John the level 7 Cornac Annihilator by Alice_in_Wonderland

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassAnnihilator
Level / Exp7 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity20 (base 20)
Constitution15 (base 15)
Magic10 (base 10)
Willpower10 (base 10)
Cunning21 (base 21)

Resources

Life175/175
Steam100/100
Healing Factor1.1405405405405
Regeneration0.28513513513514

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10
See Invisible10

Offense: Mainhand

Damage14
Accuracy30
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)13.522593642275 (63.098591549296%)
Defense9
Ranged Defense9
Fatigue22
Physical Save10
Spell Save7
Mental Save10

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 40%( 70%)
Fire+ 21%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
4/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
5/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
2/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active

Equipment

Quiver
On hands
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

--------------------------------
Medic turret receives 21 healing.
John receives 19 healing from Medic turret.

--------------------------------

Medic turret receives 21 healing.
John receives 19 healing from Medic turret.

--------------------------------

Medic turret receives 21 healing.
John receives 19 healing from Medic turret.

--------------------------------

Your summoned medic turret disappears.

--------------------------------

Resting starts...

Talent Medic Turret is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


--------------------------------

John wears (replacing
brass lantern): Summertide Phial.

--------------------------------

You gain 0.02 gold from the melting of
brass lantern.
Resting starts...

Rested for 14 turns (stop reason: all resources and life at maximum).


--------------------------------

John deactivates
Flamethrower.