Rime the level 5 Cornac Summoner by luka189

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassSummoner
Level / Exp5 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 11)
Constitution17 (base 10)
Magic19 (base 10)
Willpower17 (base 15)
Cunning13 (base 13)

Resources

Life212/212
Equilibrium0
Healing Factor1.0561497326203
Regeneration1.3201871657754

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3

Offense: Mainhand

Damage5
Accuracy11
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy11
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Arcane+9%

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save17
Spell Save22
Mental Save16

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
Around waist
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Lore found: All Hail King Tolak the Fair!
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


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You don't see how to get there...

Ran for 7 turns (stop reason: didn't move).


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Ran for 12 turns (stop reason: didn't move).


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Rime wears:
Erumnir the steel ring.

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Rime wears:
Gekira the linen cloak (1 def, 0 armour).

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Rime wears:
Belatira the hardened leather belt.

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EUREKA!
Learnt new tinker schematic:
Spike Attachment
EUREKA!
Learnt new tinker schematic:
Pain Suppressor Salve

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Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).