Kirith the level 11 Higher Sun Paladin by Gearid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassSun Paladin
Level / Exp11 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 30)
Dexterity12 (base 11)
Constitution24 (base 21)
Magic24 (base 20)
Willpower15 (base 10)
Cunning10 (base 10)

Resources

Life411/411
Positive50/50
Stamina142/142
Healing Factor1.2172674059366
Regeneration0.30431685148415

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage43
Accuracy23
Crit Chance3%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24
Crit Chance1%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+12%
Mind+3%
Light+14%
All0%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)27 (75%)
Defense13
Ranged Defense13
Fatigue0
Physical Save40
Spell Save19
Mental Save15

Defense: Resistances

Darkness+ 13%( 70%)
Light+ 43%( 70%)
Temporal+ 23%( 70%)
Physical+ 18%( 70%)
All+ 10%( 70%)
Nature+ 19%( 70%)

Defense: Immunities

Silence Resistance25%
Pinning Resistance43%
Disarm Resistance41%
Instadeath Resistance100%
Knockback Resistance81%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Crusader1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
4/5
0/5
0/5
Celestial / Sun1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
1/5
0/5

Generic Talents

Celestial / Light1.30
1/5
3/5
0/5
0/5
Celestial / Chants1.30
4/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
1/5
2/5
0/5

Effects

talent
talent

Quests

done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Kirith the Higher Sun Paladin level 10
5th Mirth 122nd year of Ascendancy at 19:57
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Kirith the Higher Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 02:04
see stats
The Arena Unlocked Arena mode.
By Kirith the Higher Sun Paladin level 9
3rd Mirth 122nd year of Ascendancy at 09:10
see stats
The secret city Discovered the truth about mages.
By Kirith the Higher Sun Paladin level 9
2nd Mirth 122nd year of Ascendancy at 06:27
see stats

Log

Kirith hits Rattlesnake for 100 light damage.
Kirith killed Rattlesnake!

Kirith picks up (a.):
healing infusion of the warrior (heal 112; cd 15).

Kirith uses
Infusion: Regeneration.
Kirith starts regenerating health quickly.


You have no more inscription slots.

You are now inscribed with Infusion: Healing.

Resting starts...

Talent Sun Ray is ready to use.
Kirith stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


Kirith switches his weapons to:
balanced steel longsword of erosion
iron shield of shrapnel.

You gain 5.00 gold from the transmogrification of
iron torque of psionic shield [power 25] (25 cooldown).
You gain 5.00 gold from the transmogrification of
iron torque of gale force [power 100] (15 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.76 gold from the transmogrification of
reinforced iron shield of cold resistance (+15%) (0 def, 4 armour, 8-9 power, 44.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 8-10 power, 23.5 block).
There is a way to the previous level here (press '' or right click to use).