Zufast the level 5 Ghoul Annihilator by rookey

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceGhoul
ClassAnnihilator
Level / Exp5 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 11)
Dexterity20 (base 19)
Constitution21 (base 10)
Magic10 (base 10)
Willpower8 (base 10)
Cunning22 (base 24)

Resources

Life196/196
Steam100/100
Healing Factor1.094804467222
Regeneration0.27370111680551

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage17
Accuracy26
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)15.522593642275 (62.32946707186%)
Defense9
Ranged Defense9
Fatigue26
Physical Save13
Spell Save6
Mental Save10

Defense: Resistances

Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
1/5
0/5
0/5
Steamtech / Gadgets1.30
3/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
1/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
1/5
0/5
0/5
Steamtech / Turrets1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
3/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

active
done

Equipment

Quiver
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


You gain 0.02 gold from the melting of
brass lantern.
You gain 1.12 gold from the melting of
cleansing rough leather cap of constitution (+2) (0 def, 1 armour).
You gain 0.10 gold from the melting of
linen cloak (1 def, 0 armour).
You gain 5.81 gold from the melting of
rejuvenating rough leather armour of resilience (3 def, 2 armour).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.65 gold from the melting of
creative mossy mindstar (75% power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 2.48 gold from the melting of
flaming iron waraxe of daylight (105% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.98 gold from the melting of
balanced iron greatsword of erosion (112% power, 1 apr).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 0.62 gold from the melting of
healing infusion (heal 40; cd 11).
You feel very confident walking into this place.
Saving game...

Saving done.


Talent Heavy Weapon Expertise is ready to use.
Talent Reactive Armor is ready to use.
Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.

Talent Magnetic Field is ready to use.

Ran for 8 turns (stop reason: didn't move).


Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:18.

Talent Ghoulish Leap is ready to use.
Talent Exoskeleton is ready to use.