





Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
Addons | CHN Addons for ToME 1.5.5The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Sholtar 1.5.5Sholtar have no racial talents of their own; instead, the four slots can be used to learn talents from defeated enemies (of a high enough rank). In this manner, the Sholtar can improve nearly any class by adding abilities from other calsses, or even talents that are normally exclusive to NPCs. --- The Sholtar were once a great nation, with many vasts cities in the southeastern regions of Maj'Eyal. In spite of the harsh, dry terrain they inhabitied, or perhaps because of it, they were a people of great ingenuity and adaptability. The Cataclysm which tore the world apart centuries ago swept nearly all of the Sholtar lands into the murky depths, and all but erased their people from the face of Eyal. While very few survived, those who did fought for survival with all of the wit and grit that was their birthright. An already adaptable people grew to become even more adaptable through neccessity, and it has become their greatest strength. Sholtar are able to learn abilities by carefully studying others, and, regardless of their class, they can always improve by incorporating the talents of others into thier skill set. Midnight 1.5.0Adds two new shadowy Celestial classes. Now with a new starting zone: Save the Sunwall crops from a worm infestation. Currently there are nine new categories. It also grants Sun and Glyphs to Sun Paladin at 1.3 mastery. Possessor Bonus Class 1.5.4Donators/Buyers bonus! Store Restocker 1.5.5Opague Tooltips 1.5.5Tired of messy looking tooltips, or squinting when trying to read them? Squint no more!! This mod removes the transparency of the tooltips, making them easier to read! Proper Possession 1.5.0
Frequently Asked Questions: Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Arcanum Class Pack 1.5.2Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Select your Escorts 1.5.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Minstrel 1.5.5Adds the Minstrel, a lightly armored duelist who uses the power of song to bolster strength and incapacitate foes. Implements 20 new abilities split across 5 ability trees and 2 additional artifacts (which form a set). This is my first mod for ToME4, so if you encounter any bugs or balance issues, feel free to let me know! The source code is available here: https://github.com/ArtixBot/tome4-minstrel Bastion 1.4.6A complete rework for Bulwark. |
Campaign | Maj'Eyal |
Mode | Nightmare Exploration |
Sex | Male |
Race | Sholtar |
Class | Elementist |
Level / Exp | 6 / 74% |
Size | medium |
Lifes / Deaths | Killed by Spacial Disturbance at level 2 on the 74th 派尔季 122nd year of Ascendancy at 17:01 / 4Killed by Spacial Disturbance at level 2 on the 74th 派尔季 122nd year of Ascendancy at 17:18 Killed by storm drake hatchling at level 6 on the 2nd 狂欢旬 122nd year of Ascendancy at 10:40 Killed by storm drake hatchling at level 6 on the 2nd 狂欢旬 122nd year of Ascendancy at 11:13 |
Primary Stats
Strength | 8 (base 10) |
Dexterity | 8 (base 10) |
Constitution | 9 (base 11) |
Magic | 27 (base 27) |
Willpower | 19 (base 19) |
Cunning | 16 (base 10) |
Resources
Life | 110/110 |
Mana | 170/180 |
Paradox | 300 |
Healing Factor | 0.59162011173184 |
Regeneration | 0.14790502793296 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 10 |
Accuracy | 12 |
Crit Chance | 4% |
APR | 2 |
Speed | 1.00 |
Offense: Spell
Spellpower | 25 |
Crit Chance | 9% |
Speed | 1 |
Offense: Mind
Mindpower | 19 |
Crit Chance | 3% |
Speed | 1 |
Offense: Damage Bonus
酸性 | +6% |
寒冰 | +6% |
奥术 | +6% |
物理 | +10% |
闪电 | +6% |
火焰 | +6% |
Defense: Base
Armour (hardiness) | 5 (30%) |
Defense | 0 |
Ranged Defense | 0 |
Fatigue | 0 |
Physical Save | 5 |
Spell Save | 16 |
Mental Save | 12 |
Defense: Resistances
寒冰 | + 19%( 73%) |
物理 | + 8%( 73%) |
闪电 | + 8%( 73%) |
火焰 | + 8%( 73%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (2/3)
Infusions | 当前技能等级:1.0 纹身:狂暴使用模式:主动 作用范围:近身/单体 冷却时间:12 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是:自然之赐 描述: 激 活 纹 身 解 除 你 物 理 效 果 并 减 少 所 有 伤 害 14% 持 续 4 回 合。 同 时 除 去 对 应 类 型 的 CT 效 果 。 |
Runes | 当前技能等级:1.0 符文:魔力使用模式:主动 作用范围:近身/单体 冷却时间:25 飞行时间:瞬间 使用速度:法术 (100% 回合) 这是:法术 描述: 激 活 这 个 符 文 对 你 自 己 释 放 法 力 回 复, 增 加 620% 回 复 量 持 续 10 回 合, 并 立 即 回 复 31 法 力 值。 同 时 , 在 你 休 息 时 增 加 每 回 合 0.5 的 魔 力 回 复。 |
Class Talents
Spell / 火系 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / 土系 | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Spell / 气系 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Elemental fusion | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / 水系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Elementalism | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Sholtar | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Spell / 侦查系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / 传送系 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Spell / Force | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
beneficial effect | 目 标 位 于 死 灵 瘴 气 中, 减 少 40% 治 疗 效 果。 不 死 族 则 增 加 15% 所 有 抵 抗。 Necrotic Air |
Quests
You successfully escorted the lone alchemist to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lone alchemist (level 1 of Ruins of Kor'Pul)As a reward you gained talent category Spell / 岩石炼金系 (at mastery 0.80). | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance, which can be used to permanently increase your defense and ranged defense by six. He has given you some notes on the ingredients: * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' * 'Needed: one red crystal shard. I hear these can be found in a cave near Elvala. I also hear that they can cause you to spontaneously combust, so no need to explain if you come back hideously scarred.' * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
Main armor | ![]() 2.00 负重 装备类型: 护甲 / 长袍 ; 材质级别 1 一件长袍。它不能提供有效保护,但可以使 你获得魔法增益。 |
Light source | ![]() 装备灌输力量:奥术力量 1.00 负重 [Unique] 装备类型: 灯具 / 灯具 ; 材质级别 2 当使用或装备时: 伤害加成:+6% 酸性 / +6% 寒冰 / +6% 火焰 / +6% 奥术 / +6% 闪电 法术暴击率:+5% 光照范围:+2 可以用来施展技能:【 虚空回音 】(消耗 70 能量,剩余能量 70/70): 当前技能等级:2.0 能量消耗: 70 能量,剩余能量: 70/70. 作用范围:10.0 飞行时间:瞬间 描述: 释 放 虚 空 的 混 乱, 使 目 标 每 回 合 强 制 进 行 精 神 豁 免 鉴 定, 持 续 6 回 合, 未 通 过 豁 免 则 在 原 伤 害 基 础 上 造 成 19.80 精 神 伤 害( 由 精 神 和 自 然 伤 害 基 础 伤 害 决 定)。 它看起来像是一颗非常小巧的星星——深邃 的黑暗——不时闪着光芒。 |
Cloak | ![]() 装备制造者:某位大师 2.00 负重 装备类型: 护甲 / 斗蓬 ; 材质级别 1 当使用或装备时: 护甲值:+5 近身闪避:+1 (+1 有效值) 抗性改变:+11% 寒冰 可以当做外衣穿的宽松布外套,它甚至允许 你在里面穿上厚重的金属盔甲。 |
In main hand | ![]() , 物理 元素伤害) 装备需求: - 魔法 11 5.00 负重 装备类型: 武器 / 法杖 ; 材质级别 1 你必须使用双手装备。 基础伤害:10.0 - 12.0 伤害受属性加成: 80% 魔法 伤害类型:物理 命中加成:+2.5% 附加伤害 / 命中 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 伤害加成:+10% 物理 技能加成:+1 法杖掌控 法术强度:+3 (+1 有效值) 法术暴击率:+1% 法杖经过精细的加工,被法师所使用。 |
Inventory
![]() 装备魔法来源:自然力量 0.10 负重 装备类型: 卷轴 / 纹身 ; 材质级别 1 当纹刻在你身上时: 当前技能等级:0.0 使用模式:主动 作用范围:近身/单体 冷却时间:12 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是:自然之赐 描述: 激 活 纹 身 立 即 治 疗 你 50 生 命 值, 同 时 去 除 一 个 流 血 或 毒 素 效 果 。 可以用来【纹刻到你的身上】 自然纹身可以印在你的身上,给予你必要的 技能。 |
![]() 装备能量来源:反魔法力量 装备能量来源:超能力 1.00 负重 装备类型: 护甲 / 腰带 ; 材质级别 1 当使用或装备时: 抗性改变:+5% 酸性 / +6% 枯萎 物理豁免加成:+5 (+5 有效值) 精神强度:+2 (+1 有效值) 一条可以围住腰的皮带。 |
![]() 稀有脚部★威严的菊花 的 ★ (0 闪避, 8 护甲值) 装备需求: - 技能 重甲训练 装备制造者:某位大师 3.00 负重 装备类型: 护甲 / 脚部 ; 材质级别 1 当使用或装备时: 护甲值:+8 疲劳值:+2% 抗性改变:+3% 酸性 精神豁免加成:+12 (+10 有效值) 超能力值上限:+30.00 精神强度:+4 (+2 有效值) 夜视范围:+2 重靴,用金属覆盖着脚趾、脚后跟和其他重 要部位,保护穿戴者的足部免受伤害。 |
![]() 0.00 负重 装备类型: 珠宝 / 黑曜石 ; 材质级别 1 当使用或装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 当被用来强化装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 2.00 负重 装备类型: 灯具 / 灯具 ; 材质级别 1 当使用或装备时: 光照范围:+2 一个有引线的黄铜容器,上面覆盖有一张纸 防止灯油溅出来。它有一只把手,可以提着。 |
![]() 装备灌输力量:未知力量 1.00 负重 [剧情物品] 装备类型: 水晶球 / 水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自 动为你鉴定装备。 |
![]() 装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 护符 / 魔杖 可以用来施放【 传送至世界地图(等待40回 合) 】,消耗 202 能量,剩余能量400/400。 这个法杖通体用沃瑞钽打造,充满了可以撕 裂空间的奥术能量。你以前曾听说过此类物 品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 盒子 / 夏·图尔 当携带时: 可以用来施放【 立即转化盒子中的所有物品 (当你切换地图时也会自动转化) 】,消 耗 0 能量,剩余能量1000/1000。 这只宝箱是伊尔克古尔的延伸,任何扔在里 面的物品会被自动传送到湖底要塞,由核心 驱动,当能量耗尽时会被破坏。这件物品的 副作用是,由于金币对要塞是没用的,它会 自动返还给你。 当你有这只箱子时,所有你经过地面上的物 品会被自动捡起,并且当你离开地下城时会 自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移 到包裹中。在宝箱中的物品不会增加你的负 重。 |
![]() 0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 护甲值:+1 抗性改变:+1%全体 当被用来强化装备时: 护甲值:+1 抗性改变:+1%全体 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
By LV the Sholtar Elementist level 2
74th 派尔季 122nd year of Ascendancy at 18:01 see stats
By LV the Sholtar Elementist level 5
79th 派尔季 122nd year of Ascendancy at 05:27 see stats
By LV the Sholtar Elementist level 6
79th 派尔季 122nd year of Ascendancy at 08:13 see stats
Log
LV 停用了 石化皮肤 。
注意!你进入了失重区域!
在死亡的边缘,你被拉入了另一个位面。
保存游戏...
风暴幼龙杀死了LV!
LV杀死了风暴幼龙!
开始休息...
技能 闪电术 已经可以使用。
技能 Force Punch 已经可以使用。
技能 粉碎钻击 已经可以使用。
技能 石化皮肤 已经可以使用。
休息了10回合(中断原因: 所有能量及生命值均已恢复满)
保存完毕。
你被传送回现实世界!
LV 施展了 粉碎钻击 。
LV 击中 风暴幼龙 造成 192 物理 伤害。
LV杀死了风暴幼龙!
LV 拾取了( c ):稀有脚部★威严的菊花 的 ★ (0 闪避, 8 护甲值)
你拾取了 0.60 金币。
你拾取了 0.40 金币。
你拾取了 0.75 金币。
你只有在双持状态下才能使用这个技能。
技能 粉碎钻击 已经可以使用。