Vel the level 13 Draconian Necromancer by Vel' Gahrus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDraconian
ClassNecromancer
Level / Exp13 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity17 (base 10)
Constitution21 (base 10)
Magic39 (base 36)
Willpower20 (base 13)
Cunning35 (base 26)

Resources

Life167/167
Mana209/209
Soul11/12
Healing Factor1.144804467222
Regeneration0.2862011168055

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Invisible5

Offense: Mainhand

Damage22
Accuracy23
Crit Chance9%
APR0
Speed1.00

Offense: Spell

Spellpower36
Crit Chance23%
Speed1

Offense: Mind

Mindpower28
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+10%
Blight+10%
Cold+35%
All0%
Darkness+13%
Light+2%
Temporal+7%
Fire+22%
Mind+26%

Offense: Damage Penetration

Nature+20%
Darkness+15%

Defense: Base

Armour (hardiness)12 (30%)
Defense23
Ranged Defense23
Fatigue8
Physical Save26
Spell Save20
Mental Save27

Defense: Resistances

Acid+ 12%( 70%)
Cold+ 33%( 70%)
All+ 9%( 70%)
Lightning+ 18%( 70%)
Light+ 14%( 70%)
Temporal+ 14%( 70%)
Mind+ 46%( 70%)
Fire+ 30%( 70%)
Nature+ 21%( 70%)

Defense: Immunities

Stun Resistance22%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
2/5
1/5
0/5
0/5
Spell / Master of bones1.50
5/5
2/5
0/5
0/5
Spell / Dreadmaster1.30
2/5
0/5
0/5
0/5
Spell / Age of dusk1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Eradication1.30
1/5
0/5
0/5
0/5
Spell / Master necromancer1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Necrosis1.30
5/5
1/5
5/5
1/5
Race / Draconian1.00
0/5
1/5

Effects

talent
talent
beneficial effect

Quests

done
done
active
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Vel the Draconian Necromancer level 10
6th Mirth 122nd year of Ascendancy at 05:29
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Vel the Draconian Necromancer level 1
74th Pyre 122nd year of Ascendancy at 16:42
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Vel the Draconian Necromancer level 7
78th Pyre 122nd year of Ascendancy at 23:28
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Vel the Draconian Necromancer level 7
1st Mirth 122nd year of Ascendancy at 21:28
see stats

Log

You gain 9.10 gold from the transmogrification of pair of rough leather boots 'Gloremira' (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 2.20 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 5.63 gold from the transmogrification of
Emelaldama the rough leather belt.
You gain 3.68 gold from the transmogrification of
shimmering ash magestaff of dawn (15-18 power, 3 apr, cold element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 10.00 gold from the transmogrification of
elm starstaff 'Sparkstun' (10-12 power, 2 apr, light element).
You gain 10.72 gold from the transmogrification of
Cleanserot the elm magestaff (10-12 power, 2 apr, arcane element).
You gain 8.00 gold from the transmogrification of
Charpython the elm magestaff (10-12 power, 2 apr, arcane element).
You gain 2.32 gold from the transmogrification of
mighty rough leather sling of lightning.
You gain 0.25 gold from the transmogrification of
iron greatsword (15-24 power, 1 apr).
You gain 4.16 gold from the transmogrification of
thought-forged iron greatmaul of daylight (16-23 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-14 power, 5 apr).
You gain 2.74 gold from the transmogrification of
iron battleaxe of crippling (16-23 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (16-25 power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron battleaxe (16-23 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.71 gold from the transmogrification of
blink rune (range 5; phase 14; cd 12).
You gain 1.28 gold from the transmogrification of
acid wave rune (damage 62; dur 4; cd 20).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 22%; mental; dur 3; cd 10).
You gain 0.63 gold from the transmogrification of
healing infusion (heal 45; cd 14).
There is a previous level here (press '' or right click to use).
Saving game...

Saving done.


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).