Golemancer the level 2 Cornac Alchemist by Speedlimate

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceCornac
ClassAlchemist
Level / Exp2 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution15 (base 13)
Magic16 (base 16)
Willpower18 (base 18)
Cunning14 (base 14)

Resources

Life106/111
Mana147/147
Psi120/122
Healing Factor1.0405405405405
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage5
Accuracy5
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+11%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save13
Spell Save11
Mental Save11

Defense: Resistances

Darkness+ 5%( 70%)
Fire+ 22%( 70%)
Light+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Psionic / Psychic Assault1.30
2/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.50
2/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Staff combat1.30
2/5
0/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
2/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5
Psionic / Dreaming1.30
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Tool
On fingers
Around waist
Main armor
Light source

Inventory

Achievements

Log

Golemancer stops regenerating health quickly.

Golemancer picks up (e.):
pair of iron boots (0 def, 3 armour).

Golemancer casts Refit Golem.

You need to ready 15 alchemist gems in your quiver to heal your golem.

Golemancer casts Create Alchemist Gems.

Talent Infusion: Regeneration is ready to use.

Ran for 3 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


You don't see how to get there...

You don't see how to get there...


Golemancer fails to disarm a trap (acid trap).

A stream of acid gushes onto Golemancer!

Ran for 2 turns (stop reason: taken damage).

Golemancer converts some damage to Psi!
Acid trap hits
Golemancer for 3 to psi, 7 acid (11 total damage).

Golemancer casts Refit Golem.

You need to ready 15 alchemist gems in your quiver to heal your golem.