ARTIFICERRR the level 2 Halfling Artificer by kleanlegs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassArtificer
Level / Exp2 / 25%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity14 (base 11)
Constitution12 (base 11)
Magic14 (base 11)
Willpower11 (base 11)
Cunning20 (base 17)

Resources

Life122/122
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy22
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower14
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+10%
Arcane+3%

Defense: Base

Armour (hardiness)3 (30%)
Defense8
Ranged Defense8
Fatigue6
Physical Save8
Spell Save9
Mental Save11

Defense: Resistances

Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Armorsmithing1.30
2/5
0/5
0/5
0/5
Cunning / Imbuing1.30
0/5
0/5
0/5
0/5
Cunning / Accessory crafting1.30
0/5
0/5
0/5
0/5
Cunning / Toolsmithing1.30
1/5
0/5
0/5
0/5
Cunning / Weaponsmithing1.30
2/5
0/5
0/5
0/5

Generic Talents

Steamtech / Blacksmith1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Inventory management1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

ARTIFICERRR receives 51 healing from Infusion: Healing.

Talent Infusion: Healing is ready to use.

You don't see how to get there...


There is a way to the next level here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


ARTIFICERRR wears:
rough leather gloves of magic (+3) (0 def, 1 armour).

ARTIFICERRR wears (replacing
iron greatmaul (18-26 power, 1 apr)): acidic iron longsword (12-17 power, 2 apr).

ARTIFICERRR wears:
linen wizard hat of fire (+15%) (1 def, 0 armour).

You gain 5.00 gold from the transmogrification of
elm wand of shielding [power 110] (20 cooldown).
You gain 0.62 gold from the transmogrification of
miner's iron pickaxe (dig speed 30 turns).
You gain 0.90 gold from the transmogrification of
acidic pouch of iron shots of accuracy (14/14, 15-18 power, 1 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.70 gold from the transmogrification of
hateful iron waraxe (12-16 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (22-32 power, 1 apr).
You gain 1.92 gold from the transmogrification of
shimmering elm vilestaff (10-12 power, 2 apr, blight element).
You gain 1.48 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, cold element).
There is a way to the previous level here (press '' or right click to use).
Ran for 6 turns (stop reason: didn't move).


ARTIFICERRR uses
Craft Item.
ARTIFICERRR uses
Craft Item.
ARTIFICERRR uses
Craft Item.
You gain 5.00 gold from the transmogrification of
elm totem of healing [power 110] (15 cooldown).