Multiclass Warden the level 13 Dwarf Stone Warden by masonpcd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp13 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength49 (base 31)
Dexterity10 (base 12)
Constitution29 (base 19)
Magic23 (base 22)
Willpower44 (base 27)
Cunning19 (base 10)

Resources

Life464/464
Mana342/342
Stamina221/221
Equilibrium0
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision7

Offense: Mainhand

Damage78
Accuracy38
Crit Chance8%
APR0
Speed1.00

Offense: Offhand

Damage49
Accuracy38
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower21
Crit Chance4%
Speed1

Offense: Mind

Mindpower30
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)49.2 (93.924050632911%)
Defense21
Ranged Defense25
Fatigue41
Physical Save26
Spell Save21
Mental Save37

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Teleport Resistance5%
Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance25%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Soldier1.30
0/5
0/5
0/5
0/5
Technique / Retaliation1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
5/5
1/5
4/5
2/5
Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
4/5
4/5
3/5
1/5
Technique / Shield offense1.30
1/5
4/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
2/5
1/5
0/5
Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
5/5
4/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
3/5
0/5
0/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5
Technique / Conditioning1.30
5/5
4/5
2/5
0/5

Effects

detrimental effect

Quests

active
failed
done
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Multiclass Warden the Dwarf Stone Warden level 6
26th Voratun 122nd year of Ascendancy at 14:46
see stats
Level 10 Got a character to level 10.
By Multiclass Warden the Dwarf Stone Warden level 10
44th Profit 122nd year of Ascendancy at 19:38
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Multiclass Warden the Dwarf Stone Warden level 4
20th Voratun 122nd year of Ascendancy at 07:35
see stats
The Arena Unlocked Arena mode.
By Multiclass Warden the Dwarf Stone Warden level 6
1st Acquisition 122nd year of Ascendancy at 11:49
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Multiclass Warden the Dwarf Stone Warden level 12
8th Wealth 122nd year of Ascendancy at 11:25
see stats

Log

Multiclass Warden the level 13 dwarf stone warden was torn limb from limb to death by Lisarida the black bear on level 2 of Old Forest.
You have 3 life(s) left.
Multiclass Warden deactivates Chant of Fortress.

Multiclass Warden deactivates Daunting Presence.

Multiclass Warden deactivates Stone Vines.

Multiclass Warden is no longer poisoned.

Multiclass Warden deactivates Shield Wall.

Multiclass Warden is no longer writhing in agony.

Multiclass Warden deactivates Shards.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Lisarida the black bear killed Multiclass Warden!
Resting starts...

Saving done.

Talent Vitality is ready to use.
Talent Infusion: Regeneration is ready to use.
The Eidolon deactivates Precise Strikes.

The Eidolon deactivates Shattered Mind.

The Eidolon deactivates Tale of Destruction.

Talent Daunting Presence is ready to use.
Talent Shield Wall is ready to use.
Talent Stone Vines is ready to use.
Talent Chant of Fortress is ready to use.
Talent Resilience of the Dwarves is ready to use.
Talent Last Stand is ready to use.
Talent Shards is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Saving game...