Atropius the level 12 Higher Cultist of Entropy by szypty

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassCultist of Entropy
Level / Exp12 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity15 (base 10)
Constitution27 (base 25)
Magic38 (base 37)
Willpower14 (base 10)
Cunning13 (base 13)

Resources

Life312/317
Insanity0/100
Healing Factor1.2486945338482
Regeneration2.5598237943889

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision6
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage20
Accuracy9
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+5%
Darkness+15%
Fire+12%
All0%

Offense: Damage Penetration

Mind+10%
Lightning+5%

Defense: Base

Armour (hardiness)10.782296377569 (30%)
Defense15
Ranged Defense15
Fatigue0
Physical Save19
Spell Save18
Mental Save15

Defense: Resistances

Lightning+ 15%( 70%)
Blight+ 12%( 70%)
Physical+ 8%( 70%)
Fire+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance10%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Oblivion1.30
1/5
0/5
0/5
0/5
Demented / Madness1.30
1/5
1/5
1/5
1/5
Demented / Entropy1.30
1/5
1/5
1/5
0/5
Demented / Nether1.30
1/5
1/5
1/5
0/5
Demented / Timethief1.30
1/5
1/5
1/5
0/5
Demented / Void1.30
1/5
1/5
1/5
1/5

Generic Talents

Demented / Calamity1.30
1/5
1/5
1/5
1/5
Demented / Beyond sanity1.30
3/5
1/5
1/5
0/5
Demented / Doom1.30
3/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
active
done
done
done

Equipment

On feet
Light source
On head
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Atropius the Higher Cultist of Entropy level 10
2nd Mirth 122nd year of Ascendancy at 04:15
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Atropius the Higher Cultist of Entropy level 11
4th Mirth 122nd year of Ascendancy at 17:38
see stats

Log

Resting starts...
You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Atropius wears:
copper amulet of cunning (+3).

Atropius wears (replacing
copper amulet of cunning (+3)): copper amulet of the eclipse.

Atropius wears:
linen cloak 'Striketreason' (1 def, 0 armour).

You gain 3.39 gold from the transmogrification of
scorching brass lantern of focus.
You gain 0.26 gold from the transmogrification of
iron shield of fire resistance (+15%) (0 def, 2 armour, 20.5 block).
You gain 2.25 gold from the transmogrification of
radiant iron mail armour (2 def, 4 armour).
You gain 1.13 gold from the transmogrification of
stabilizing iron helm of dexterity (+3) (0 def, 3 armour).
You gain 6.26 gold from the transmogrification of
iron helm 'Cystobsidian' (0 def, 5 armour).
You gain 8.68 gold from the transmogrification of
Sleetmalice the iron helm (0 def, 3 armour).
You gain 9.48 gold from the transmogrification of
Turykalthovon the linen cloak (1 def, 0 armour).
You gain 12.86 gold from the transmogrification of
Cracklewend.
You gain 2.50 gold from the transmogrification of
Skullcleaver (120% power, 4 apr).
You gain 4.53 gold from the transmogrification of
potent elm magestaff of channeling (107% power, 2 apr, fire element).
You gain 3.98 gold from the transmogrification of
thought-forged iron greatsword of daylight (111% power, 1 apr).
You gain 0.95 gold from the transmogrification of
arcing iron dagger of massacre (112% power, 5 apr).
You gain 1.03 gold from the transmogrification of
flaming iron battleaxe (108% power, 1 apr).
You gain 1.10 gold from the transmogrification of
insulating copper amulet of dexterity (+3).
You gain 1.65 gold from the transmogrification of
shielding rune of the psychic (absorb 92; dur 4; cd 15).
You gain 1.21 gold from the transmogrification of
regeneration infusion of the duelist (heal 124; 16 cd).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.