WHY DONT TREES WORK PLS the level 50 Orc Adventurer by Bibzuda7

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeMadness Roguelike
SexFemale
RaceOrc
ClassAdventurer
Level / Exp50 / 1111567%
Sizehuge
Lifes / Deaths

Primary Stats

Strength9084 (base 12)
Dexterity9014 (base 12)
Constitution9023 (base 12)
Magic9023 (base 13)
Willpower9019 (base 12)
Cunning9017 (base 12)

Resources

Mana5264/5264
Vim5196/5196
Life10050196/10050343
Stamina5152/5152
Insanity96/100
Healing Factor2.499999121109
Regeneration25001259.710644

Speed

Mental0%
Attack0%
Movement+36.295420702615%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage1321
Accuracy593
Crit Chance2716%
APR7
Speed1.00

Offense: Spell

Spellpower591
Crit Chance100%
Speed1

Offense: Mind

Mindpower774
Crit Chance100%
Speed1

Offense: Damage Bonus

Acid+7%
Physical+9%
Cold+26%
Lightning+20%
Light+12%
Darkness+27%
Mind+36%
Fire+18%
Nature+38%

Offense: Damage Penetration

Lightning+52%
Darkness+51%
All0%

Defense: Base

Armour (hardiness)12 (74.708763900747%)
Defense504
Ranged Defense514
Fatigue0
Physical Save493
Spell Save492
Mental Save492

Defense: Resistances

Acid+ 70%( 70%)
Nature+ 70%( 70%)
Darkness+ 70%( 70%)
Cold+ 70%( 70%)
Lightning+ 70%( 70%)
Fire+ 70%( 70%)
All+ 84%( 70%)

Defense: Immunities

Stun Resistance63%
Instadeath Resistance100%
Pinning Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.00
5/5
5/5
5/5
5/5
Demented / Tentacles1.20
5/5
5/5
5/5
5/5
Corruption / Shadowflame1.20
1/5
1/5
1/5
5/5
Spell / Air1.20
5/5
5/5
5/5
5/5
Spell / Storm1.20
1/5
1/5
1/5
5/5

Generic Talents

Race / Orc1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
5/5
1/5
5/5
Technique / Combat training1.20
5/5
5/5
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
beneficial effect
detrimental effect

Quests

active
done
active
active
active
done

Equipment

On feet
Light source
On head
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Across the Narrow Sea (Madness (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By WHY DONT TREES WORK PLS the Orc Adventurer level 50
15th Retaking 124th year of Ascendancy at 02:42
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By WHY DONT TREES WORK PLS the Orc Adventurer level 6
10th Retaking 124th year of Ascendancy at 11:05
see stats
Fear me not! (Madness (Roguelike) difficulty) Survived the Fearscape!
By WHY DONT TREES WORK PLS the Orc Adventurer level 50
46th Retaking 124th year of Ascendancy at 20:32
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By WHY DONT TREES WORK PLS the Orc Adventurer level 10
10th Retaking 124th year of Ascendancy at 11:05
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By WHY DONT TREES WORK PLS the Orc Adventurer level 20
10th Retaking 124th year of Ascendancy at 11:05
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By WHY DONT TREES WORK PLS the Orc Adventurer level 30
10th Retaking 124th year of Ascendancy at 11:05
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By WHY DONT TREES WORK PLS the Orc Adventurer level 40
10th Retaking 124th year of Ascendancy at 11:05
see stats
Level 50 (Madness (Roguelike) difficulty) Got a character to level 50.
By WHY DONT TREES WORK PLS the Orc Adventurer level 50
10th Retaking 124th year of Ascendancy at 11:05
see stats
Mender (Madness (Roguelike) difficulty) Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
By WHY DONT TREES WORK PLS the Orc Adventurer level 50
9th Revenge 124th year of Ascendancy at 06:56
see stats
Overpowered! (Madness (Roguelike) difficulty) Did over 6000 damage in one attack.
By WHY DONT TREES WORK PLS the Orc Adventurer level 50
47th Retaking 124th year of Ascendancy at 04:29
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By WHY DONT TREES WORK PLS the Orc Adventurer level 50
14th Retaking 124th year of Ascendancy at 19:09
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By WHY DONT TREES WORK PLS the Orc Adventurer level 1
10th Retaking 124th year of Ascendancy at 11:05
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By WHY DONT TREES WORK PLS the Orc Adventurer level 50
45th Retaking 124th year of Ascendancy at 10:29
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By WHY DONT TREES WORK PLS the Orc Adventurer level 3
10th Retaking 124th year of Ascendancy at 11:05
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By WHY DONT TREES WORK PLS the Orc Adventurer level 2
10th Retaking 124th year of Ascendancy at 11:05
see stats

Log

Crystallized Primal Root deactivates Hymn of Detection.
Crystallized Primal Root uses
Stun.
Crystallized Primal Root misses WHY DONT TREES WORK PLS.
WHY DONT TREES WORK PLS resists the effect 'Hoarfrost'!
WHY DONT TREES WORK PLS is less impervious to physical effects.

Xerarita the shimmering crystal receives
72 healing from Rime Wraith from Xerarita the shimmering crystal.
WHY DONT TREES WORK PLS's tentacle fails to move Crystallized Primal Root!

Tentacle Constriction from WHY DONT TREES WORK PLS performs a melee critical strike against Crystallized Primal Root!
Crystallized Primal Root is weakened by the darkness!


Tentacle Constriction from WHY DONT TREES WORK PLS hits Crystallized Primal Root for
(45 flat reduction), (9068 ignored), 0 darkness, (3 flat reduction), 0 light (0 total damage).
Spikes of Decrepitude hits
WHY DONT TREES WORK PLS for 31 cold, 31 cold (61 total damage).
Rime Wraith from Xerarita the shimmering crystal hits
WHY DONT TREES WORK PLS for 86 cold damage.
WHY DONT TREES WORK PLS performs a melee critical strike against Crystallized Primal Root!
WHY DONT TREES WORK PLS performs a melee critical strike against Crystallized Primal Root!
WHY DONT TREES WORK PLS performs a melee critical strike against Crystallized Primal Root!
New Achievement: Mender (Madness (Roguelike) difficulty)!
You collect a new ingredient:
primal core (1).
WHY DONT TREES WORK PLS performs a melee critical strike against Crystallized Primal Root!
WHY DONT TREES WORK PLS hits Crystallized Primal Root for (45 flat reduction), 409 physical, (45 flat reduction), (1250 ignored), 0 physical, (7 flat reduction), 0 light, (45 flat reduction), 8445 darkness (8855 total damage).
WHY DONT TREES WORK PLS killed Crystallized Primal Root!
Xerarita the shimmering crystal casts
Invoke Darkness.
WHY DONT TREES WORK PLS resists the effect 'Hoarfrost'!
Xerarita the shimmering crystal receives
72 healing from Rime Wraith from Xerarita the shimmering crystal.
Xerarita the shimmering crystal hits WHY DONT TREES WORK PLS for 194 cold damage.
Your constrict target has disappeared!


Spikes of Decrepitude hits
WHY DONT TREES WORK PLS for 31 cold, 31 cold (61 total damage).
Rime Wraith from Xerarita the shimmering crystal hits
WHY DONT TREES WORK PLS for 86 cold damage.
WHY DONT TREES WORK PLS deactivates
Constrict.