Goteem the level 1 Cornac Astromancer by GrazedDisgrace

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Revamped Alchemist 1.5.5
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassAstromancer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic17 (base 17)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life95/95
Mana100/100
Negative27/50
Positive27/50
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save9
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Celestial / Ponx1.30
2/5
0/5
0/5
0/5
Celestial / Terrestrial Unity1.30
2/5
0/5
0/5
0/5
Celestial / Kolal1.30
1/5
0/5
0/5
0/5
Celestial / Meteor1.30
0/5
0/5
0/5
0/5
Celestial / Luxam1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
0/5
0/5
0/5
0/5
Spell / Staff combat1.30
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Healing Light is ready to use.
Your summoned shivgoroth disappears.
Your summoned Gwelgoroth disappears.

Resting starts...

Talent Summon: Faeros is ready to use.
Talent Summon: Gwelgoroth is ready to use.
Talent Summon: Shivgoroth is ready to use.
Talent Command Staff is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


There is a Way into the Slazish fens here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 43 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Way into the Slazish fens here (press '' or right click to use).
Ran for 43 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (naga tidewarden - offscreen)).

Saving done.