Money Magic the level 22 Dwarf Alchemist by zuzubaku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassAlchemist
Level / Exp22 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity17 (base 11)
Constitution34 (base 31)
Magic48 (base 50)
Willpower38 (base 26)
Cunning10 (base 10)

Resources

Life684/684
Mana238/297
Healing Factor1.435336564623
Regeneration5.2234990252481

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage39
Accuracy11
Crit Chance4%
APR4
Speed1.00

Offense: Spell

Spellpower46
Crit Chance17%
Speed1

Offense: Mind

Mindpower25
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+13%
Lightning+19%
Nature+19%
Darkness+28%
Blight+28%
Acid+35%
Cold+28%
All+8%

Defense: Base

Armour (hardiness)10.506727476974 (30%)
Defense24
Ranged Defense24
Fatigue0
Physical Save25
Spell Save34
Mental Save25

Defense: Resistances

Acid+ 27%( 70%)
Blight+ 33%( 70%)
Arcane+ 14%( 70%)
Cold+ 48%( 70%)
All+ 9%( 70%)
Lightning+ 47%( 70%)
Light+ 17%( 70%)
Temporal+ 23%( 70%)
Fire+ 32%( 70%)
Nature+ 53%( 70%)

Defense: Immunities

Pinning Resistance51%
Bleed Resistance50%
Disarm Resistance43%
Instadeath Resistance100%
Knockback Resistance42%

Inscriptions (3/4)

Runes
Runes
Infusions

Class Talents

Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Golemancy1.30
4/5
3/5
1/5
1/5
Spell / Advanced-golemancy1.30
1/5
3/5
1/5
1/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Fungus1.00
1/5
1/5
1/5
0/5
Race / Dwarf1.00
1/5
1/5
1/5
0/5
Spell / Aegis0.90
1/5
1/5
1/5
0/5
Spell / Staff combat1.30
5/5
1/5
2/5
0/5
Spell / Stone alchemy1.30
3/5
2/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
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done
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active
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done
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Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Money Magic the Dwarf Alchemist level 16
28th Wealth 122nd year of Ascendancy at 10:08
see stats
Exterminator Killed 1000 creatures.
By Money Magic the Dwarf Alchemist level 20
15th Iron 123rd year of Ascendancy at 09:28
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Money Magic the Dwarf Alchemist level 19
7th Loss 122nd year of Ascendancy at 22:19
see stats
Level 10 Got a character to level 10.
By Money Magic the Dwarf Alchemist level 10
10th Profit 122nd year of Ascendancy at 17:08
see stats
Level 20 Got a character to level 20.
By Money Magic the Dwarf Alchemist level 20
10th Shortage 122nd year of Ascendancy at 16:46
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Money Magic the Dwarf Alchemist level 17
35th Dearth 122nd year of Ascendancy at 03:48
see stats
Size matters Did over 600 damage in one attack.
By Money Magic the Dwarf Alchemist level 22
27th Iron 123rd year of Ascendancy at 10:09
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Money Magic the Dwarf Alchemist level 5
18th Voratun 122nd year of Ascendancy at 20:23
see stats
The Arena Unlocked Arena mode.
By Money Magic the Dwarf Alchemist level 5
30th Voratun 122nd year of Ascendancy at 08:43
see stats
The secret city Discovered the truth about mages.
By Money Magic the Dwarf Alchemist level 11
14th Profit 122nd year of Ascendancy at 21:03
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Money Magic the Dwarf Alchemist level 22
14th Steel 123rd year of Ascendancy at 04:37
see stats

Log

The shield around Money Magic crumbles.

Money Magic stops regenerating health quickly.


Talent Supercharge Golem is ready to use.

Money Magic picks up (p.):
thought-forged steel waraxe of erosion (16-22 power, 3 apr).
Money Magic picks up (m.):
cruel ash magestaff of might (15-18 power, 3 apr, arcane element).
Money Magic picks up (l.):
mighty hardened leather sling of cold.
Money Magic picks up (z.):
steel shield of fire resistance (+15%) (0 def, 4 armour, 37.5 block).
Money Magic picks up (u.):
focusing woollen robe of lightning (+18%) (0 def, 0 armour).
Money Magic picks up (A.):
prismatic cured leather armour (6 def, 4 armour).
Money Magic picks up (k.):
balanced iron greatsword (16-26 power, 1 apr).
Money Magic picks up (R.):
acidic pouch of steel shots (17/17, 18-22 power, 2 apr).
Money Magic picks up (B.):
Bregygorak the cured leather armour (6 def, 10 armour).
Money Magic picks up (l.):
thought-forged dwarven-steel greatsword of massacre (44-70 power, 2 apr).
Money Magic picks up (k.):
elemental steel greatmaul of massacre (38-58 power, 2 apr).

Talent Infusion: Regeneration is ready to use.

Talent Invoke Golem is ready to use.

Talent Rune: Shielding is ready to use.

Talent Caustic Mire is ready to use.

Talent Resilience of the Dwarves is ready to use.

Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)