Alrel the level 10 Shalore Archmage by kostile

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp10 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic41 (base 34)
Willpower28 (base 24)
Cunning15 (base 11)

Resources

Life146/146
Mana243/243
Healing Factor1.05
Regeneration2.3625

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy5
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower39
Crit Chance19%
Speed1

Offense: Mind

Mindpower24
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+6%
Blight+12%
Arcane+6%
Mind+12%
Lightning+6%
Light+6%
Physical+10%
Fire+6%
Cold+6%

Offense: Damage Penetration

Blight+10%
Darkness+10%
Arcane+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense17
Ranged Defense17
Fatigue0
Physical Save24
Spell Save27
Mental Save31

Defense: Resistances

Darkness+ 17%( 70%)
Mind+ 38%( 70%)
Arcane+ 11%( 70%)
Cold+ 9%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
2/5
0/5
0/5
Spell / Earth1.30
3/5
1/5
1/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent

Quests

active
active
done
done
done
active
done

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Alrel the Shalore Archmage level 10
4th Mirth 122nd year of Ascendancy at 23:27
see stats
Matrix style! (Insane (Roguelike) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Alrel the Shalore Archmage level 5
75th Pyre 122nd year of Ascendancy at 01:24
see stats
Orbituary (Insane (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Alrel the Shalore Archmage level 3
74th Pyre 122nd year of Ascendancy at 22:59
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Alrel the Shalore Archmage level 6
77th Pyre 122nd year of Ascendancy at 06:51
see stats

Log

Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).

--------------------------------

There is a Elvala (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Entrance to the Scintillating Caves here (press '' or right click to use).
Today is the 7th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:40.

--------------------------------

Today is the 8th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:55.

--------------------------------

Ran for 2 turns (stop reason: interesting character).

--------------------------------

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
--------------------------------

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

There is a portal back here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).

--------------------------------

Alrel refocuses the energies of his staff.