













Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Merchant on the Map 1.6.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Extra Dungeons 1.6.7In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.6.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Showing Items Tier in Inventory 1.6.0This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Items Vault 1.6.0Donators/Buyers bonus! Cloak Reminder 1.3.0Pops up a reminder if your undead character changes zones or uses the Rod of Recall while not wearing the Cloak of Deception. Frequently Asked Questions: Possessor Bonus Class 1.6.6Donators/Buyers bonus! Plot Disarming 1.5.0Removes the 'plot-item' flag from certain items after their plot function has been served, allowing you to drop them. Currently affected items:
Also available as part of the ZOmnibus Addon Pack. Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
EquipDoll - Clean Item Names 1.6.0Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game NPC Forgiveness 2.5 1.5.0This addon adjusts the way friendly NPC's react to hostile actions by the player. In most cases, the personal reaction of an NPC to the player (friendly/neutral/hostile) will slowly recover (by 10% each turn, minimum 1 point) back to it's default value over time. If the player doesn't further aggravate the NPC, it will eventually become neutral/friendly again. (Though it will still probably have the player targeted, depending on its ai settings which are not addressed in this addon.) The exception is if the player kills another friendly NPC within LOS, which will result in the NPC becoming permanently hostile to the player in most cases. Putting a detrimental status effect on the NPC will create a -25 (negative) reaction to the player (in addition to the penalties from any damage caused). Files affected: Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Dwarf |
| Class | Adventurer |
| Level / Exp | 23 / 60% |
| Size | medium |
| Lifes / Deaths | Killed by geomancer at level 1 on the 16th Voratun 122nd year of Ascendancy at 19:40 / 103Killed by human guard at level 2 on the 16th Voratun 122nd year of Ascendancy at 21:58 Killed by fire drake at level 3 on the 17th Voratun 122nd year of Ascendancy at 20:58 Killed by fire drake at level 3 on the 17th Voratun 122nd year of Ascendancy at 21:59 Killed by fire drake at level 3 on the 17th Voratun 122nd year of Ascendancy at 22:54 Killed by multi-hued drake at level 4 on the 18th Voratun 122nd year of Ascendancy at 03:53 Killed by multi-hued drake at level 4 on the 18th Voratun 122nd year of Ascendancy at 05:38 Killed by multi-hued drake at level 4 on the 18th Voratun 122nd year of Ascendancy at 06:44 Killed by multi-hued drake at level 4 on the 18th Voratun 122nd year of Ascendancy at 07:56 Killed by multi-hued drake at level 4 on the 18th Voratun 122nd year of Ascendancy at 09:41 Killed by multi-hued drake at level 4 on the 18th Voratun 122nd year of Ascendancy at 11:03 Killed by multi-hued drake at level 4 on the 18th Voratun 122nd year of Ascendancy at 11:47 Killed by assassin at level 4 on the 18th Voratun 122nd year of Ascendancy at 13:33 Killed by apprentice mage at level 4 on the 18th Voratun 122nd year of Ascendancy at 14:32 Killed by fire drake at level 4 on the 18th Voratun 122nd year of Ascendancy at 16:14 Killed by fire drake at level 5 on the 18th Voratun 122nd year of Ascendancy at 18:03 Killed by orc cryomancer at level 5 on the 19th Voratun 122nd year of Ascendancy at 10:55 Killed by skeleton master archer at level 6 on the 20th Voratun 122nd year of Ascendancy at 05:32 Killed by giant ice ant at level 6 on the 20th Voratun 122nd year of Ascendancy at 07:19 Killed by master vampire at level 7 on the 20th Voratun 122nd year of Ascendancy at 08:36 Killed by netherworm mass at level 7 on the 20th Voratun 122nd year of Ascendancy at 10:27 Killed by netherworm mass at level 7 on the 20th Voratun 122nd year of Ascendancy at 11:35 Killed by netherworm mass at level 7 on the 20th Voratun 122nd year of Ascendancy at 12:26 Killed by netherworm mass at level 7 on the 20th Voratun 122nd year of Ascendancy at 13:20 Killed by netherworm mass at level 7 on the 20th Voratun 122nd year of Ascendancy at 13:40 Killed by netherworm mass at level 7 on the 20th Voratun 122nd year of Ascendancy at 14:01 Killed by devourer at level 8 on the 20th Voratun 122nd year of Ascendancy at 23:02 Killed by netherworm mass at level 8 on the 21st Voratun 122nd year of Ascendancy at 00:24 Killed by netherworm mass at level 8 on the 21st Voratun 122nd year of Ascendancy at 02:09 Killed by netherworm mass at level 8 on the 21st Voratun 122nd year of Ascendancy at 03:36 Killed by elven tempest at level 8 on the 21st Voratun 122nd year of Ascendancy at 08:46 Killed by storm drake at level 9 on the 21st Voratun 122nd year of Ascendancy at 10:58 Killed by storm wyrm at level 9 on the 21st Voratun 122nd year of Ascendancy at 11:56 Killed by fiery orc wyrmic at level 9 on the 21st Voratun 122nd year of Ascendancy at 14:19 Killed by fiery orc wyrmic at level 9 on the 21st Voratun 122nd year of Ascendancy at 15:05 Killed by fiery orc wyrmic at level 9 on the 21st Voratun 122nd year of Ascendancy at 16:36 Killed by fiery orc wyrmic at level 9 on the 21st Voratun 122nd year of Ascendancy at 17:46 Killed by Rat Lich at level 11 on the 25th Voratun 122nd year of Ascendancy at 12:13 Killed by Rat Lich at level 11 on the 25th Voratun 122nd year of Ascendancy at 13:00 Killed by vampire rat at level 11 on the 25th Voratun 122nd year of Ascendancy at 14:52 Killed by pyromancer at level 11 on the 25th Voratun 122nd year of Ascendancy at 22:04 Killed by Poriwe the cutpurse at level 12 on the 27th Voratun 122nd year of Ascendancy at 11:46 Killed by geomancer at level 13 on the 29th Voratun 122nd year of Ascendancy at 15:14 Killed by venom drake hatchling at level 13 on the 30th Voratun 122nd year of Ascendancy at 10:41 Killed by orc soldier at level 15 on the 1st Profit 122nd year of Ascendancy at 20:58 Killed by Shax the Slimy at level 15 on the 3rd Profit 122nd year of Ascendancy at 03:39 Killed by rogue at level 15 on the 3rd Profit 122nd year of Ascendancy at 06:06 Killed by bone giant at level 16 on the 3rd Profit 122nd year of Ascendancy at 06:39 Killed by bone giant at level 16 on the 3rd Profit 122nd year of Ascendancy at 06:56 Killed by bone giant at level 16 on the 3rd Profit 122nd year of Ascendancy at 07:10 Killed by bandit lord at level 16 on the 3rd Profit 122nd year of Ascendancy at 08:28 Killed by netherworm mass at level 16 on the 3rd Profit 122nd year of Ascendancy at 20:32 Killed by Kryl-Feijan at level 16 on the 3rd Profit 122nd year of Ascendancy at 21:34 Killed by netherworm mass at level 16 on the 3rd Profit 122nd year of Ascendancy at 23:07 Killed by storm drake hatchling at level 16 on the 4th Profit 122nd year of Ascendancy at 00:32 Killed by Kryl-Feijan at level 16 on the 4th Profit 122nd year of Ascendancy at 01:54 Killed by netherworm mass at level 16 on the 4th Profit 122nd year of Ascendancy at 03:20 Killed by thief at level 17 on the 6th Profit 122nd year of Ascendancy at 04:59 Killed by bandit at level 17 on the 6th Profit 122nd year of Ascendancy at 05:26 Killed by Mayokira the yellow ooze at level 17 on the 6th Profit 122nd year of Ascendancy at 08:45 Killed by wretchling at level 18 on the 8th Profit 122nd year of Ascendancy at 09:50 Killed by Bethuma the ghoul at level 18 on the 8th Profit 122nd year of Ascendancy at 14:39 Killed by gwelgoroth at level 20 on the 13rd Profit 122nd year of Ascendancy at 06:53 Killed by Salatira the broken golem at level 20 on the 13rd Profit 122nd year of Ascendancy at 09:01 Killed by minotaur at level 20 on the 14th Profit 122nd year of Ascendancy at 00:50 Killed by minotaur at level 20 on the 14th Profit 122nd year of Ascendancy at 01:40 Killed by Gunn the large brown snake at level 21 on the 15th Profit 122nd year of Ascendancy at 03:10 Killed by Gunn the large brown snake at level 21 on the 15th Profit 122nd year of Ascendancy at 04:42 Killed by Arerin the greater telugoroth at level 21 on the 15th Profit 122nd year of Ascendancy at 10:59 Killed by Arerin the greater telugoroth at level 21 on the 15th Profit 122nd year of Ascendancy at 11:45 Killed by ritch flamespitter at level 21 on the 15th Profit 122nd year of Ascendancy at 14:45 Killed by The Master at level 21 on the 16th Profit 122nd year of Ascendancy at 19:51 Killed by rimebark at level 21 on the 16th Profit 122nd year of Ascendancy at 21:00 Killed by rimebark at level 21 on the 16th Profit 122nd year of Ascendancy at 22:25 Killed by skeleton warrior at level 21 on the 16th Profit 122nd year of Ascendancy at 23:07 Killed by will o' the wisp at level 21 on the 17th Profit 122nd year of Ascendancy at 00:12 Killed by ghast at level 21 on the 17th Profit 122nd year of Ascendancy at 00:23 Killed by armoured skeleton warrior at level 21 on the 17th Profit 122nd year of Ascendancy at 01:46 Killed by skeleton warrior at level 21 on the 17th Profit 122nd year of Ascendancy at 03:10 Killed by will o' the wisp at level 21 on the 17th Profit 122nd year of Ascendancy at 04:46 Killed by ghoulking at level 21 on the 17th Profit 122nd year of Ascendancy at 06:01 Killed by will o' the wisp at level 21 on the 17th Profit 122nd year of Ascendancy at 07:46 Killed by rimebark at level 21 on the 17th Profit 122nd year of Ascendancy at 08:36 Killed by The Master at level 21 on the 17th Profit 122nd year of Ascendancy at 09:36 Killed by The Master at level 21 on the 17th Profit 122nd year of Ascendancy at 10:59 Killed by The Master at level 21 on the 17th Profit 122nd year of Ascendancy at 12:02 Killed by The Master at level 21 on the 17th Profit 122nd year of Ascendancy at 12:08 Killed by The Master at level 21 on the 17th Profit 122nd year of Ascendancy at 12:16 Killed by Aerymina the bandit at level 21 on the 17th Profit 122nd year of Ascendancy at 15:44 Killed by bandit at level 21 on the 17th Profit 122nd year of Ascendancy at 16:27 Killed by bandit at level 21 on the 17th Profit 122nd year of Ascendancy at 18:24 Killed by Xutta the storm drake at level 22 on the 19th Profit 122nd year of Ascendancy at 07:52 Killed by Xutta the storm drake at level 22 on the 19th Profit 122nd year of Ascendancy at 08:46 Killed by elven cultist at level 22 on the 20th Profit 122nd year of Ascendancy at 13:46 Killed by elven cultist at level 22 on the 20th Profit 122nd year of Ascendancy at 14:28 Killed by large white snake at level 23 on the 21st Profit 122nd year of Ascendancy at 03:26 Killed by elven cultist at level 23 on the 21st Profit 122nd year of Ascendancy at 04:53 Killed by elder vampire at level 23 on the 21st Profit 122nd year of Ascendancy at 06:49 Killed by rimebark at level 23 on the 21st Profit 122nd year of Ascendancy at 09:16 Killed by skeleton magus at level 23 on the 21st Profit 122nd year of Ascendancy at 10:18 Killed by rimebark at level 23 on the 21st Profit 122nd year of Ascendancy at 11:21 Killed by 3-headed hydra at level 23 on the 22nd Profit 122nd year of Ascendancy at 00:25 Killed by devourer at level 23 on the 22nd Profit 122nd year of Ascendancy at 01:35 |
Primary Stats
| Strength | 24 (base 17) |
| Dexterity | 12 (base 12) |
| Constitution | 15 (base 12) |
| Magic | 15 (base 12) |
| Willpower | 58 (base 53) |
| Cunning | 53 (base 44) |
Resources
| Life | 667/667 |
| Steam | 100/100 |
| Stamina | 308/308 |
| Equilibrium | 0 |
| Healing Factor | 1.1405405405405 |
| Regeneration | 11.918648648648 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -58.333333333333% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
Offense: Mainhand
| Damage | 24 |
| Accuracy | 43 |
| Crit Chance | 16% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 15 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Mind
| Mindpower | 40 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Damage Bonus
| Light | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 16 (50%) |
| Defense | 19 |
| Ranged Defense | 19 |
| Fatigue | 0 |
| Physical Save | 28 |
| Spell Save | 25 |
| Mental Save | 36 |
Defense: Resistances
| Temporal | + 5%( 70%) |
| Lightning | + 38%( 70%) |
| Light | + 30%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Disarm Resistance | 22% |
| Teleport Resistance | 100% |
| Stun Resistance | 50% |
| Pinning Resistance | 30% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 70% |
Inscriptions (3/3)
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 7.2 steam per turn. Can be activated for an instant burst of 36 steam. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Technique / Two-handed assault | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (utility) | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (melee) | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (advanced) | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (distance) | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Race / Dwarf | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Chemistry | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Steamtech / Physics | 1.00 |
| 3/5 |
| 3/5 |
| 3/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You successfully escorted the lost defiler to the recall portal on level 10 of Infinite Dungeon. Escort: lost defiler (level 10 of Infinite Dungeon)As a reward you improved Magic by +5. | done |
You failed to protect the lost defiler from death by rimebark. Escort: lost defiler (level 19 of Infinite Dungeon) | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 12): PacifistYou completed the challenge and received: +3 Stat Points and +1 Class Point | done |
All foes have the multiply talent! Infinite Dungeon Challenge (Level 13): MultiplicityTurns left: 0 | failed |
Kill 2 spawns of Urh'Rok on the level before killing any elite creatures. Infinite Dungeon Challenge (Level 14): Headhunter0 / 2 demon spawn killed. | failed |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 19): Mirror Match | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 6): ExterminatorYou completed the challenge and received: +1 Class Point | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 7): PacifistYou completed the challenge and received: +3 Stat Points and +3 Stat Points | done |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | grounding pair of rough leather boots of speed (0 def, 1 armour) 2.0 T1 feet armor [Ego] Arcane/Nature While equipped: dps ---------- Mov.spd +25% ----- def ----- Armour +1 Resists +5% lightning +5% temporal Phys.save +6 (+3 eff.) Pinning- +10% Knockbk- +10% Teleport- +100% A pair of boots made of leather. |
| Light source | Summertide Phial1.0 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(115 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
| On head | stabilizing rough leather hat of strength (+4) (0 def, 1 armour) 2.0 T1 head armor [Ego] Master While equipped: Stats +4 Cun +3 Str ----- def ----- Armour +1 Fatigue +1% Phys.save +10 (+5 eff.) Mind.save +6 (+3 eff.) A hat made of leather. Very stylish. |
| Tool | overpowered ash wand of shielding [power 272] (29 cooldown)2.0 T2 wand charm [Ego] Arcane Create a shield absorbing up to 272 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 29 cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | savior's copper ring of tenacity0.1 T1 ring jewelry [Ego] Master While equipped: ----- def ----- Phys.save +7 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +8 (+4 eff.) Max.HP +22.00 Disarm- +22% Pinning- +20% Knockbk- +20% Rings can have magical properties. |
| On fingers | copper ring of perseverance0.1 T1 ring jewelry [Ego] Master While equipped: ----- def ----- HP.reg +2.00 Stun/Frz- +20% Rings can have magical properties. |
| Around waist | Mighty Girdle 1.0 T1 belt armor [Unique] Master Some giant wraps would make you feel great. While equipped: ----- def ----- Armour +4 Defense +8 (+4 eff.) Fatigue -10% Proj.slow +20% Max.HP +40.00 Knockbk- +40% ---------- misc Max.enc +70 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
| In main hand | thought-forged steel greatsword of massacre (33.5-53.6 power, 2 apr) 3.0 T2 greatsword 2H weapon [Ego] Master/Psionic Power 33.5 - 53.6 Physical Uses 120% Str Acc+ +0.4% crit mult (max 40%) Apr +2 Crit +3.0% Atk.spd 100% Melee+ +7 mind On Hit: * 20% chance to reduce all saves and defense by 26 * shock your foe dealing 19 damage and draining some of their resources While equipped: Stats +2 Cun +2 Wil Massive two-handed swords. |
| On hands | restful dwarven-steel gauntlets of dexterity (+2) (0 def, 2 armour) 1.5 T2 hands armor [Ego] Master/Psionic While equipped: Stats +2 Dex dps ---------- Acc +10 (+3 eff.) ----- def ----- Armour +2 Fatigue +3% HP.reg +2.00 ---------- misc Stam/turn +1.10 Max.stam +10.00 Talents +2 Flash Powder Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | rejuvenating hardened leather armour of lightning resistance (9 def, 8 armour) 9.0 T3 light armor [Ego] Nature/Master While equipped: ----- def ----- Armour +8 Hardiness +20% Defense +9 (+5 eff.) Fatigue +12% Resists +15% lightning HP.reg +4.20 ---------- misc Stam/turn +0.70 A suit of armour made of leather. |
| Cloak | linen cloak of the hunter (1 def, 0 armour) 2.0 T1 cloak armor [Ego+] Nature While equipped: dps ---------- Acc +15 (+5 eff.) ----- def ----- Defense +1 (+1 eff.) Fatigue -4% Resists +18% lightning +0% cold +0% nature Max.HP +50.00 Stun/Frz- +30% ---------- misc Max.stam +12.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | restful steel amulet of cunning (+3)0.1 T2 amulet jewelry [Ego] Nature/Master While equipped: Stats +3 Cun ----- def ----- Fatigue -5% HP.reg +2.00 Amulets can have magical properties. |
Inventory
2 schematic: Armour Reinforcement0.1 T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Deflection Field0.1 T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
4 schematic: Focus Lens0.1 T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Frost Salve0.1 T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Healing Salve0.1 T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Waterproof Coating0.1 T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
balanced stralite greatmaul of massacre (58.5-87.75 power, 3 apr)5.0 T4 greatmaul 2H weapon Reqs Str 35 [Ego] Master Power 58.5 - 87.8 Physical Uses 120% Str Acc+ +0.2% base dam (max 20%) Apr +3 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Acc +7 (+2 eff.) ----- def ----- Defense +9 (+5 eff.) Disarm- +38% Massive two-handed mauls. |
Girdle of the Calm Waters1.0 T2 belt armor [Unique] Nature While equipped: Stats +3 Wil ----- def ----- Resists +20% blight +20% cold +20% nature Heal.mod +15% A belt rumoured to have been worn by the Conclave healers. |
Steam Powered Boots (8 def, 15 armour)3.0 T5 feet armor [Unique] Steamtech The more steam the better! While equipped: Stats +8 Str +10 Dex dps ---------- Dmg.mod +10% fire ----- def ----- Armour +15 Defense +8 (+4 eff.) Fatigue +8% Pinning- +50% Generate 3 steam each time you walk. Boots. But with steam power! |
6 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+3 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+3 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
turquoise0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+3 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+3 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
44 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
survivor's alchemist's lamp of health1.0 T3 lite [Ego] Nature While equipped: ----- def ----- Phys.save +7 (+3 eff.) Max.HP +54.00 Heal.mod +15% ---------- misc Light +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
Automated Portable Extractor0.0 power tinker [Plot Item] Steamtech While carried: Melt all the items in the APE at once (also done automatically when you change level). Uses 0 power out of 1000/1000 The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
Blizzardoblivion the dwarven-steel pickaxe (dig speed 18 turns)3.0 T3 digger tool [Random Unique] Arcane/Master While equipped: Stats +2 Str +2 Mag dps ---------- Spell.crit +7% Melee Ret 4 cold On Hit (Melee): * 10% chance to reduce strength, dexterity, and constitution by 9 ----- def ----- Resists +6% blight ---------- misc Max.mana +29.00 Infravis +4 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Exterminator (Exploration mode)
Killed 1000 creatures.By Floor 500? the Dwarf Adventurer level 20
14th Profit 122nd year of Ascendancy at 23:18 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Floor 500? the Dwarf Adventurer level 15
1st Profit 122nd year of Ascendancy at 16:36 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Floor 500? the Dwarf Adventurer level 10
21st Voratun 122nd year of Ascendancy at 21:01 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Floor 500? the Dwarf Adventurer level 20
12nd Profit 122nd year of Ascendancy at 14:22 see stats
The Rat Lich (Exploration mode)
Killed the terrible Rat Lich.By Floor 500? the Dwarf Adventurer level 11
25th Voratun 122nd year of Ascendancy at 15:49 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Floor 500? the Dwarf Adventurer level 17
6th Profit 122nd year of Ascendancy at 04:45 see stats
Log
Devourer tries to bite Floor 500? with razor sharp teeth!
Floor 500? starts to bleed.
The scent of blood sends the Devourers into a frenzy!
Devourer goes into a killing frenzy.
Devourer hits Floor 500? for 51 physical damage.
Rattlesnake hits Floor 500? for 23 physical damage.
Orc archer shoots!
Bleeding from Devourer hits Floor 500? for 1 physical damage.
Burning from Giant red ant hits Floor 500? for 5 fire damage.
Orc archer's Shoot hits Floor 500? for 79 physical, 11 light (90 total damage).
Rattlesnake hits Floor 500? for 23 physical damage.
Burning from Giant red ant hits Orc warrior for 5 fire damage.
Burning from Giant red ant hits Rattlesnake for 5 fire damage.
Devourer's is vulnerable to attacks and effects!
Floor 500? hits Dredgling for 14 light damage.
Floor 500? hits Devourer for 17 physical, 6 mind, 14 light, 17 lightning (54 total damage).
Floor 500? hits Orc archer for 14 light damage.
In a frenzy Devourer bites at Floor 500?!
Floor 500? is cut deeply.
Devourer hits Floor 500? for 91 physical damage.
Floor 500? the level 23 dwarf adventurer was squished to death by a devourer on level 19 of Infinite Dungeon.
Floor 500?'s deep wound closes.
Floor 500? stops burning.
Floor 500? stops bleeding.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Devourer killed Floor 500?!
Saving game...
Saving done.


















































































