Inkeeper the level 12 Drem Summoner by yrkaixoo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassSummoner
Level / Exp12 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity18 (base 11)
Constitution12 (base 10)
Magic12 (base 10)
Willpower42 (base 30)
Cunning33 (base 31)

Resources

Life286/286
Equilibrium0
Paradox300
Healing Factor1.4364835164835
Regeneration3.3757362637363

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth27.712164534463
See Invisible27.712164534463
ESP Range10
ESP Kindsdragon, humanoid/orc

Offense: Mainhand

Damage12
Accuracy32
Crit Chance10%
APR20
Speed1.00

Offense: Offhand

Damage11
Accuracy32
Crit Chance10%
APR20
Speed1.00

Offense: Spell

Spellpower12
Crit Chance8%
Speed1

Offense: Mind

Mindpower35
Crit Chance13%
Speed1

Offense: Damage Bonus

Mind+5%

Defense: Base

Armour (hardiness)19 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save16
Spell Save20
Mental Save27

Defense: Resistances

Nature+ 20%( 70%)
Fire+ 5%( 70%)
Blight+ 20%( 70%)
Physical+ 15%( 70%)
Cold+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance24%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
3/5
1/5
1/5
0/5
Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
1/5
2/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
1/5
0/5
Race / Drem1.00
1/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Inkeeper the Drem Summoner level 10
27th Profit 122nd year of Ascendancy at 12:29
see stats

Log

The unstable sand tunnel collapses!
The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

Inkeeper slows down.

White jelly's Slime Spit hits
Inkeeper for 26 nature damage.
The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

You are crushed by the collapsing tunnel! You suffocate!

Unstable sand tunnel hits
Inkeeper for 35 physical damage.
The unstable sand tunnel collapses!


Inkeeper is confused and fails to use Nature's Touch.

Black jelly seems more focused.

Welcome to level 12 [Inkeeper].
Inkeeper has 3 stat point(s), 1 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.

Inkeeper seems more focused.

Inkeeper receives 24 healing.
Inkeeper the level 12 drem summoner suffocated to death on level 1 of Sandworm lair.
You have 3 life(s) left.
Inkeeper can breathe again.

Inkeeper has finished recovering.

Inkeeper meditates on nature.

Inkeeper speeds up.

Inkeeper deactivates Master Summoner.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Inkeeper killed Inkeeper!
Saving done.