Awesome the level 8 Yeek Necromancer by goodwaon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassNecromancer
Level / Exp8 / 45%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution11 (base 16)
Magic28 (base 26)
Willpower23 (base 17)
Cunning18 (base 11)

Resources

Life71/71
Mana214/214
Soul16/16
Healing Factor1.1097162075846
Regeneration0.27742905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth25.155423598945
See Invisible25.155423598945
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage9
Accuracy2
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance5%
Speed1

Offense: Damage Bonus

Light+20%
Cold+20%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save20
Mental Save27

Defense: Resistances

Lightning+ 12%( 70%)
Light+ 54%( 70%)
Temporal+ 13%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance35%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
3/5
1/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
3/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
active
active

Equipment

Tool
On fingers
On fingers
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By Awesome the Yeek Necromancer level 1
77th Pyre 122nd year of Ascendancy at 13:51
see stats

Log

Awesome feels pain again.
Awesome stops regenerating health quickly.

Rested for 5 turns (stop reason: all resources and life at maximum).


Your summoned ghoul disappears.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Awesome picks up (k.):
agate.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 31 turns (stop reason: dialog is displayed).


You gain 3.78 gold from the transmogrification of
bright brass lantern of health.
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 19.5 block).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 2.16 gold from the transmogrification of
arcing iron longsword of daylight (10-15 power, 2 apr).
You gain 1.75 gold from the transmogrification of
iron battleaxe of phasing (17-26 power, 8 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.