Blood mage the level 10 Doomelf Blood Mage by salo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDoomelf
ClassBlood Mage
Level / Exp10 / 92%
Sizebig
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution33.708096168054 (base 22)
Magic43 (base 34)
Willpower19 (base 13)
Cunning14 (base 10)

Resources

Life375/386
Vim15/38
Healing Factor1.2
Regeneration0.48

Speed

Mental0%
Attack0%
Movement+12.5%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4
See Invisible3

Offense: Mainhand

Damage37
Accuracy15
Crit Chance4%
APR4
Speed1.00

Offense: Spell

Spellpower40
Crit Chance24%
Speed1

Offense: Mind

Mindpower18.9
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)21.315440175321 (44.527027027027%)
Defense4.35
Ranged Defense4.35
Fatigue6
Physical Save22.348916829409
Spell Save32.85
Mental Save11.55

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance44%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Trauma1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
3/5
0/5
0/5
0/5
Corruption / Pyre1.30
3/5
1/5
2/5
0/5
Corruption / Blood1.30
3/5
3/5
0/5
0/5

Generic Talents

Corruption / Blood spear1.30
1/5
1/5
0/5
0/5
Race / Doomelf1.00
1/5
2/5
0/5
0/5
Corruption / Blood magic1.42
3/5
1/5
2/5
0/5
Technique / Combat training1.00
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
done
done
done

Equipment

On feet
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Blood mage the Doomelf Blood Mage level 6
76th Pyre 122nd year of Ascendancy at 17:44
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Blood mage the Doomelf Blood Mage level 10
5th Mirth 122nd year of Ascendancy at 01:32
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Blood mage the Doomelf Blood Mage level 9
79th Pyre 122nd year of Ascendancy at 19:10
see stats

Log

Ran for 40 turns (stop reason: at exit).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Blood mage wears:
wizard's copper ring.

Blood mage wears (replacing
supercharged elm wand of conjuration [power 127] (14 cooldown)): iron pickaxe 'Samylandur' (dig speed 37 turns).

You gain 1.42 gold from the transmogrification of
psychokinetic pouch of iron shots of accuracy (17/17, 15.5-18.6 power, 1 apr).
You gain 4.32 gold from the transmogrification of
Bethugalle the Flashkiss (4 def, 9 armour).
You gain 25.00 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 1.84 gold from the transmogrification of
potent elm starstaff of might (14-16.8 power, 2 apr, darkness element).
You gain 1.88 gold from the transmogrification of
steel sceptre of acid (14-19.6 power, 3 apr).
You gain 1.18 gold from the transmogrification of
gifted mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
You gain 1.89 gold from the transmogrification of
enduring vined mindstar (5-5.5 power, 18 apr, mind damage).
You gain 0.50 gold from the transmogrification of
steel mace (17-23.8 power, 3 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Blood mage deactivates Blood Spear.