Minomage the level 12 Whitehoof Archmage by Fiindil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp12 / 14%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity11 (base 10)
Constitution14 (base 10)
Magic42 (base 36)
Willpower19 (base 22)
Cunning17 (base 14)

Resources

Life-2/246
Mana116/222
Steam100/100
Healing Factor1.0372895330004
Regeneration2.3339014492509

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage20
Accuracy9
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower35
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+3%
Lightning+20%
Mind+11%
Arcane+4%

Defense: Base

Armour (hardiness)5 (30%)
Defense0
Ranged Defense0
Fatigue4
Physical Save16
Spell Save27
Mental Save18

Defense: Resistances

Lightning+ 12%( 70%)
Darkness+ 13%( 70%)
Temporal+ 18%( 70%)
Blight+ 12%( 70%)
Physical+ 11%( 70%)
Mind+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance21%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
1/5
1/5
0/5
Spell / Phantasm1.30
1/5
1/5
1/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
2/5
3/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done
active
active
active

Equipment

On feet
On hands
On head
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Minomage the Whitehoof Archmage level 10
21st Retaking 124th year of Ascendancy at 06:15
see stats

Log

Minomage casts Illuminate.
Minomage hits Sun paladin recruit for 67 light damage.
Minomage hits Sun-mage for 50 light damage.
Minomage killed Sun-mage!
Sun-mage's light area effect hits
Minomage for (35 to time), 0 light (0 total damage).

Sun paladin recruit hits Minomage for (59 to time), 0 physical, (8 to time), 0 cold (0 total damage).
Minomage casts
Manathrust.
Minomage's Manathrust hits Sun paladin recruit for
97 arcane damage.
Talent Lightning is ready to use.
Sun-mage's light area effect hits
Minomage for (35 to time), 0 light (0 total damage).
Sun-mage's light area effect hits Orc gunslinger for
38 light damage.
Your time shield crumbles under the damage!

The fabric of time around Minomage stabilizes to normal.

The powerful time-altering energies generate a restoration field on Minomage.


Sun paladin recruit hits Minomage for (35 to time), 9 physical, 8 cold (18 total damage).
Minomage casts
Phase Door.
Minomage is out of phase.

Orc gunslinger uses
Double Shots.
Sun paladin recruit shrugs off the effect 'Stunned'!
Orc gunslinger roars triumphantly.

Sun paladin recruit shrugs off the effect 'Stunned'!
Orc gunslinger's Double Shots hits Sun paladin recruit for
33 physical damage.
Orc gunslinger's Double Shots hits Sun paladin recruit for
31 physical damage.
Orc gunslinger's Double Shots killed Sun paladin recruit!
Minomage receives 18 healing from Temporal Restoration Field.
Sun-mage's light area effect hits
Minomage for 31 light damage.
Sun-mage's light area effect hits Orc gunslinger for
36 light damage.
Minomage the level 12 whitehoof archmage was seared to death by a sun-mage on level 2 of Sunwall Outpost.