Grinder the level 6 Whitehoof Sawbutcher by ultimatechaos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
QuickTome: Orb of Communication 1.3.1
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassSawbutcher
Level / Exp6 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 29)
Dexterity12 (base 10)
Constitution17 (base 11)
Magic14 (base 10)
Willpower7 (base 10)
Cunning21 (base 17)

Resources

Life234/234
Steam100/100
Healing Factor1.0561497326203
Regeneration0.26403743315507

Speed

Mental0%
Attack0%
Movement+4.4408920985006E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage53
Accuracy26
Crit Chance11%
APR8
Speed1.00

Offense: Offhand

Damage24
Accuracy26
Crit Chance11%
APR0
Speed1.00

Offense: Spell

Spellpower14
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)30.317011280365 (73.452380952381%)
Defense17
Ranged Defense17
Fatigue29
Physical Save24
Spell Save7
Mental Save9

Defense: Resistances

Blight+ 5%( 70%)
Lightning+ 5%( 70%)
Cold+ 15%( 70%)
Temporal+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
2/5
0/5
0/5
0/5
Steamtech / Butchery1.30
4/5
0/5
0/5
0/5
Steamtech / Battle machinery1.30
4/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
2/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
0/5
0/5

Effects

Quests

active
active

Equipment

On feet
On hands
On head
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Grinder wears (replacing rough leather belt of transcendence): balancing rough leather belt of unlife.

You gain 0.15 gold from the melting of
iron pickaxe (dig speed 38 turns).
You gain 0.60 gold from the melting of
rough leather cap of constitution (+2) (0 def, 1 armour).
You gain 0.74 gold from the melting of
clarifying linen wizard hat (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.23 gold from the melting of
insulating pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 1.33 gold from the melting of
insulating rough leather belt of carrying.
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You gain 0.77 gold from the melting of
rough leather armour of fire resistance (1 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.90 gold from the melting of
self-loading pouch of iron shots (17/17, 16-19.2 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.11 gold from the melting of
iron steamsaw of paradox (9.5-14.25 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 4.99 gold from the melting of
Aeruhir the iron dagger (13-16.9 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.42 gold from the melting of
iron mace of erosion (11.5-16.1 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.45 gold from the melting of
acidic iron mace of daylight (12.5-17.5 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatmaul (19-28.5 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.13 gold from the melting of
acidic iron greatmaul of paradox (19-28.5 power, 1 apr).
You collect a new ingredient:
stack of herbs (bilberry) (2).
You gain 5.00 gold from the melting of
schematic: Rocket Boots.
You gain 1.65 gold from the melting of
shielding rune of the titan (absorb 101 for 3 turns).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.