Inferno the level 12 Higher Doombringer by element91

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassDoombringer
Level / Exp12 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 24)
Dexterity12 (base 10)
Constitution33 (base 28)
Magic34 (base 22)
Willpower11 (base 10)
Cunning17 (base 11)

Resources

Life468/468
Stamina146/146
Vim152/152
Healing Factor1.1789294477288
Regeneration0.2947323619322

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage76
Accuracy47
Crit Chance8%
APR21
Speed1.00

Offense: Spell

Spellpower30
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+6%
Lightning+3%
Fire+7%
All0%

Offense: Damage Penetration

Fire+15%

Defense: Base

Armour (hardiness)31.08934837382 (81.151787968034%)
Defense23
Ranged Defense23
Fatigue23
Physical Save40
Spell Save27
Mental Save25

Defense: Resistances

Cold+ 30%( 70%)
Lightning+ 31%( 70%)
Nature+ 15%( 70%)
Darkness+ 7%( 70%)
Blight+ 10%( 70%)
Physical+ 5%( 70%)
Fire+ 20%( 70%)
All+ 4%( 70%)

Defense: Immunities

Disarm Resistance20%
Stun Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance60%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Corruption / Torture1.30
4/5
3/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
1/5
2/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
2/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
4/5
3/5
0/5

Effects

Quests

done
active
done
done
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Inferno the Higher Doombringer level 11
39th Dusk 122nd year of Ascendancy at 21:02
see stats
Hell has no fury like a demon scorned! (Insane (Adventure) difficulty) Escaped the Searing Halls.
By Inferno the Higher Doombringer level 6
78th Pyre 122nd year of Ascendancy at 09:28
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Inferno the Higher Doombringer level 10
20th Dusk 122nd year of Ascendancy at 15:20
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Inferno the Higher Doombringer level 8
19th Dusk 122nd year of Ascendancy at 14:11
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Inferno the Higher Doombringer level 10
29th Dusk 122nd year of Ascendancy at 03:20
see stats

Log

You gain 5.58 gold from the transmogrification of voratun steamgun of fire.
You gain 4.84 gold from the transmogrification of
ranger's iron steamgun of lightning.
You gain 3.94 gold from the transmogrification of
mighty ash longbow of acid.
You gain 9.65 gold from the transmogrification of
Balancewaker the steel mace (12-17 power, 3 apr).
You gain 2.25 gold from the transmogrification of
arcing iron longsword of phasing (12-18 power, 8 apr).
You gain 1.94 gold from the transmogrification of
potent elm magestaff of fate (13-16 power, 2 apr, lightning element).
You gain 6.34 gold from the transmogrification of
Betirinn the Hellgrind.
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 24%; mental; dur 2; cd 11).
You gain 1.22 gold from the transmogrification of
regeneration infusion of the psychic (heal 112; 13 cd).
There is a next level here (press '' or right click to use).
There is a previous level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


--------------------------------

There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


--------------------------------

There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).

--------------------------------

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.