pepe the level 10 Cornac Deathknight by Jidiot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceCornac
ClassDeathknight
Level / Exp10 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 25)
Dexterity12 (base 10)
Constitution11 (base 10)
Magic49 (base 34)
Willpower13 (base 10)
Cunning20 (base 10)

Resources

Life238/238
Mana138/138
Soul10/10
Healing Factor1.0597162075846
Regeneration0.26492905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage27
Accuracy28
Crit Chance16%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower34
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+8%
Physical+3%

Defense: Base

Armour (hardiness)29.062037804251 (68.37595394432%)
Defense4
Ranged Defense4
Fatigue24
Physical Save21
Spell Save23
Mental Save17

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 5%( 70%)
Mind+ 6%( 70%)
Physical+ 2%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Squire1.30
2/5
1/5
1/5
0/5
Spell / Dread1.30
1/5
1/5
1/5
0/5
Spell / Desecration1.30
3/5
0/5
0/5
0/5
Spell / Necrotic might1.30
1/5
1/5
0/5
0/5
Spell / Undeath1.30
0/5
0/5
0/5
0/5
Spell / Soul1.30
1/5
5/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Soulforge1.30
0/5
0/5
0/5
0/5
Spell / Reaping1.30
5/5
3/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
done
active
active
done

Equipment

On feet
On hands
On head
Tool
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By pepe the Cornac Deathknight level 10
6th Mirth 122nd year of Ascendancy at 10:59
see stats
That was close (Exploration mode) Killed your target while having only 1 life left.
By pepe the Cornac Deathknight level 3
76th Pyre 122nd year of Ascendancy at 13:39
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By pepe the Cornac Deathknight level 7
78th Pyre 122nd year of Ascendancy at 10:06
see stats

Log

You gain 0.10 gold from the transmogrification of linen wizard hat (1 def, 0 armour).
You gain 22.50 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 4.40 gold from the transmogrification of
pair of rough leather boots of speed (0 def, 1 armour).
You gain 0.73 gold from the transmogrification of
enveloping linen cloak (6 def, 0 armour).
You gain 1.18 gold from the transmogrification of
cured leather armour of acid resistance (6 def, 4 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.37 gold from the transmogrification of
vined mindstar of resolve (6-7 power, 18 apr, mind damage).
You gain 8.75 gold from the transmogrification of
mossy mindstar 'Scablace' (2-3 power, 12 apr, mind damage).
You gain 1.87 gold from the transmogrification of
creative mossy mindstar of clarity (2-3 power, 12 apr, nature damage).
You gain 25.00 gold from the transmogrification of
Shimmerworth (20-30 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (16-23 power, 1 apr).
You gain 1.10 gold from the transmogrification of
warrior's copper ring.
You gain 1.42 gold from the transmogrification of
shielding rune (absorb 142; dur 4; cd 16).
You gain 2.01 gold from the transmogrification of
blink rune of the wizard (range 5; phase 16; cd 12).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
Saving game...


Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:11.


Saving done.

Pepe deactivates
Necrotic Aura.
Pepe activates
Necrotic Aura.
Pepe deactivates
Spirit Feed.
Pepe activates
Spirit Feed.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Squire: Melee
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

There is a Way into the heart of the gloom here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


Saving game...

Saving done.