Kekiradsks the level 5 Halfling Annihilator by Tantrumoo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHalfling
ClassAnnihilator
Level / Exp5 / 75%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 17)
Dexterity18 (base 15)
Constitution13 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning25 (base 22)

Resources

Life154/154
Steam100/100
Healing Factor1.0283363011315
Regeneration2.6222575678854

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision4
See Stealth27.805133816353
See Invisible29.805133816353

Offense: Mainhand

Damage14
Accuracy29
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance7%
Speed1

Offense: Damage Bonus

Fire+9%

Defense: Base

Armour (hardiness)6 (38.594633868923%)
Defense24
Ranged Defense24
Fatigue3.9238052216851
Physical Save10
Spell Save7
Mental Save19

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
2/5
1/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
3/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
active

Equipment

Tool
Quiver
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Rested for 37 turns (stop reason: dialog is displayed).

Kekiradsks wears (replacing
iron mail armour (2 def, 4 armour)): rejuvenating rough leather armour (3 def, 2 armour).

You gain 0.10 gold from the melting of
pair of rough leather boots (0 def, 1 armour).
You gain 5.61 gold from the melting of
rejuvenating rough leather armour of temporal resistance (3 def, 2 armour).
You gain 0.10 gold from the melting of
quiver of elm arrows (20/20, 14-19 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.40 gold from the melting of
Stormlash (17-19 power, 7 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.20 gold from the melting of
gifted mossy mindstar of balance (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 3.17 gold from the melting of
balanced iron greatmaul of massacre (28-41 power, 1 apr).
You gain 3.50 gold from the melting of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 1.72 gold from the melting of
potent elm magestaff of might (12-14 power, 2 apr, fire element).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 0.68 gold from the melting of
regeneration infusion (heal 60; 17 cd).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


There is a Derth (Town) here (press '' or right click to use).
Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:10.


There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.