Tinkerballa the level 21 Thalore Archer by drorpheus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceThalore
ClassArcher
Level / Exp21 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 18)
Dexterity61 (base 44)
Constitution56 (base 40)
Magic10 (base 10)
Willpower24 (base 16)
Cunning31 (base 14)

Resources

Life696/696
Stamina165/165
Healing Factor1.3053097345134
Regeneration4.2422566371686

Speed

Mental-10%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision7
See Stealth38.346101725859
See Invisible36.346101725859

Offense: Mainhand

Damage53
Accuracy54
Crit Chance23%
APR14
Speed1.11

Offense: Spell

Spellpower5
Crit Chance7%
Speed1

Offense: Mind

Mindpower32
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+9%
Light+3%
Nature+24%
Darkness+9%
Cold+7%
All0%

Offense: Damage Penetration

Darkness+10%
Light+10%
Lightning+5%
Arcane+5%
Fire+10%
Nature+5%

Defense: Base

Armour (hardiness)9 (70.376569037657%)
Defense58
Ranged Defense58
Fatigue0
Physical Save28
Spell Save11
Mental Save27

Defense: Resistances

Acid+ 27%( 70%)
Blight+ 25%( 70%)
Arcane+ 18%( 70%)
Cold+ 27%( 70%)
All+ 14%( 70%)
Darkness+ 28%( 70%)
Light+ 23%( 70%)
Lightning+ 23%( 70%)
Fire+ 17%( 70%)
Nature+ 32%( 70%)

Defense: Immunities

Confusion Resistance24%
Stun Resistance40%
Instadeath Resistance100%
Blind Resistance50%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Technique / Archery - bows1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
2/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
2/5
1/5
5/5
Technique / Combat techniques1.00
1/5
1/5
1/5
3/5
Technique / Archery prowess1.30
1/5
1/5
1/5
2/5
Technique / Archery training1.30
5/5
1/5
1/5
1/5

Generic Talents

Technique / Shooting1.00
0/5
2/5
Cunning / Scoundrel1.00
2/5
2/5
1/5
0/5
Cunning / Survival1.20
1/5
0/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
2/5
1/5
1/5
0/5
Technique / Combat training1.30
4/5
0/5
5/5
2/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active
done
done
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Tinkerballa the Thalore Archer level 10
9th Dusk 122nd year of Ascendancy at 18:24
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Tinkerballa the Thalore Archer level 10
5th Mirth 122nd year of Ascendancy at 02:25
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Tinkerballa the Thalore Archer level 20
1st Time of Equilibrium 122nd year of Ascendancy at 14:18
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Tinkerballa the Thalore Archer level 10
26th Dusk 122nd year of Ascendancy at 08:50
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Tinkerballa the Thalore Archer level 10
6th Mirth 122nd year of Ascendancy at 21:44
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Tinkerballa the Thalore Archer level 16
40th Dusk 122nd year of Ascendancy at 09:51
see stats

Log

Tinkerballa killed Neruthra the black bear!
Talent Infusion: Regeneration is ready to use.

Resting starts...

Talent Called Shots is ready to use.
Talent Rune: Shielding is ready to use.
Talent Trueshot is ready to use.
Tinkerballa seems more focused.

Tinkerballa activates
Concealment.
Talent Infusion: Regeneration is ready to use.
Tinkerballa stops regenerating health quickly.

Talent Blinding Speed is ready to use.
Talent Infusion: Primal is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Tinkerballa picks up (A.):
Tirakai's Maul (32-41.6 power, 6 apr).
Tinkerballa picks up (e.):
teleportation rune (range 37; cd 12).
Tinkerballa picks up (M.):
balanced steel waraxe (13-18.2 power, 3 apr).
Tinkerballa picks up (l.):
Smolderglory (17-22.1 power, 6 apr).
Tinkerballa picks up (F.):
truestriking steel greatsword (24.5-39.2 power, 2 apr).
Tinkerballa picks up (T.):
hardened leather armour of acid resistance (9 def, 6 armour).
Tinkerballa picks up (T.):
grounding dwarven-steel helm (0 def, 4 armour).
Tinkerballa picks up (U.):
cleansing steel mail armour of clarity (2 def, 6 armour).
Tinkerballa picks up (C.):
warbringer's dwarven-steel dagger of shearing (21-27.3 power, 7 apr).
Tinkerballa picks up (C.):
truestriking dwarven-steel dagger of massacre (21.5-27.95 power, 7 apr).
Lore found:
Tirakai's Maul
You can read all your collected lore in the game menu, by pressing Escape.


Tinkerballa deactivates
Concealment.
Tinkerballa deactivates
Precise Strikes.