Asthaum the level 6 Shalore Archmage by astoradks

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp6 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic29 (base 27)
Willpower19 (base 16)
Cunning12 (base 11)

Resources

Life120/120
Mana140/140
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance8%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+6%
Cold+6%
Fire+16%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save16
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Asthaum the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 03:17
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Asthaum the Shalore Archmage level 6
77th Pyre 122nd year of Ascendancy at 14:14
see stats

Log

Talent Lightning is ready to use.
Asthaum picks up (b.):
iron mace (12-18 power, 2 apr).
You pickup 0.80 gold pieces.

Talent Rune: Shielding is ready to use.

Resting starts...

Asthaum stops surging mana.

Talent Rune: Manasurge is ready to use.
Talent Grace of the Eternals is ready to use.
Rested for 31 turns (stop reason: all resources and life at maximum).


Asthaum picks up (c.):
acidic iron waraxe of massacre (17-24 power, 2 apr).
You pickup 0.65 gold pieces.

You pickup 0.55 gold pieces.

Ran for 5 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.90 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 10 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


You gain 0.95 gold from the transmogrification of
acidic iron waraxe of massacre (17-24 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-18 power, 2 apr).
There is an exit to the worldmap here (press '' or right click to use).