Sloot the level 1 Yeek Archmage by goodwaon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassArchmage
Level / Exp1 / 3%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution6 (base 11)
Magic16 (base 16)
Willpower20 (base 14)
Cunning15 (base 11)

Resources

Life67/74
Mana150/150
Healing Factor0.96590909090909
Regeneration0.24147727272727

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage6
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Fire-10%
Temporal+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save12
Mental Save12

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

Sloot recovers sight.

The air bubbles are depleted!
Rested for 5 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (ink squid)).


Sloot casts
Flame.
You collect a new ingredient:
vial of squid ink (1).
Sloot's Flame hits Ink squid for
41 fire damage.
Sloot's Flame killed Ink squid!

Sloot picks up (a.):
rough leather gloves of dexterity (+2) (0 def, 1 armour).

Sloot picks up (a.):
rough leather belt.
Talent Flame is ready to use.

Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: at door).


Sloot loses sight!


Resting starts...

Rested for 5 turns (stop reason: taken damage).

Sloot recovers sight.


Something hits
Sloot for 7 physical damage.