Kench the level 6 Shalore Wyrmic by DamageInc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassWyrmic
Level / Exp6 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 27)
Dexterity13 (base 10)
Constitution11 (base 11)
Magic15 (base 10)
Willpower21 (base 16)
Cunning12 (base 10)

Resources

Life300/300
Stamina142/142
Equilibrium0
Healing Factor1.0097162075846
Regeneration4.2808631308863

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage35
Accuracy23
Crit Chance11%
APR1
Speed1.00

Offense: Spell

Spellpower17
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance10%
Speed1

Offense: Damage Bonus

Temporal+8%
Darkness+8%

Offense: Damage Penetration

Temporal+10%
Darkness+10%

Defense: Base

Armour (hardiness)16.522593642275 (62.32946707186%)
Defense5
Ranged Defense5
Fatigue13
Physical Save14
Spell Save12
Mental Save11

Defense: Resistances

Darkness+ 8%( 70%)
Temporal+ 8%( 70%)
Cold+ 19%( 70%)
Physical+ 2%( 70%)
Fire+ 7%( 70%)
Lightning+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Two-handed assault1.30
1/5
1/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
3/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

There is a ladder to the next level here (press '' or right click to use).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


New shimmer option unlocked: Crystle's Astral Bindings
Kench wears:
Crystle's Astral Bindings (0 def, 0 armour).

Kench wears:
rough leather cap (0 def, 1 armour).

You gain 2.27 gold from the transmogrification of
sand iron gauntlets of dexterity (+3) (0 def, 6 armour).
You gain 1.33 gold from the transmogrification of
spellwoven woollen robe of blight (+10%) (0 def, 0 armour).
You gain 1.56 gold from the transmogrification of
nature's mossy mindstar of clarity (3-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (11-15 power, 2 apr).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 20; cd 15).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Resting starts...

Rested for 159 turns (stop reason: all resources and life at maximum).


Saving game...

Saving done.