina: +23.00 Spell crit. chance: +5% Mental crit. chance: +14% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Xerada (20 def, 3 armour) Xerada (20 def, 3 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Defense: +20 (+6 eff.) Fatigue: +3% Changes resistances: +9% nature / +18% light Spell save: +5 (+0 eff.) Knockback immunity: +20% Equilibrium when hit: +0.12 Only die when reaching: -60.00 life Maximum life: +46.00 Mindpower: +10 (+1 eff.) Mental crit. chance: +2% Healing mod.: +12% A cap made of leather. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 quartz 6 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 sapphire 6 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+0 eff.) Spell save: +8 (+0 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+0 eff.) Spell save: +8 (+0 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 jade 7 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 turquoise 9 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
11 ruby 11 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 amber 5 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
diamond diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 pearl 3 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Flamestone FlamestoneCrafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +2 Cun Stun/Freeze immunity: +20% Mindpower: +5 (+0 eff.) Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Chonarileg ChonarilegInfused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 3 When wielded/worn: Effects on melee hit: * 20 arcane resource burn Changes stats: +1 Cun Changes resistances: +3% nature / +3% light / +6% all Spell save: +14 (+0 eff.) Light radius: +7 A normal brass lantern, enhanced by alchemy to make it brighter. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 6 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
By Zzz the Yeek Solipsist level 18
3rd Summertide 122nd year of Ascendancy at 11:37 see stats
By Zzz the Yeek Solipsist level 34
6th Dusk 122nd year of Ascendancy at 10:20 see stats
By Zzz the Yeek Solipsist level 30
7th Flare 122nd year of Ascendancy at 03:12 see stats
By Zzz the Yeek Solipsist level 14
8th Mirth 122nd year of Ascendancy at 09:54 see stats
By Zzz the Yeek Solipsist level 30
10th Flare 122nd year of Ascendancy at 04:50 see stats
By Zzz the Yeek Solipsist level 36
8th Dusk 122nd year of Ascendancy at 00:26 see stats
By Zzz the Yeek Solipsist level 49
17th Dusk 122nd year of Ascendancy at 17:38 see stats
By Zzz the Yeek Solipsist level 10
76th Pyre 122nd year of Ascendancy at 03:12 see stats
By Zzz the Yeek Solipsist level 20
1st Flare 122nd year of Ascendancy at 15:38 see stats
By Zzz the Yeek Solipsist level 30
6th Flare 122nd year of Ascendancy at 16:49 see stats
By Zzz the Yeek Solipsist level 40
10th Dusk 122nd year of Ascendancy at 13:02 see stats
By Zzz the Yeek Solipsist level 50
18th Dusk 122nd year of Ascendancy at 07:32 see stats
By Zzz the Yeek Solipsist level 30
10th Flare 122nd year of Ascendancy at 06:39 see stats
By Zzz the Yeek Solipsist level 16
9th Mirth 122nd year of Ascendancy at 14:37 see stats
By Zzz the Yeek Solipsist level 19
1st Flare 122nd year of Ascendancy at 11:25 see stats
By Zzz the Yeek Solipsist level 36
8th Dusk 122nd year of Ascendancy at 01:23 see stats
By Zzz the Yeek Solipsist level 25
6th Flare 122nd year of Ascendancy at 02:05 see stats
By Zzz the Yeek Solipsist level 13
7th Mirth 122nd year of Ascendancy at 10:44 see stats
Log
You gain 3.25 gold from the transmogrification of acidic stralite dagger of torment (28-36 power, 9 apr).
You gain 4.33 gold from the transmogrification of iron dagger of enduring (11-14 power, 5 apr).
You gain 3.25 gold from the transmogrification of voratun waraxe of torment (42-58 power, 6 apr).
You gain 4.45 gold from the transmogrification of voratun waraxe of crippling (40-56 power, 6 apr).
You gain 25.00 gold from the transmogrification of dwarven-steel waraxe 'Sunfame' (18-26 power, 4 apr).
You gain 25.00 gold from the transmogrification of Nighttitan the steel waraxe (13-18 power, 3 apr).
You gain 4.51 gold from the transmogrification of flaming orite trident of daylight (38-61 power, 13 apr).
You gain 18.25 gold from the transmogrification of voratun greatsword 'Duathelspitter' (78-124 power, 4 apr).
You gain 9.03 gold from the transmogrification of elemental voratun greatsword of vileness (64-102 power, 4 apr).
You gain 6.11 gold from the transmogrification of elemental voratun greatsword (65-104 power, 4 apr).
You gain 25.00 gold from the transmogrification of Zubinor the voratun greatsword (58-94 power, 4 apr).
You gain 7.29 gold from the transmogrification of stralite greatsword of evisceration (48-76 power, 3 apr).
You gain 20.88 gold from the transmogrification of Bleakfame (50-81 power, 3 apr).
You gain 25.00 gold from the transmogrification of Puswild the dwarven-steel greatsword (50-79 power, 2 apr).
You gain 25.00 gold from the transmogrification of Frozenhunt the voratun greatmaul (65-98 power, 4 apr).
You gain 25.00 gold from the transmogrification of voratun battleaxe 'Viperzeal' (58-86 power, 4 apr).
You gain 25.00 gold from the transmogrification of voratun battleaxe 'Heatlace' (60-89 power, 4 apr).
You gain 11.44 gold from the transmogrification of void walker's dragonbone starstaff of fate (30-36 power, 6 apr, temporal element).
You gain 9.48 gold from the transmogrification of shimmering dragonbone magestaff of channeling (30-36 power, 6 apr, lightning element).
You gain 13.74 gold from the transmogrification of cruel dragonbone magestaff of the prodigy (30-36 power, 6 apr, lightning element).
You gain 1.30 gold from the transmogrification of biting gale rune (damage 73; dur 4; cd 22).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 2 turns (stop reason: hostile spotted to the south (Xanavea the ungolmor - offscreen)).
Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the south (Xanavea the ungolmor - offscreen)).
Saving game...
Saving done.