Warhelm the level 50 Whitehoof Archmage by LClemings

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 377%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 10)
Dexterity28 (base 10)
Constitution41 (base 29)
Magic130 (base 60)
Willpower111 (base 60)
Cunning103 (base 60)

Resources

Mana651/651
Psi191/191
Life1239/1239
Paradox300
Steam90/90
Healing Factor1.2281403954778
Regeneration0.30703509886944

Speed

Mental+10%
Attack0%
Movement+125.85179503776%
Spell0%
Global+130.07221286943%

Vision

Sight10
Lite5
Infravision6
See Stealth29.662397795716
See Invisible81.940761099047
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage64
Accuracy47
Crit Chance35%
APR7
Speed0.91

Offense: Spell

Spellpower112
Crit Chance95%
Speed1

Offense: Mind

Mindpower69
Crit Chance29%
Speed1

Offense: Damage Bonus

Lightning+34%
Darkness+37%
Temporal+47%
Blight+40%
Arcane+117%
Fire+118%
All+22%

Offense: Damage Penetration

Blight+10%
Arcane+50%
Fire0%
All0%

Defense: Base

Armour (hardiness)29 (35.65183292883%)
Defense53
Ranged Defense65
Fatigue0
Physical Save40
Spell Save61
Mental Save68

Defense: Resistances

Acid+ 43%( 70%)
Blight+ 53%( 70%)
Arcane+ 70%( 70%)
Cold+ 50%( 70%)
All+ 33%( 70%)
Physical+ 41%( 70%)
Lightning+ 63%( 70%)
Light+ 43%( 70%)
Temporal+ 62%( 80%)
Mind+ 50%( 70%)
Darkness+ 66%( 70%)
Fire+ 43%( 70%)
Nature+ 43%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance60%
Poison Resistance100%
Disarm Resistance50%
Bleed Resistance100%
Pinning Resistance100%
Silence Resistance100%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (5/5)

Implants
Implants
Implants
Runes
Runes

Class Talents

Spell / Occult technomancy1.30
5/5
5/5
2/5
2/5
Spell / Temporal1.30
1/5
5/5
1/5
5/5
Spell / Air1.30
1/5
1/5
4/5
0/5
Spell / Arcane1.30
5/5
1/5
3/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
5/5
5/5
5/5
5/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.10
1/5
1/5
5/5
1/5
Technique / Combat training1.00
3/5
1/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
3/5
1/5
1/5
Steamtech / Chemistry1.00
3/5
1/5
0/5
0/5
Steamtech / Physics1.00
2/5
3/5
4/5
0/5
Spell / Divination1.40
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Whitehooves1.00
4/5
4/5
1/5
1/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
active
active
done
done
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Roguelike) difficulty) Buy an item from an AAA.
By Warhelm the Whitehoof Archmage level 22
8th Dearth 124th year of Ascendancy at 03:52
see stats
Across the Narrow Sea (Nightmare (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Warhelm the Whitehoof Archmage level 12
48th Retaking 124th year of Ascendancy at 06:11
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Warhelm the Whitehoof Archmage level 26
38th Dearth 124th year of Ascendancy at 14:52
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Warhelm the Whitehoof Archmage level 10
20th Retaking 124th year of Ascendancy at 14:15
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Warhelm the Whitehoof Archmage level 20
52nd Pain 124th year of Ascendancy at 04:56
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By Warhelm the Whitehoof Archmage level 30
39th Dearth 124th year of Ascendancy at 21:09
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By Warhelm the Whitehoof Archmage level 40
22nd Destruction 124th year of Ascendancy at 22:31
see stats
Level 50 (Nightmare (Roguelike) difficulty) Got a character to level 50.
By Warhelm the Whitehoof Archmage level 50
37th Destruction 124th year of Ascendancy at 12:22
see stats
One Ill Turn Deserves Another (Nightmare (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Warhelm the Whitehoof Archmage level 47
35th Destruction 124th year of Ascendancy at 23:52
see stats
Reclaiming Garkul's Heritage (Nightmare (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Warhelm the Whitehoof Archmage level 32
46th Dearth 124th year of Ascendancy at 10:01
see stats
Size is everything (Nightmare (Roguelike) difficulty) Did over 1500 damage in one attack.
By Warhelm the Whitehoof Archmage level 34
40th Loss 124th year of Ascendancy at 16:41
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Warhelm the Whitehoof Archmage level 25
38th Dearth 124th year of Ascendancy at 10:31
see stats
The Dead God Rests (Nightmare (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Warhelm the Whitehoof Archmage level 50
38th Destruction 124th year of Ascendancy at 18:42
see stats
The High Lady's Destiny (Finale) (Nightmare (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Warhelm the Whitehoof Archmage level 37
15th Destruction 124th year of Ascendancy at 03:41
see stats
The Restless Dead (Nightmare (Roguelike) difficulty) Disturbed an old battlefield and survived the consequences.
By Warhelm the Whitehoof Archmage level 40
22nd Destruction 124th year of Ascendancy at 22:41
see stats
The bigger the better! (Nightmare (Roguelike) difficulty) Did over 3000 damage in one attack.
By Warhelm the Whitehoof Archmage level 44
34th Destruction 124th year of Ascendancy at 19:47
see stats
This will make a big Omelette! (Nightmare (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Warhelm the Whitehoof Archmage level 27
39th Dearth 124th year of Ascendancy at 07:11
see stats
To the Bitter End (Nightmare (Roguelike) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Warhelm the Whitehoof Archmage level 50
38th Destruction 124th year of Ascendancy at 23:08
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Warhelm the Whitehoof Archmage level 50
38th Destruction 124th year of Ascendancy at 20:22
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Warhelm the Whitehoof Archmage level 21
1st Dearth 124th year of Ascendancy at 21:07
see stats

Log


Ran for 2 turns (stop reason: something interesting).


Ran for 2 turns (stop reason: something interesting).


Lore found:
Forbidden Tome: "Of Knowledge And Horrors"
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Nacrush's Decimator
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Eternity's Counter
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Worm Nest
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Yaldan Baoth
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Plague-Fire Sceptre
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Merkul's Second Eye
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Warmaster Gnarg's Murderblade
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Rogue Plight
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Tree of Life
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Burning Star
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Firewalker
You can read all your collected lore in the game menu, by pressing Escape.

Bought:
Forbidden Tome: "Of Knowledge And Horrors" for 1400.00 gold.