Megrim the level 50 Whitehoof Temporal Warden by ithuriel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceWhitehoof
ClassTemporal Warden
Level / Exp50 / 1355%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 11)
Dexterity91 (base 60)
Constitution12 (base 10)
Magic79 (base 60)
Willpower44 (base 38)
Cunning102 (base 50)

Resources

Life1663/1663
Mana464/464
Paradox294
Steam70/100
Healing Factor1.1491526171257
Regeneration24.419493113921

Speed

Mental+19.999999999992%
Attack-7.9714013168086E-12%
Movement+56.804258065936%
Spell-7.9714013168086E-12%
Global+100%

Vision

Sight10
Lite8
Infravision6
See Stealth48.906885073459
See Invisible44.906885073459

Offense: Mainhand

Damage171
Accuracy74
Crit Chance100%
APR61
Speed0.83

Offense: Offhand

Damage79
Accuracy74
Crit Chance105%
APR67
Speed0.83

Offense: Spell

Spellpower52
Crit Chance29%
Speed1.0000000000001

Offense: Mind

Mindpower45
Crit Chance29%
Speed1.0000000000001

Offense: Damage Bonus

Darkness+28%
Light+41%
Physical+38%
Nature+19%
Arcane+43%
Cold+35%
All+10%

Offense: Damage Penetration

Physical+15%
Lightning+10%
Nature+10%
All0%

Defense: Base

Armour (hardiness)101.04471430075 (57.155997060385%)
Defense89
Ranged Defense89
Fatigue0
Physical Save28
Spell Save45
Mental Save56

Defense: Resistances

Blight+ 21%( 70%)
Arcane-17%( 40%)
Cold+ 51%( 80%)
All+ 10%( 70%)
Lightning+ 60%( 80%)
Light+ 33%( 70%)
Temporal+ 17%( 70%)
Physical+ 13%( 70%)
Darkness+ 63%( 80%)
Fire+ 36%( 80%)
Nature+ 28%( 80%)

Defense: Immunities

Stun Resistance96%
Poison Resistance100%
Blind Resistance100%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance100%
Disarm Resistance50%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (4/4)

Implants
Runes
Runes
Implants

Class Talents

Chronomancy / Threaded Combat1.30
2/5
2/5
3/5
3/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Bow Threading1.30
4/5
1/5
3/5
3/5
Chronomancy / Speed Control1.30
1/5
4/5
4/5
3/5
Chronomancy / Temporal Combat1.30
1/5
2/5
2/5
1/5
Chronomancy / Blade Threading1.30
3/5
3/5
1/5
4/5
Chronomancy / Temporal Guardian1.30
5/5
4/5
4/5
4/5

Generic Talents

Chronomancy / Chronomancy1.30
3/5
1/5
1/5
3/5
Chronomancy / Spacetime Weaving1.30
3/5
4/5
0/5
0/5
Technique / Combat training1.30
3/5
1/5
3/5
2/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
0/5
0/5
Steamtech / Physics1.00
2/5
2/5
1/5
0/5
Chronomancy / Fate Weaving1.00
1/5
3/5
1/5
3/5
Cunning / Scoundrel1.00
2/5
1/5
2/5
2/5

Prodigies

1/1
1/1

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By Megrim the Whitehoof Temporal Warden level 50
39th Dearth 124th year of Ascendancy at 21:59
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Megrim the Whitehoof Temporal Warden level 11
24th Retaking 124th year of Ascendancy at 18:39
see stats
Blood on the Moon (Insane (Adventure) difficulty) Kill all of the Star Gazers within 7 game turns.
By Megrim the Whitehoof Temporal Warden level 31
20th Revenge 124th year of Ascendancy at 02:24
see stats
Can you bear it? So much bearness! (Insane (Adventure) difficulty) Killed Borius in the Bearscape.
By Megrim the Whitehoof Temporal Warden level 35
42nd Revenge 124th year of Ascendancy at 00:08
see stats
Don't Poosh it! (Insane (Adventure) difficulty) Killed Kelad in the lost land of Poosh.
By Megrim the Whitehoof Temporal Warden level 38
13rd Pain 124th year of Ascendancy at 21:14
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Megrim the Whitehoof Temporal Warden level 48
19th Dearth 124th year of Ascendancy at 04:31
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Megrim the Whitehoof Temporal Warden level 32
27th Revenge 124th year of Ascendancy at 19:16
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By Megrim the Whitehoof Temporal Warden level 40
39th Pain 124th year of Ascendancy at 03:47
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Megrim the Whitehoof Temporal Warden level 10
21st Retaking 124th year of Ascendancy at 10:41
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Megrim the Whitehoof Temporal Warden level 20
37th Retaking 124th year of Ascendancy at 21:10
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Megrim the Whitehoof Temporal Warden level 30
18th Revenge 124th year of Ascendancy at 19:20
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Megrim the Whitehoof Temporal Warden level 40
38th Pain 124th year of Ascendancy at 17:03
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Megrim the Whitehoof Temporal Warden level 50
26th Dearth 124th year of Ascendancy at 00:38
see stats
One Ill Turn Deserves Another (Insane (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Megrim the Whitehoof Temporal Warden level 50
1st Loss 124th year of Ascendancy at 01:57
see stats
Reclaiming Garkul's Heritage (Insane (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Megrim the Whitehoof Temporal Warden level 42
41st Pain 124th year of Ascendancy at 09:30
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Megrim the Whitehoof Temporal Warden level 44
5th Dearth 124th year of Ascendancy at 13:41
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Megrim the Whitehoof Temporal Warden level 29
18th Revenge 124th year of Ascendancy at 11:31
see stats
The Dead God Rests (Insane (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Megrim the Whitehoof Temporal Warden level 50
6th Loss 124th year of Ascendancy at 13:25
see stats
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Megrim the Whitehoof Temporal Warden level 46
8th Dearth 124th year of Ascendancy at 04:19
see stats
This will make a big Omelette! (Insane (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Megrim the Whitehoof Temporal Warden level 24
47th Retaking 124th year of Ascendancy at 15:25
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Megrim the Whitehoof Temporal Warden level 35
42nd Revenge 124th year of Ascendancy at 05:05
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Megrim the Whitehoof Temporal Warden level 16
34th Retaking 124th year of Ascendancy at 22:49
see stats

Log

Spikes of Decrepitude hits Megrim for 10 cold, 6 darkness (16 total damage).
Lava floor hits
Megrim for 22 fire damage.
Ran for 2 turns (stop reason: hostile spotted to the northwest (skeleton warrior)).


Megrim picks up (b.):
shielding rune (absorb 317; dur 7; cd 15).
Megrim picks up (a.):
healing infusion (heal 88; cd 10).
Megrim picks up (G.):
diamond.
Megrim picks up (p.):
runic drakeskin leather sling.
Megrim picks up (r.):
coruscating voratun shield of lightning resistance (+26%) (0 def, 10 armour, 203 block).
Megrim picks up (u.):
dwarven-steel mail armour of implacability (3 def, 16 armour).
Megrim picks up (g.):
Gardanion, the Light of God.
Megrim picks up (n.):
flaming voratun battleaxe of massacre (191% power, 4 apr).
Lore found:
Gardanion, the Light of God
You can read all your collected lore in the game menu, by pressing Escape.

Megrim has recovered!
The shield around skeleton warrior crumbles.

Lava floor hits Skeleton warrior for
14 fire damage.
Ran for 2 turns (stop reason: taken damage).

Spikes of Decrepitude hits
Megrim for 10 cold, 6 darkness (16 total damage).

The protective shield of Megrim disappears.


Megrim casts a protective shield just in time!

Your premonition allows you to raise a shield just in time!
Spikes of Decrepitude hits
Megrim for 10 cold, 6 darkness (16 total damage).

Megrim has recovered!
Skeleton warrior uses
Bone Armour.
A shield forms around skeleton warrior.