Idomine the level 7 Shalore Corruptor by LClemings

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassCorruptor
Level / Exp7 / 18%
Sizebig
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution12 (base 12)
Magic32 (base 30)
Willpower21 (base 18)
Cunning12 (base 10)

Resources

Life193/193
Vim157/158
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision1

Offense: Mainhand

Damage17
Accuracy6
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower30
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+15%
Darkness+20%
Fire+3%

Defense: Base

Armour (hardiness)9 (30%)
Defense9
Ranged Defense9
Fatigue1
Physical Save8
Spell Save29
Mental Save11

Defense: Resistances

Darkness+ 40%( 70%)
Temporal+ 13%( 70%)
Lightning+ 13%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Blood1.30
5/5
1/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5
Corruption / Blight1.30
1/5
1/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Curses1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
1/5
0/5
0/5
Corruption / Hexes1.30
1/5
4/5
0/5
0/5

Effects

talent

Quests

active
active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Idomine the Shalore Corruptor level 6
70th Dusk 122nd year of Ascendancy at 13:41
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Idomine the Shalore Corruptor level 7
76th Dusk 122nd year of Ascendancy at 21:04
see stats

Log

Talent Rune: Shielding is ready to use.
Talent Blood Spray is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Idomine picks up (d.):
iron mail armour (2 def, 4 armour).
You pickup 0.60 gold pieces.

You pickup 0.70 gold pieces.

Ran for 8 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Idomine picks up (c.):
earthen elm vilestaff (10-12 power, 2 apr, blight element).
You pickup 0.60 gold pieces.

You pickup 0.85 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.46 gold from the transmogrification of
earthen elm vilestaff (10-12 power, 2 apr, blight element).
There is an exit to the worldmap here (press '' or right click to use).
Idomine deactivates
Dark Ritual.
Idomine activates
Dark Ritual.