Necrodoom The Ninth the level 15 Doomelf Necromancer by tareth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDoomelf
ClassNecromancer
Level / Exp15 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity14 (base 10)
Constitution15 (base 10)
Magic53 (base 41)
Willpower33 (base 20)
Cunning28 (base 23)

Resources

Life224/224
Mana288/288
Soul9/9
Healing Factor1.2760311219417
Regeneration3.2538793609513

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite9
See Invisible9
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage27
Accuracy15
Crit Chance16%
APR5
Speed1.00

Offense: Spell

Spellpower43
Crit Chance18%
Speed1

Offense: Mind

Mindpower28
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+3%
Darkness+20%
Mind+9%
Cold+35%
Fire+14%

Offense: Damage Penetration

Darkness+25%
Lightning+5%
Mind+35%
Cold+10%

Defense: Base

Armour (hardiness)9 (30%)
Defense15
Ranged Defense15
Fatigue0
Physical Save14
Spell Save26
Mental Save23

Defense: Resistances

Cold+ 31%( 70%)
Lightning+ 13%( 70%)
Darkness+ 33%( 70%)
Temporal+ 13%( 70%)
Blight+ 13%( 70%)
Mind+ 18%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance21%
Disarm Resistance20%
Confusion Resistance21%
Silence Resistance20%
Stun Resistance10%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
1/5
1/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
4/5
1/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Master necromancer1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
4/5
1/5
1/5
1/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
0/5
0/5
Race / Doomelf1.00
1/5
4/5
0/5
0/5
Spell / Necrosis1.30
4/5
1/5
3/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Hell has no fury like a demon scorned! (Insane (Adventure) difficulty) Escaped the Searing Halls.
By Necrodoom The Ninth the Doomelf Necromancer level 6
77th Pyre 122nd year of Ascendancy at 16:35
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Necrodoom The Ninth the Doomelf Necromancer level 10
3rd Mirth 122nd year of Ascendancy at 13:07
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Necrodoom The Ninth the Doomelf Necromancer level 3
76th Pyre 122nd year of Ascendancy at 16:46
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Necrodoom The Ninth the Doomelf Necromancer level 10
4th Mirth 122nd year of Ascendancy at 12:34
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Necrodoom The Ninth the Doomelf Necromancer level 15
6th Flare 122nd year of Ascendancy at 08:45
see stats

Log

Ran for 31 turns (stop reason: at exit).

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


There is a ladder to the previous level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


There is a ladder to the previous level here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: dialog is displayed).


Saving done.